Player Matchup

Chaac
Chaac
Archie_D_One
Chaac
Level 127
God Stats
10W - 9L
1,688 SR
Queue Stats
386W - 385L
1,509 Elo+
Solo
Olorun
Olorun
DiceyDiablo
Olorun
Level 113
God Stats
0W - 2L
1,288 SR
Queue Stats
111W - 112L
1,528 Elo+
Party 1
Hercules
Hercules
DinkytheD
Hercules
Level 100
God Stats
4W - 10L
1,391 SR
Queue Stats
376W - 344L
1,564 Elo+
Party 1
Janus
Janus
The d0pe man
Janus
Level 68
God Stats
0W - 3L
1,339 SR
Queue Stats
193W - 197L
1,542 Elo+
Party 1
Bacchus
Bacchus
UrBungusFungus
Bacchus
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,543 Elo+
Solo
Team Averages
Level 92
1,441 SR
1,537 Elo+

VS

Team Averages
Level 112
1,485 SR
1,544 Elo+
Horus
Horus
 
Horus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Elite Seraphim
Artio
Level 135
God Stats
3W - 1L
1,723 SR
Queue Stats
135W - 114L
1,577 Elo+
Solo
Achilles
Achilles
Immortalchill3r
Achilles
Level 107
God Stats
16W - 27L
1,433 SR
Queue Stats
650W - 631L
1,587 Elo+
Solo
Hachiman
Hachiman
ShadyEggs
Hachiman
Level 144
God Stats
33W - 31L
1,280 SR
Queue Stats
316W - 320L
1,521 Elo+
Solo
Hera
Hera
StormAqua
Hera
Level 107
God Stats
4W - 1L
1,486 SR
Queue Stats
24W - 27L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,328
484
3,671
9,663
6,224
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
9
0 / 2 / 3
5,166
470
4,072
4,590
1,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
DinkytheD
Hercules
8
1 / 2 / 2
4,789
435
3,531
9,586
4,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

8
4 / 7 / 2
5,605
510
4,456
6,337
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 2 / 4
6,289
572
3,370
5,369
2,679
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
5 / 0 / 3
7,639
694
6,802
6,820
4,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 3
5,555
505
3,506
8,962
3,284
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Achilles
12
6 / 2 / 5
7,579
689
5,834
7,406
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
ShadyEggs
Hachiman
11
0 / 0 / 3
6,094
554
3,369
4,075
1,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
12
7 / 3 / 3
7,180
653
4,712
5,309
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
8
Kills
19
19
Deaths
8
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
0
3
6.5
L
0
6
0
0
L
Olorun
0
2
3
0.75
L
Hercules
DinkytheD
Hercules
1
2
2
1
W
1
3
3
0.83
W
Achilles
6
2
5
4.25
W
Hachiman
ShadyEggs
Hachiman
0
0
3
1.5
W
Hera
7
3
3
2.83
L
4
7
2
0.71
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,100
Damage
24,223
35,545
Taken
32,572
16,169
Mitigated
14,010
8,663
Healing
13,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,802
3,448
57
3,206
6,820
4,474
31
352
6,426
0
39,389
L
3,671
370
0
3,003
9,663
6,224
0
597
9,066
0
24,887
L
Olorun
4,072
1,774
648
1,670
4,590
1,299
0
1,120
3,470
27,521
0
L
Hercules
DinkytheD
Hercules
3,531
1,251
0
2,961
9,586
4,587
0
2,301
7,285
0
15,513
W
3,506
454
541
3,328
8,962
3,284
0
3,936
4,700
14,056
0
W
Achilles
5,834
1,844
0
2,528
7,406
3,052
0
2,482
4,924
0
37,202
W
Hachiman
ShadyEggs
Hachiman
3,369
1,618
0
2,359
4,075
1,322
818
1,109
2,811
0
38,429
W
Hera
4,712
742
0
1,581
5,309
1,878
276
4,081
1,228
33,652
0
L
4,456
528
0
120
6,337
1,380
0
3,571
2,766
21,072
0
L
3,370
197
0
261
5,369
2,679
0
629
4,740
28,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,177
Gold Earned
34,047
225
Minions Killed
313
0
Camps Cleared
0
1,037,162
Distance Traveled
1,115,196
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,639
694
76
7
0
214,424
3
L
Chaac
5,328
484
59
5
0
210,157
1
L
Olorun
5,166
470
55
5
0
191,955
4
L
Hercules
4,789
435
25
2
0
224,818
3
W
Artio
5,555
505
18
2
0
214,799
2
W
Achilles
7,579
689
73
7
0
233,142
0
W
Hachiman
6,094
554
81
7
0
228,223
2
W
Hera
7,180
653
65
6
0
224,608
3
L
Janus
5,605
510
31
3
0
196,579
0
L
Bacchus
6,289
572
55
5
0
213,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role