Player Matchup

Achilles
Achilles
A1N9T9H4ONY
Achilles
Level 86
God Stats
15W - 21L
1,426 SR
Queue Stats
425W - 529L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
anto_capus
Baron Samedi
Level 55
God Stats
29W - 36L
1,688 SR
Queue Stats
298W - 437L
1,526 Elo+
Solo
Izanami
Izanami
konaspt
Izanami
Level 6
God Stats
1W - 1L
1,554 SR
Queue Stats
10W - 24L
1,336 Elo+
Solo
Team Averages
Level 49
1,556 SR
1,439 Elo+

VS

Team Averages
Level 87
1,399 SR
1,463 Elo+
Discordia
Discordia
MackeyBledi
Discordia
Level 139
God Stats
8W - 5L
1,222 SR
Queue Stats
525W - 545L
1,479 Elo+
Solo
Cupid
Cupid
TWinstanley2001
Cupid
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 70L
1,525 Elo+
Solo
Chaac
Chaac
TwIsTeD_Divan
Chaac
Level 29
God Stats
6W - 7L
1,475 SR
Queue Stats
22W - 27L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
A1N9T9H4ONY
Achilles
20
6 / 1 / 5
16,805
646
24,406
40,983
81,046
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
anto_capus
Baron Samedi
20
5 / 6 / 7
16,261
625
27,357
27,200
27,405
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
konaspt
Izanami
11
2 / 4 / 0
12,656
487
6,133
7,622
2,353
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MackeyBledi
Discordia
20
5 / 1 / 6
16,664
641
30,417
15,646
6,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 8 / 5
16,169
622
16,239
18,192
5,866
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 4 / 6
15,037
578
14,520
34,226
17,904
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
13
Kills
11
11
Deaths
13
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
A1N9T9H4ONY
Achilles
6
1
5
8.5
W
Discordia
MackeyBledi
Discordia
5
1
6
8
W
3
8
5
0.69
W
3
4
6
1.5
L
Baron Samedi
anto_capus
Baron Samedi
5
6
7
1.42
L
Izanami
konaspt
Izanami
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,896
Damage
61,176
75,805
Taken
68,064
110,804
Mitigated
30,509
28,567
Healing
17,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
A1N9T9H4ONY
Achilles
24,406
6,285
0
11,983
40,983
81,046
34
13,727
27,256
0
72,008
W
Discordia
MackeyBledi
Discordia
30,417
671
0
2,996
15,646
6,739
1,263
4,709
10,937
119,842
0
W
16,239
10,994
0
1,352
18,192
5,866
1,547
6,522
11,670
0
74,499
W
14,520
5,208
1,287
11,591
34,226
17,904
776
16,126
18,100
0
44,661
L
Baron Samedi
anto_capus
Baron Samedi
27,357
1,124
3,677
12,326
27,200
27,405
345
12,047
15,153
121,199
0
L
Izanami
konaspt
Izanami
6,133
3,056
0
581
7,622
2,353
0
4,643
2,979
0
24,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,722
Gold Earned
47,870
241
Minions Killed
290
0
Camps Cleared
0
1,031,701
Distance Traveled
1,406,430
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
16,805
646
66
3
0
492,024
4
W
Discordia
16,664
641
169
7
0
491,486
0
W
Cupid
16,169
622
74
3
0
446,201
0
W
Chaac
15,037
578
47
2
0
468,743
0
L
Baron Samedi
16,261
625
127
5
0
406,914
2
L
Izanami
12,656
487
48
2
0
132,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role