Player Matchup

Ymir
Ymir
BackFire24
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 3L
1,664 Elo+
Party 1
Achilles
Achilles
Nigrum_Caetus
Achilles
Level 149
God Stats
27W - 14L
1,683 SR
Queue Stats
504W - 380L
1,625 Elo+
Party 1
Ne Zha
Ne Zha
Sonotanu
Ne Zha
Level 147
God Stats
25W - 22L
1,586 SR
Queue Stats
467W - 382L
1,611 Elo+
Party 1
Team Averages
Level 100
1,590 SR
1,633 Elo+

VS

Team Averages
Level 33
1,342 SR
1,516 Elo+
Ao Kuang
Ao Kuang
Cahji
Ao Kuang
Level 60
God Stats
0W - 2L
1,213 SR
Queue Stats
257W - 305L
1,420 Elo+
Solo
Chaac
Chaac
IXR3LIEVEXI
Chaac
Level 16
God Stats
0W - 2L
1,315 SR
Queue Stats
4W - 2L
1,645 Elo+
Solo
Ra
Ra
xDarthxScrotusx
Ra
Level 23
God Stats
4W - 9L
1,500 SR
Queue Stats
131W - 156L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 6
7,665
767
6,829
8,116
3,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Nigrum_Caetus
Achilles
10
2 / 3 / 5
7,259
726
8,328
12,466
10,732
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ne Zha
Sonotanu
Ne Zha
12
7 / 3 / 4
8,237
824
11,533
9,849
3,708
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cahji
Ao Kuang
10
5 / 5 / 3
7,910
791
5,777
8,282
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 4 / 3
6,478
648
6,496
12,078
6,197
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
3 / 4 / 4
7,619
762
9,462
10,184
3,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
13
Kills
9
9
Deaths
13
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
3
6
2.33
L
Ao Kuang
Cahji
Ao Kuang
5
5
3
1.3
L
1
4
3
0.63
W
Achilles
Nigrum_Caetus
Achilles
2
3
5
1.5
W
Ne Zha
Sonotanu
Ne Zha
7
3
4
3
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,690
Damage
21,735
30,431
Taken
30,544
18,323
Mitigated
11,936
9,425
Healing
8,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,829
1,684
352
2,289
8,116
3,883
43
3,297
4,470
13,640
0
L
Ao Kuang
Cahji
Ao Kuang
5,777
2,011
81
2,411
8,282
2,524
0
1,018
7,129
15,260
0
L
6,496
854
186
3,715
12,078
6,197
0
2,776
9,133
0
15,048
W
Achilles
Nigrum_Caetus
Achilles
8,328
2,982
353
3,912
12,466
10,732
109
6,785
5,212
0
24,601
W
Ne Zha
Sonotanu
Ne Zha
11,533
4,779
0
2,519
9,849
3,708
0
4,040
5,510
0
29,329
L
9,462
1,071
429
2,083
10,184
3,215
0
2,480
7,453
29,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,161
Gold Earned
22,007
91
Minions Killed
92
0
Camps Cleared
0
549,111
Distance Traveled
516,183
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,665
767
23
2
0
184,722
2
L
Ao Kuang
7,910
791
19
2
0
183,211
2
L
Chaac
6,478
648
26
3
0
170,315
0
W
Achilles
7,259
726
33
3
0
182,976
1
W
Ne Zha
8,237
824
35
4
0
181,413
2
L
Ra
7,619
762
47
5
0
162,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role