Player Matchup

Ares
Ares
Kenros
Ares
Level 71
God Stats
4W - 1L
1,627 SR
Queue Stats
134W - 122L
1,573 Elo+
Solo
Discordia
Discordia
Pomian123
Discordia
Level 121
God Stats
8W - 6L
1,528 SR
Queue Stats
270W - 290L
1,457 Elo+
Solo
Erlang Shen
Erlang Shen
TezardGraf
Erlang Shen
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 56L
1,383 Elo+
Solo
Nike
Nike
artshpiluk
Nike
Level 142
God Stats
4W - 4L
1,510 SR
Queue Stats
545W - 584L
1,527 Elo+
Solo
Hel
Hel
zoumew
Hel
Level 142
God Stats
5W - 1L
1,500 SR
Queue Stats
600W - 629L
1,557 Elo+
Solo
Team Averages
Level 118
1,533 SR
1,499 Elo+

VS

Team Averages
Level 130
1,582 SR
1,454 Elo+
Nu Wa
Nu Wa
Da5sDr0p
Nu Wa
Level 129
God Stats
1W - 2L
1,776 SR
Queue Stats
66W - 64L
1,443 Elo+
Solo
Odin
Odin
EblanKingdom
Odin
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
261W - 257L
1,455 Elo+
Solo
Janus
Janus
WardenEddy
Janus
Level 127
God Stats
1W - 2L
1,640 SR
Queue Stats
53W - 56L
1,462 Elo+
Party 1
Aphrodite
Aphrodite
WardenJamie
Aphrodite
Level 124
God Stats
0W - 1L
1,370 SR
Queue Stats
51W - 55L
1,459 Elo+
Party 1
Cerberus
Cerberus
mooglemonk
Cerberus
Level 125
God Stats
1W - 2L
1,625 SR
Queue Stats
34W - 41L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Kenros
Ares
20
2 / 3 / 19
13,788
766
18,771
29,042
39,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Discordia
Pomian123
Discordia
20
4 / 4 / 16
13,120
729
27,540
16,644
8,586
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
TezardGraf
Erlang Shen
20
8 / 6 / 14
13,249
736
15,928
26,726
21,635
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
4 / 6 / 13
12,388
688
18,747
21,927
25,217
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
zoumew
Hel
20
7 / 6 / 12
13,394
744
17,321
20,472
11,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Da5sDr0p
Nu Wa
18
5 / 7 / 9
12,030
668
22,618
21,314
10,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 8 / 10
13,167
732
27,429
31,136
36,406
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
18
3 / 2 / 14
11,281
627
18,341
14,740
6,786
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
WardenJamie
Aphrodite
19
3 / 4 / 15
11,898
661
10,784
16,721
19,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
mooglemonk
Cerberus
20
4 / 4 / 16
12,427
690
12,774
29,937
39,647
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
89
25
Kills
25
25
Deaths
25
74
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Da5sDr0p
Nu Wa
5
7
9
1.36
L
10
8
10
1.88
W
Ares
Kenros
Ares
2
3
19
3.83
W
Discordia
Pomian123
Discordia
4
4
16
3
W
Erlang Shen
TezardGraf
Erlang Shen
8
6
14
2.5
L
Janus
3
2
14
5
L
Aphrodite
WardenJamie
Aphrodite
3
4
15
2.63
W
4
6
13
1.75
L
Cerberus
mooglemonk
Cerberus
4
4
16
3
W
Hel
zoumew
Hel
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,307
Damage
91,946
114,811
Taken
113,848
106,558
Mitigated
112,244
50,729
Healing
51,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Da5sDr0p
Nu Wa
22,618
6,227
827
2,680
21,314
10,132
1,438
13,363
7,951
47,099
0
L
27,429
14,691
1,170
2,443
31,136
36,406
424
14,296
16,840
0
45,126
W
Ares
Kenros
Ares
18,771
1,298
63
841
29,042
39,591
327
15,991
13,051
33,690
0
W
Discordia
Pomian123
Discordia
27,540
1,730
4,791
4,334
16,644
8,586
2,035
9,148
7,496
62,950
0
W
Erlang Shen
TezardGraf
Erlang Shen
15,928
7,117
2,628
3,393
26,726
21,635
2,446
16,987
9,739
84
34,544
L
Janus
18,341
831
3,330
2,416
14,740
6,786
1,841
8,450
6,290
38,089
0
L
Aphrodite
WardenJamie
Aphrodite
10,784
1,984
16,962
8,316
16,721
19,273
898
10,206
6,515
23,686
0
W
18,747
1,493
2,243
2,643
21,927
25,217
465
13,919
8,008
610
43,114
L
Cerberus
mooglemonk
Cerberus
12,774
1,036
4,909
8,685
29,937
39,647
816
17,818
12,119
26,095
0
W
Hel
zoumew
Hel
17,321
1,070
20,589
9,204
20,472
11,529
780
8,472
12,000
38,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,939
Gold Earned
60,803
215
Minions Killed
195
0
Camps Cleared
0
1,491,170
Distance Traveled
1,686,945
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,030
668
56
3
0
304,700
1
L
Odin
13,167
732
22
1
0
291,210
2
W
Ares
13,788
766
17
1
0
331,093
1
W
Discordia
13,120
729
77
4
0
276,083
1
W
Erlang Shen
13,249
736
27
2
0
300,576
0
L
Janus
11,281
627
27
2
0
371,344
0
L
Aphrodite
11,898
661
29
2
0
373,208
0
W
Nike
12,388
688
46
3
0
267,247
0
L
Cerberus
12,427
690
61
3
0
346,483
0
W
Hel
13,394
744
48
3
0
316,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role