Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Juliocesar_14
Chiron
Level 83
God Stats
0W - 1L
1,450 SR
Queue Stats
1W - 1L
1,719 Elo+
Solo
Artio
Artio
TheLepricon
Artio
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 167L
1,490 Elo+
Solo
Anhur
Anhur
bunga23bunga
Anhur
Level 123
God Stats
5W - 4L
1,826 SR
Queue Stats
241W - 229L
1,529 Elo+
Solo
Team Averages
Level 106
1,555 SR
1,548 Elo+

VS

Team Averages
Level 114
1,461 SR
1,494 Elo+
Xbalanque
Xbalanque
HeavyKotHaufen
Xbalanque
Level 118
God Stats
10W - 8L
1,726 SR
Queue Stats
624W - 614L
1,551 Elo+
Party 2
Kukulkan
Kukulkan
TheRats
Kukulkan
Level 122
God Stats
9W - 4L
1,462 SR
Queue Stats
271W - 284L
1,496 Elo+
Party 1
Scylla
Scylla
VenKKi
Scylla
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
158W - 120L
1,463 Elo+
Party 1
Chronos
Chronos
fabiostation
Chronos
Level 101
God Stats
1W - 1L
1,286 SR
Queue Stats
78W - 82L
1,482 Elo+
Solo
Freya
Freya
omgitsmannich
Freya
Level 144
God Stats
6W - 6L
1,333 SR
Queue Stats
656W - 658L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
9 / 3 / 6
10,763
718
9,095
12,433
9,218
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hades
 
Hades
17
4 / 12 / 7
10,494
700
9,272
20,642
13,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 7 / 10
11,504
767
19,928
15,099
6,364
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 14 / 8
8,939
596
6,470
30,470
37,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
2 / 7 / 10
10,397
693
11,797
16,918
7,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
HeavyKotHaufen
Xbalanque
18
9 / 7 / 20
12,459
831
23,520
19,398
16,399
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
TheRats
Kukulkan
20
8 / 3 / 28
13,007
867
16,834
11,231
5,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
VenKKi
Scylla
20
8 / 2 / 34
13,323
888
18,619
10,674
4,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
fabiostation
Chronos
18
6 / 6 / 23
11,856
790
12,745
14,640
5,523
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
12 / 4 / 14
12,357
824
10,977
12,972
5,608
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
162
22
Kills
43
43
Deaths
22
41
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
9
3
6
4
L
Hades
 
Hades
4
12
7
0.63
W
Xbalanque
HeavyKotHaufen
Xbalanque
9
7
20
2.71
L
6
7
10
1.57
L
1
14
8
0.36
W
Kukulkan
TheRats
Kukulkan
8
3
28
7.33
W
Scylla
VenKKi
Scylla
8
2
34
12.5
L
2
7
10
1
W
Chronos
fabiostation
Chronos
6
6
23
2.92
W
12
4
14
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,562
Damage
82,695
95,562
Taken
68,915
74,176
Mitigated
37,130
20,240
Healing
24,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,095
1,713
628
2,191
12,433
9,218
0
5,697
6,736
0
13,405
L
Hades
 
Hades
9,272
609
1,346
2,392
20,642
13,889
0
14,878
5,764
22,618
0
W
Xbalanque
HeavyKotHaufen
Xbalanque
23,520
10,384
1,990
2,268
19,398
16,399
2,371
3,056
16,342
0
34,364
L
19,928
5,241
1,285
2,735
15,099
6,364
0
10,500
4,579
0
47,622
L
6,470
1,024
872
4,456
30,470
37,203
0
16,765
13,705
10,338
0
W
Kukulkan
TheRats
Kukulkan
16,834
2,320
2,126
1,475
11,231
5,321
678
2,555
8,676
48,777
0
W
Scylla
VenKKi
Scylla
18,619
2,707
2,465
993
10,674
4,279
1,226
3,171
7,503
38,279
0
L
11,797
4,037
1,181
3,154
16,918
7,502
74
11,335
5,583
0
30,653
W
Chronos
fabiostation
Chronos
12,745
6,776
702
2,254
14,640
5,523
982
4,333
10,307
28,913
0
W
10,977
3,416
5,634
4,573
12,972
5,608
805
2,627
10,345
21,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,097
Gold Earned
63,002
130
Minions Killed
177
0
Camps Cleared
0
1,251,530
Distance Traveled
1,479,455
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,763
718
10
1
0
335,366
1
L
Hades
10,494
700
31
2
0
230,147
0
W
Xbalanque
12,459
831
12
1
0
265,662
3
L
Chiron
11,504
767
49
3
0
233,977
2
L
Artio
8,939
596
8
1
0
192,228
2
W
Kukulkan
13,007
867
53
4
0
307,736
3
W
Scylla
13,323
888
61
4
0
321,759
0
L
Anhur
10,397
693
32
2
0
259,812
1
W
Chronos
11,856
790
31
2
0
274,722
0
W
Freya
12,357
824
20
1
0
309,576
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role