Player Matchup

Morgan Le Fay
Morgan Le Fay
DaCoach0421
Morgan Le Fay
Level 18
God Stats
2W - 6L
1,181 SR
Queue Stats
25W - 37L
1,300 Elo+
Solo
Izanami
Izanami
Lazaros82
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
939 Elo+
Solo
Sun Wukong
Sun Wukong
S1lverPhantom
Sun Wukong
Level 24
God Stats
4W - 3L
1,651 SR
Queue Stats
130W - 148L
1,261 Elo+
Solo
Odin
Odin
TheKingCambo
Odin
Level 17
God Stats
2W - 5L
1,543 SR
Queue Stats
40W - 46L
1,339 Elo+
Solo
Olorun
Olorun
tohinyui216
Olorun
Level 19
God Stats
5W - 1L
1,736 SR
Queue Stats
41W - 42L
1,368 Elo+
Solo
Team Averages
Level 17
1,522 SR
1,241 Elo+

VS

Team Averages
Level 23
1,418 SR
1,353 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Cheriebell7081
Nu Wa
Level 26
God Stats
4W - 1L
1,399 SR
Queue Stats
32W - 62L
1,255 Elo+
Solo
Fenrir
Fenrir
F1Y1ngUn1c0rN
Fenrir
Level 24
God Stats
4W - 4L
1,474 SR
Queue Stats
8W - 7L
1,347 Elo+
Solo
Geb
Geb
Mizu_Xine99
Geb
Level 29
God Stats
19W - 15L
1,541 SR
Queue Stats
526W - 579L
1,335 Elo+
Solo
Bakasura
Bakasura
hotdogandmustard
Bakasura
Level 8
God Stats
5W - 7L
1,175 SR
Queue Stats
13W - 21L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DaCoach0421
Morgan Le Fay
15
2 / 5 / 8
9,900
471
10,602
14,456
7,020
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Lazaros82
Izanami
11
1 / 11 / 0
7,725
368
1,236
12,319
3,565
Sun Wukong
S1lverPhantom
Sun Wukong
16
7 / 7 / 2
10,517
501
9,220
16,722
7,636
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 8 / 4
8,508
405
6,993
18,392
9,880
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
13
4 / 6 / 5
9,163
436
13,497
16,709
6,635
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
12 / 4 / 8
12,450
593
24,054
20,039
8,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 5 / 10
8,939
426
6,755
10,234
3,278
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
18 / 1 / 1
12,106
576
13,974
12,940
9,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 1 / 8
10,753
512
6,273
12,384
12,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 9 / 2
9,319
444
3,311
12,977
5,227

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
64
18
Kills
35
37
Deaths
20
19
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
12
4
8
4
W
0
5
10
1
L
Morgan Le Fay
DaCoach0421
Morgan Le Fay
2
5
8
1.2
W
18
1
1
18.5
L
Izanami
Lazaros82
Izanami
1
11
0
0.09
W
3
1
8
7
L
Sun Wukong
S1lverPhantom
Sun Wukong
7
7
2
1.14
L
4
8
4
0.75
W
2
9
2
0.33
L
Olorun
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,548
Damage
54,367
78,598
Taken
68,574
34,736
Mitigated
39,357
12,287
Healing
16,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
24,054
20,159
0
9,637
20,039
8,554
4,166
8,087
11,952
0
89,123
W
6,755
2,791
0
1,350
10,234
3,278
790
4,284
5,950
37,567
0
L
Morgan Le Fay
DaCoach0421
Morgan Le Fay
10,602
1,414
52
2,668
14,456
7,020
303
2,570
11,846
52,053
0
W
13,974
2,195
0
3,521
12,940
9,591
47
2,933
10,007
0
68,103
L
Izanami
Lazaros82
Izanami
1,236
815
0
0
12,319
3,565
293
1,344
10,933
0
14,921
W
6,273
764
0
559
12,384
12,707
438
3,900
8,484
48,132
0
L
Sun Wukong
S1lverPhantom
Sun Wukong
9,220
3,360
0
899
16,722
7,636
439
3,675
13,026
0
62,392
L
6,993
1,318
0
1,956
18,392
9,880
132
2,143
16,224
0
28,981
W
3,311
2,372
0
1,437
12,977
5,227
382
4,895
8,082
0
23,866
L
Olorun
13,497
6,231
773
5,939
16,709
6,635
1,627
3,296
13,313
55,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,813
Gold Earned
53,567
341
Minions Killed
397
0
Camps Cleared
0
1,785,418
Distance Traveled
1,936,261
28
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,450
593
152
7
0
400,840
0
W
Nu Wa
8,939
426
37
2
0
336,029
2
L
Morgan Le Fay
9,900
471
82
4
0
351,625
1
W
Fenrir
12,106
576
76
4
0
432,423
0
L
Izanami
7,725
368
28
1
0
298,694
1
W
Geb
10,753
512
62
3
0
409,112
3
L
Sun Wukong
10,517
501
119
6
0
415,902
0
L
Odin
8,508
405
32
2
0
352,092
21
W
Bakasura
9,319
444
70
3
0
357,857
1
L
Olorun
9,163
436
80
4
0
367,105
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role