Player Matchup

Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
CIinkz
Cerberus
Level 160
God Stats
1W - 0L
1,728 SR
Queue Stats
40W - 8L
1,879 Elo+
Party 1
Tyr
Tyr
Loli
Tyr
Level 158
God Stats
3W - 0L
1,735 SR
Queue Stats
60W - 36L
1,775 Elo+
Party 1
Team Averages
Level 159
1,654 SR
1,718 Elo+

VS

Team Averages
Level 14
1,383 SR
1,278 Elo+
Discordia
Discordia
Cilanna
Discordia
Level 11
God Stats
0W - 3L
1,069 SR
Queue Stats
1W - 4L
1,239 Elo+
Party 2
Ymir
Ymir
Ebrale
Ymir
Level 23
God Stats
1W - 2L
1,591 SR
Queue Stats
11W - 20L
1,261 Elo+
Party 2
Ra
Ra
MrNcode
Ra
Level 7
God Stats
1W - 2L
1,490 SR
Queue Stats
2W - 5L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
7 / 0 / 11
8,105
901
9,518
4,610
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
CIinkz
Cerberus
12
7 / 0 / 11
8,036
893
7,968
6,866
2,995
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
Loli
Tyr
11
6 / 3 / 13
7,988
888
8,352
9,803
6,270
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cilanna
Discordia
7
1 / 6 / 1
5,961
662
2,997
7,070
1,484
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
Ebrale
Ymir
10
1 / 6 / 2
6,619
735
3,795
14,805
9,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

9
1 / 8 / 2
6,221
691
2,190
7,653
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
20
Kills
3
3
Deaths
20
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
0
11
12.5
W
Cerberus
CIinkz
Cerberus
7
0
11
12.5
L
Discordia
Cilanna
Discordia
1
6
1
0.25
L
Ymir
Ebrale
Ymir
1
6
2
0.33
W
Tyr
Loli
Tyr
6
3
13
4.17
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,838
Damage
8,982
21,279
Taken
29,528
10,810
Mitigated
12,456
4,229
Healing
3,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
9,518
1,125
0
474
4,610
1,545
804
1,697
2,913
37,697
0
W
Cerberus
CIinkz
Cerberus
7,968
311
0
2,374
6,866
2,995
480
3,540
3,326
18,439
0
L
Discordia
Cilanna
Discordia
2,997
438
0
202
7,070
1,484
0
4,120
2,950
8,871
0
L
Ymir
Ebrale
Ymir
3,795
754
111
2,805
14,805
9,126
0
8,292
6,513
16,746
0
W
Tyr
Loli
Tyr
8,352
520
0
1,381
9,803
6,270
555
3,745
6,058
0
15,703
L
2,190
315
599
187
7,653
1,846
0
5,074
2,579
9,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,129
Gold Earned
18,801
107
Minions Killed
48
0
Camps Cleared
0
491,296
Distance Traveled
395,918
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,105
901
52
6
0
144,704
1
W
Cerberus
8,036
893
30
3
0
164,289
2
L
Discordia
5,961
662
7
1
0
119,809
1
L
Ymir
6,619
735
14
2
0
153,386
1
W
Tyr
7,988
888
25
3
0
182,303
1
L
Ra
6,221
691
27
3
0
122,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role