Player Matchup

Terra
Terra
BillyCK
Terra
Level 57
God Stats
1W - 1L
1,310 SR
Queue Stats
101W - 88L
1,466 Elo+
Party 1
Jormungandr
Jormungandr
FaytalForsaken
Jormungandr
Level 119
God Stats
0W - 1L
1,891 SR
Queue Stats
153W - 166L
1,451 Elo+
Party 1
Discordia
Discordia
GosPhenix8921
Discordia
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 3
Susano
Susano
Jazzmopolite
Susano
Level 105
God Stats
1W - 5L
1,323 SR
Queue Stats
95W - 112L
1,392 Elo+
Party 3
Mercury
Mercury
SlothMonke
Mercury
Level 83
God Stats
1W - 1L
1,727 SR
Queue Stats
245W - 238L
1,496 Elo+
Party 1
Team Averages
Level 76
1,550 SR
1,461 Elo+

VS

Team Averages
Level 115
1,522 SR
1,401 Elo+
Cupid
Cupid
AGAMEMNON2
Cupid
Level 160
God Stats
6W - 2L
1,876 SR
Queue Stats
436W - 458L
1,417 Elo+
Solo
Neith
Neith
Arkayle
Neith
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 16L
1,638 Elo+
Party 2
Da Ji
Da Ji
DEMON 8A
Da Ji
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 27L
1,119 Elo+
Solo
Freya
Freya
Knightgod78
Freya
Level 147
God Stats
2W - 4L
1,234 SR
Queue Stats
224W - 230L
1,332 Elo+
Solo
Sun Wukong
Sun Wukong
Sprinkleze
Sun Wukong
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 23L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BillyCK
Terra
20
2 / 3 / 13
13,369
743
9,841
45,336
37,839
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jormungandr
FaytalForsaken
Jormungandr
20
8 / 7 / 2
14,479
804
30,533
28,979
42,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
GosPhenix8921
Discordia
18
3 / 8 / 5
11,335
630
11,070
14,301
5,756
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
18
0 / 10 / 11
11,383
632
16,415
25,447
11,058
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mercury
SlothMonke
Mercury
20
4 / 11 / 7
13,864
770
9,117
22,981
9,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
19
4 / 3 / 21
12,478
693
18,256
14,941
7,772
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Arkayle
Neith
20
11 / 4 / 14
13,786
766
33,121
17,598
7,592
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
DEMON 8A
Da Ji
17
5 / 5 / 14
11,561
642
14,631
14,998
8,257
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 2 / 25
13,370
743
21,387
25,754
11,699
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
Sprinkleze
Sun Wukong
20
15 / 3 / 18
14,653
814
28,432
22,048
23,694
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
131
17
Kills
39
39
Deaths
17
38
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Cupid
4
3
21
4.83
W
Neith
Arkayle
Neith
11
4
14
4.5
L
Terra
BillyCK
Terra
2
3
13
2.83
W
Da Ji
DEMON 8A
Da Ji
5
5
14
2.4
L
Jormungandr
FaytalForsaken
Jormungandr
8
7
2
1.29
L
Discordia
GosPhenix8921
Discordia
3
8
5
0.69
L
Susano
0
10
11
0.55
W
4
2
25
8.25
L
Mercury
SlothMonke
Mercury
4
11
7
0.68
W
Sun Wukong
Sprinkleze
Sun Wukong
15
3
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,976
Damage
115,827
137,044
Taken
95,339
107,118
Mitigated
59,014
55,335
Healing
47,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
18,256
7,633
5,497
6,612
14,941
7,772
17
10,499
4,442
0
41,714
W
Neith
Arkayle
Neith
33,121
13,570
1,821
5,582
17,598
7,592
1,546
9,895
7,703
0
56,988
L
Terra
BillyCK
Terra
9,841
1,388
11,928
23,742
45,336
37,839
1,326
8,072
37,264
19,492
0
W
Da Ji
DEMON 8A
Da Ji
14,631
5,307
2,771
2,715
14,998
8,257
148
8,343
6,655
0
21,567
L
Jormungandr
FaytalForsaken
Jormungandr
30,533
10,868
2,933
2,989
28,979
42,531
915
6,643
22,336
60,197
0
L
Discordia
GosPhenix8921
Discordia
11,070
2,131
0
0
14,301
5,756
392
1,527
12,774
20,984
0
L
Susano
16,415
2,947
1,904
6,619
25,447
11,058
1,097
3,803
21,644
0
35,252
W
21,387
6,782
3,283
12,236
25,754
11,699
1,101
12,287
13,467
40,354
0
L
Mercury
SlothMonke
Mercury
9,117
3,124
1,499
3,721
22,981
9,934
0
1,342
21,639
0
14,520
W
Sun Wukong
Sprinkleze
Sun Wukong
28,432
5,628
1,731
4,852
22,048
23,694
1,468
10,420
11,628
0
48,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,430
Gold Earned
65,848
146
Minions Killed
184
0
Camps Cleared
0
1,405,911
Distance Traveled
1,520,583
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,478
693
39
2
0
268,969
2
W
Neith
13,786
766
47
3
0
306,514
1
L
Terra
13,369
743
21
1
0
312,408
0
W
Da Ji
11,561
642
13
1
0
284,132
0
L
Jormungandr
14,479
804
52
3
0
246,156
0
L
Discordia
11,335
630
21
1
0
246,649
0
L
Susano
11,383
632
40
2
0
300,406
2
W
Freya
13,370
743
34
2
0
307,632
0
L
Mercury
13,864
770
12
1
0
300,292
1
W
Sun Wukong
14,653
814
51
3
0
353,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role