Player Matchup

Izanami
Izanami
Absterden
Izanami
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 12L
1,221 Elo+
Party 1
Danzaburou
Danzaburou
DamnThySouls
Danzaburou
Level 18
God Stats
26W - 35L
1,473 SR
Queue Stats
172W - 200L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
HotCheetoMane
Gilgamesh
Level 23
God Stats
12W - 7L
1,473 SR
Queue Stats
81W - 100L
1,395 Elo+
Solo
Mulan
Mulan
Loki_708
Mulan
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 17L
1,213 Elo+
Party 1
Sol
Sol
juliox94xDD
Sol
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,244 Elo+
Party 1
Team Averages
Level 17
1,489 SR
1,304 Elo+

VS

Team Averages
Level 7
1,547 SR
1,363 Elo+
Thor
Thor
DomZackB
Thor
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Scylla
Scylla
MAELO2305
Scylla
Level 20
God Stats
1W - 1L
1,723 SR
Queue Stats
1W - 9L
1,198 Elo+
Party 2
Artio
Artio
RebelSushi99
Artio
Level 6
God Stats
0W - 4L
1,327 SR
Queue Stats
0W - 7L
1,135 Elo+
Party 2
Artemis
Artemis
Spankyleg7
Artemis
Level 4
God Stats
1W - 1L
1,686 SR
Queue Stats
9W - 5L
1,772 Elo+
Solo
Nemesis
Nemesis
hp_gamepool75
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,211 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Absterden
Izanami
14
2 / 5 / 10
9,507
453
3,763
10,976
3,000
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
DamnThySouls
Danzaburou
15
7 / 3 / 7
11,026
525
9,466
11,423
3,230
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
HotCheetoMane
Gilgamesh
17
20 / 6 / 9
13,757
655
18,343
21,265
11,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
Loki_708
Mulan
16
4 / 5 / 6
10,832
516
7,653
14,573
5,999
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
8 / 2 / 9
10,504
500
11,331
10,059
2,511
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
6
1 / 6 / 1
6,481
309
1,264
4,898
1,298
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
MAELO2305
Scylla
14
9 / 11 / 2
10,094
481
15,681
15,354
5,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 7 / 4
9,448
450
2,477
17,260
14,888
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Spankyleg7
Artemis
14
6 / 10 / 2
9,762
465
8,497
16,181
6,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nemesis
13
1 / 7 / 3
8,366
398
5,153
15,697
6,197
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
32
41
Kills
20
21
Deaths
41
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
Absterden
Izanami
2
5
10
1.4
W
Danzaburou
DamnThySouls
Danzaburou
7
3
7
3.5
L
Thor
1
6
1
0.25
W
Gilgamesh
HotCheetoMane
Gilgamesh
20
6
9
4.08
W
Mulan
Loki_708
Mulan
4
5
6
1.4
L
Scylla
MAELO2305
Scylla
9
11
2
0.91
L
3
7
4
0.71
L
Artemis
Spankyleg7
Artemis
6
10
2
0.7
L
Nemesis
1
7
3
0.36
W
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,556
Damage
33,072
68,296
Taken
69,390
26,669
Mitigated
33,992
9,358
Healing
8,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Absterden
Izanami
3,763
2,531
0
859
10,976
3,000
1,593
3,664
7,102
0
26,605
W
Danzaburou
DamnThySouls
Danzaburou
9,466
4,076
323
2,440
11,423
3,230
4,472
5,474
5,738
0
46,281
L
Thor
1,264
288
0
0
4,898
1,298
234
550
4,348
0
6,848
W
Gilgamesh
HotCheetoMane
Gilgamesh
18,343
6,512
487
1,765
21,265
11,929
1,488
2,132
19,031
0
55,083
W
Mulan
Loki_708
Mulan
7,653
1,984
0
681
14,573
5,999
3,845
2,977
11,454
0
51,252
L
Scylla
MAELO2305
Scylla
15,681
2,080
0
1,123
15,354
5,132
0
3,966
11,388
44,156
0
L
2,477
652
0
1,012
17,260
14,888
445
2,912
14,348
19,193
0
L
Artemis
Spankyleg7
Artemis
8,497
4,285
0
2,945
16,181
6,477
96
741
15,440
0
36,699
L
Nemesis
5,153
1,533
0
3,660
15,697
6,197
0
3,162
12,535
0
36,658
W
11,331
2,591
75
2,728
10,059
2,511
2,106
3,082
6,813
45,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,626
Gold Earned
44,151
371
Minions Killed
227
0
Camps Cleared
0
1,803,017
Distance Traveled
1,357,697
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,507
453
36
2
0
336,210
0
W
Danzaburou
11,026
525
86
4
0
377,294
0
L
Thor
6,481
309
18
1
0
142,273
1
W
Gilgamesh
13,757
655
81
4
0
358,394
1
W
Mulan
10,832
516
96
5
0
341,240
0
L
Scylla
10,094
481
76
4
0
304,311
0
L
Artio
9,448
450
27
1
0
289,129
0
L
Artemis
9,762
465
46
2
0
250,898
1
L
Nemesis
8,366
398
60
3
0
371,086
2
W
Sol
10,504
500
72
3
0
389,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role