Player Matchup

King Arthur
King Arthur
Gold III
 
King Arthur
Gold III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver I
 
Thanatos
Silver I
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Silver II
Agnimitra
The Morrigan
Silver II
Level 159
God Stats
0W - 1L
1,396 SR
Queue Stats
35W - 41L
1,590 MMR
Solo
Anhur
Anhur
Bronze III
Tr0jaNErR
Anhur
Bronze III
Level 55
God Stats
7W - 5L
1,483 SR
Queue Stats
28W - 25L
1,371 MMR
Solo
Bacchus
Bacchus
Gold IV
高处不胜韩
Bacchus
Gold IV
Level 136
God Stats
5W - 8L
1,535 SR
Queue Stats
346W - 362L
1,371 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,483 SR
1,466 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,619 SR
1,410 MMR
Gilgamesh
Gilgamesh
Gold I
EuroUltras
Gilgamesh
Gold I
Level 149
God Stats
1W - 1L
1,556 SR
Queue Stats
167W - 161L
1,606 MMR
Solo
Hera
Hera
Gold III
LonelyRen
Hera
Gold III
Level 159
God Stats
4W - 1L
1,806 SR
Queue Stats
192W - 208L
1,361 MMR
Solo
Medusa
Medusa
Silver I
Phenoomeenal
Medusa
Silver I
Level 158
God Stats
39W - 37L
1,604 SR
Queue Stats
52W - 49L
1,431 MMR
Solo
Fafnir
Fafnir
Gold V
Rousbud
Fafnir
Gold V
Level 109
God Stats
2W - 1L
1,568 SR
Queue Stats
36W - 36L
1,443 MMR
Solo
Ares
Ares
Silver I
samoilaaaaa
Ares
Silver I
Level 64
God Stats
8W - 10L
1,560 SR
Queue Stats
87W - 100L
1,209 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
2 / 3 / 2
8,942
559
10,274
17,200
10,977
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
 
Thanatos
13
2 / 3 / 1
7,761
485
5,982
12,085
4,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

The Morrigan
Agnimitra
The Morrigan
12
1 / 6 / 3
7,705
482
6,100
7,890
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Tr0jaNErR
Anhur
14
3 / 5 / 2
8,080
505
5,426
10,449
3,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 4
8,320
520
3,972
10,549
8,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
Morgan Le FayTsukuyomiAthenaSetApollo

VS

Bans
PersephoneSobekTiamatKhepriMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EuroUltras
Gilgamesh
15
4 / 4 / 3
8,390
524
12,295
16,198
15,481
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
15
2 / 0 / 2
8,610
538
4,728
6,235
2,007
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
15
6 / 5 / 2
8,935
558
7,536
12,164
3,843
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Rousbud
Fafnir
13
3 / 1 / 8
8,903
556
5,031
8,941
8,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 1 / 8
8,424
527
10,237
9,867
10,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
11
Kills
19
19
Deaths
11
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
3
2
1
L
Thanatos
 
Thanatos
2
3
1
0.83
L
The Morrigan
Agnimitra
The Morrigan
1
6
3
0.42
W
Gilgamesh
EuroUltras
Gilgamesh
4
4
3
1.38
W
Hera
2
0
2
3
W
Medusa
6
5
2
1.4
W
Fafnir
Rousbud
Fafnir
3
1
8
7
L
Anhur
Tr0jaNErR
Anhur
3
5
2
0.8
W
4
1
8
8
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,754
Damage
39,827
58,173
Taken
53,405
28,956
Mitigated
39,370
22,370
Healing
15,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,274
1,414
0
6,978
17,200
10,977
73
1,884
15,316
0
59,748
L
Thanatos
 
Thanatos
5,982
1,968
0
9,543
12,085
4,070
0
4,718
7,226
0
60,632
L
The Morrigan
Agnimitra
The Morrigan
6,100
1,256
0
1,076
7,890
2,811
0
4,163
3,727
47,588
4,375
W
Gilgamesh
EuroUltras
Gilgamesh
12,295
4,088
0
5,402
16,198
15,481
0
675
15,523
0
48,221
W
Hera
4,728
922
158
2,497
6,235
2,007
350
1,873
4,362
66,453
0
W
Medusa
7,536
3,877
0
3,130
12,164
3,843
0
2,099
10,065
0
61,382
W
Fafnir
Rousbud
Fafnir
5,031
1,621
0
2,044
8,941
8,008
75
1,685
7,256
19,300
0
L
Anhur
Tr0jaNErR
Anhur
5,426
3,549
0
2,444
10,449
3,082
0
3,074
7,333
0
45,298
W
10,237
612
0
2,454
9,867
10,031
32
1,790
8,077
51,192
0
L
3,972
348
0
2,329
10,549
8,016
0
5,974
4,575
22,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,808
Gold Earned
43,262
438
Minions Killed
414
0
Camps Cleared
0
1,461,290
Distance Traveled
1,489,483
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,942
559
133
8
0
309,570
4
L
Thanatos
7,761
485
84
5
0
291,857
3
L
The Morrigan
7,705
482
83
5
0
281,270
4
W
Gilgamesh
8,390
524
77
5
0
282,325
3
W
Hera
8,610
538
131
8
0
320,090
6
W
Medusa
8,935
558
110
7
0
262,247
1
W
Fafnir
8,903
556
18
1
0
333,344
2
L
Anhur
8,080
505
95
6
0
278,363
1
W
Ares
8,424
527
78
5
0
291,477
2
L
Bacchus
8,320
520
43
3
0
300,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role