Player Matchup

Guan Yu
Guan Yu
BonejaminGaming
Guan Yu
Level 5
God Stats
1W - 0L
1,490 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
D_Minister024
Gilgamesh
Level 159
God Stats
82W - 84L
1,507 SR
Queue Stats
319W - 363L
1,337 Elo+
Solo
Khepri
Khepri
Dumb Idiot 59
Khepri
Level 63
God Stats
5W - 5L
1,529 SR
Queue Stats
9W - 14L
1,368 Elo+
Party 2
Kukulkan
Kukulkan
Feetmeister
Kukulkan
Level 35
God Stats
2W - 0L
1,321 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Izanami
Izanami
FunnyRatGaming
Izanami
Level 40
God Stats
1W - 1L
1,621 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 60
1,494 SR
1,441 Elo+

VS

Team Averages
Level 49
1,512 SR
1,391 Elo+
Gilgamesh
Gilgamesh
Antroocky
Gilgamesh
Level 24
God Stats
1W - 7L
1,319 SR
Queue Stats
8W - 13L
1,403 Elo+
Party 1
Horus
Horus
CarlSpaz
Horus
Level 42
God Stats
1W - 6L
1,259 SR
Queue Stats
105W - 131L
1,398 Elo+
Party 3
Set
Set
Cartier52
Set
Level 89
God Stats
16W - 16L
1,572 SR
Queue Stats
118W - 136L
1,493 Elo+
Party 1
Rama
Rama
LogieBerra16
Rama
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 153L
1,163 Elo+
Party 3
Anubis
Anubis
PapiFlacko
Anubis
Level 24
God Stats
6W - 4L
1,909 SR
Queue Stats
46W - 51L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 1
9,924
496
6,137
15,400
19,091
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
D_Minister024
Gilgamesh
16
3 / 2 / 5
10,169
508
7,162
16,464
8,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 0 / 9
9,851
493
4,428
13,564
14,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Feetmeister
Kukulkan
16
2 / 2 / 4
10,680
534
15,033
7,739
3,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
4 / 2 / 1
10,698
535
7,876
9,958
3,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Antroocky
Gilgamesh
12
2 / 4 / 2
7,515
376
3,969
10,154
7,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
CarlSpaz
Horus
14
2 / 3 / 2
8,295
415
3,058
16,965
14,064
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

12
1 / 3 / 3
8,254
413
6,858
12,597
5,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 4 / 1
8,665
433
9,006
15,096
5,502
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
PapiFlacko
Anubis
7
2 / 0 / 1
6,930
347
1,358
4,079
1,809
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
14
Kills
9
10
Deaths
14
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Antroocky
Gilgamesh
2
4
2
0.75
W
4
4
1
1.13
L
Horus
CarlSpaz
Horus
2
3
2
1
L
1
3
3
0.83
W
Gilgamesh
D_Minister024
Gilgamesh
3
2
5
2.75
W
1
0
9
5.5
W
Kukulkan
Feetmeister
Kukulkan
2
2
4
2
W
4
2
1
2.25
L
2
4
1
0.63
L
Anubis
PapiFlacko
Anubis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,636
Damage
24,249
63,125
Taken
58,891
49,072
Mitigated
33,857
17,998
Healing
13,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Antroocky
Gilgamesh
3,969
1,150
0
788
10,154
7,388
347
3,613
6,541
0
23,253
W
6,137
1,345
999
3,876
15,400
19,091
1,101
0
15,400
0
37,258
L
Horus
CarlSpaz
Horus
3,058
911
865
1,969
16,965
14,064
34
5,722
11,243
0
22,531
L
6,858
3,321
0
4,788
12,597
5,094
0
3,499
9,098
0
45,091
W
Gilgamesh
D_Minister024
Gilgamesh
7,162
1,774
0
7,342
16,464
8,267
93
243
16,221
0
60,564
W
4,428
528
0
2,598
13,564
14,978
2,000
0
13,564
23,635
0
W
Kukulkan
Feetmeister
Kukulkan
15,033
1,476
0
1,628
7,739
3,560
3,808
1,115
6,624
76,466
0
W
7,876
5,656
0
1,555
9,958
3,176
4,840
158
8,756
0
65,652
L
9,006
7,461
0
4,371
15,096
5,502
0
4,488
10,608
0
47,899
L
Anubis
PapiFlacko
Anubis
1,358
172
0
1,144
4,079
1,809
0
2,139
1,940
14,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,322
Gold Earned
39,659
488
Minions Killed
267
0
Camps Cleared
0
1,823,271
Distance Traveled
1,353,663
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,515
376
33
2
0
307,763
0
W
Guan Yu
9,924
496
78
4
0
364,541
6
L
Horus
8,295
415
30
2
0
364,420
3
L
Set
8,254
413
86
4
0
324,399
1
W
Gilgamesh
10,169
508
103
5
0
370,864
1
W
Khepri
9,851
493
28
1
0
381,136
1
W
Kukulkan
10,680
534
152
8
0
378,941
0
W
Izanami
10,698
535
127
6
0
327,789
2
L
Rama
8,665
433
87
4
0
262,648
3
L
Anubis
6,930
347
31
2
0
94,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role