Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BadassWaifu
Sol
Level 68
God Stats
7W - 12L
1,513 SR
Queue Stats
115W - 167L
1,319 Elo+
Solo
Izanami
Izanami
MLCOCALIFAS
Izanami
Level 61
God Stats
2W - 0L
1,864 SR
Queue Stats
21W - 26L
1,360 Elo+
Solo
Odin
Odin
OAJ227
Odin
Level 74
God Stats
8W - 2L
1,618 SR
Queue Stats
120W - 144L
1,382 Elo+
Solo
Chang'e
Chang'e
xkevinbtw
Chang'e
Level 80
God Stats
36W - 35L
1,496 SR
Queue Stats
567W - 566L
1,357 Elo+
Solo
Team Averages
Level 74
1,598 SR
1,383 Elo+

VS

Team Averages
Level 56
1,400 SR
1,352 Elo+
Fenrir
Fenrir
FatTatorTot-
Fenrir
Level 39
God Stats
5W - 5L
1,577 SR
Queue Stats
293W - 268L
1,460 Elo+
Solo
Anhur
Anhur
N8vHallz
Anhur
Level 42
God Stats
6W - 8L
1,470 SR
Queue Stats
9W - 9L
1,427 Elo+
Solo
Cabrakan
Cabrakan
Nick_Curt_Dale
Cabrakan
Level 68
God Stats
3W - 5L
1,471 SR
Queue Stats
260W - 308L
1,345 Elo+
Solo
Hera
Hera
Shiblaw
Hera
Level 86
God Stats
6W - 7L
1,285 SR
Queue Stats
278W - 314L
1,334 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xXPiniCRXx
Morgan Le Fay
Level 43
God Stats
15W - 29L
1,195 SR
Queue Stats
112W - 205L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 2 / 1
6,185
562
1,721
6,083
2,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
3 / 2 / 1
5,898
536
3,156
4,802
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
MLCOCALIFAS
Izanami
10
1 / 1 / 4
6,165
560
1,242
4,570
1,378
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odin
OAJ227
Odin
10
0 / 2 / 0
5,787
526
3,412
5,085
3,498
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
xkevinbtw
Chang'e
10
5 / 1 / 1
6,470
588
4,995
5,746
2,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
4 / 2 / 2
5,965
542
3,717
6,748
2,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
N8vHallz
Anhur
6
0 / 3 / 0
4,278
389
778
3,035
701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
10
1 / 0 / 1
5,329
484
1,905
6,156
6,205
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
Shiblaw
Hera
11
3 / 4 / 4
6,469
588
3,848
4,673
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
xXPiniCRXx
Morgan Le Fay
7
0 / 2 / 2
4,803
437
1,986
5,309
1,384
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
11
Kills
8
8
Deaths
11
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
2
1
1.25
W
3
2
1
1.75
L
Fenrir
4
2
2
2.5
W
Izanami
MLCOCALIFAS
Izanami
1
1
4
3
L
Anhur
N8vHallz
Anhur
0
3
0
0
L
Cabrakan
1
0
1
1.5
W
Odin
OAJ227
Odin
0
2
0
0
L
Hera
Shiblaw
Hera
3
4
4
1.25
L
Morgan Le Fay
xXPiniCRXx
Morgan Le Fay
0
2
2
0.5
W
Chang'e
xkevinbtw
Chang'e
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,526
Damage
12,234
26,286
Taken
25,921
10,464
Mitigated
11,762
6,437
Healing
7,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,721
237
0
639
6,083
2,026
0
1,470
4,613
0
28,604
W
3,156
600
0
1,731
4,802
1,273
1,258
1,381
3,421
16,260
0
L
Fenrir
3,717
1,080
0
2,622
6,748
2,208
0
2,670
3,870
0
20,954
W
Izanami
MLCOCALIFAS
Izanami
1,242
882
312
376
4,570
1,378
2,290
1,523
3,047
0
26,894
L
Anhur
N8vHallz
Anhur
778
104
89
129
3,035
701
0
997
2,038
0
10,771
L
Cabrakan
1,905
227
0
2,657
6,156
6,205
0
0
6,156
19,204
0
W
Odin
OAJ227
Odin
3,412
375
0
0
5,085
3,498
48
1,894
3,191
0
23,185
L
Hera
Shiblaw
Hera
3,848
1,669
0
430
4,673
1,264
480
2,171
2,286
27,857
0
L
Morgan Le Fay
xXPiniCRXx
Morgan Le Fay
1,986
469
0
1,806
5,309
1,384
0
1,888
3,420
17,977
0
W
Chang'e
xkevinbtw
Chang'e
4,995
458
638
2,741
5,746
2,289
186
1,730
4,016
31,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,505
Gold Earned
26,844
252
Minions Killed
185
0
Camps Cleared
0
985,454
Distance Traveled
855,875
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,185
562
60
5
0
222,150
5
W
Sol
5,898
536
37
3
0
203,342
4
L
Fenrir
5,965
542
41
4
0
219,696
2
W
Izanami
6,165
560
56
5
0
182,798
0
L
Anhur
4,278
389
21
2
0
102,940
1
L
Cabrakan
5,329
484
39
4
0
183,258
0
W
Odin
5,787
526
44
4
0
177,942
1
L
Hera
6,469
588
52
5
0
188,661
4
L
Morgan Le Fay
4,803
437
32
3
0
161,320
1
W
Chang'e
6,470
588
55
5
0
199,222
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role