Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
BuchiGang
King Arthur
Level 39
God Stats
65W - 81L
1,509 SR
Queue Stats
67W - 84L
1,441 Elo+
Party 4
Neith
Neith
Mikezysosa20
Neith
Level 48
God Stats
22W - 17L
1,609 SR
Queue Stats
90W - 109L
1,403 Elo+
Party 4
Ymir
Ymir
Roszario
Ymir
Level 28
God Stats
37W - 32L
1,597 SR
Queue Stats
111W - 168L
1,310 Elo+
Party 3
Team Averages
Level 46
1,543 SR
1,431 Elo+

VS

Team Averages
Level 44
1,394 SR
1,361 Elo+
Thanatos
Thanatos
CallmeRezz
Thanatos
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 150L
1,389 Elo+
Party 1
Merlin
Merlin
DontBeNervous
Merlin
Level 63
God Stats
3W - 6L
1,394 SR
Queue Stats
57W - 55L
1,383 Elo+
Party 2
Ymir
Ymir
Rex_3001
Ymir
Level 48
God Stats
12W - 28L
1,316 SR
Queue Stats
175W - 174L
1,441 Elo+
Solo
Neith
Neith
Yxersisar
Neith
Level 29
God Stats
1W - 5L
1,260 SR
Queue Stats
90W - 114L
1,292 Elo+
Party 1
King Arthur
King Arthur
xXSebaKidXx
King Arthur
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
7 / 0 / 2
7,160
651
4,435
6,336
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chang'e
 
Chang'e
11
1 / 1 / 3
6,132
557
4,815
8,240
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
BuchiGang
King Arthur
12
6 / 0 / 1
7,416
674
7,514
10,198
4,280
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 0 / 2
6,321
575
5,808
3,550
1,115
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Ymir
10
0 / 3 / 5
6,032
548
1,811
9,774
4,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CallmeRezz
Thanatos
9
1 / 4 / 1
5,223
475
1,933
8,451
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 1
5,535
503
7,669
6,172
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
9
0 / 3 / 4
5,530
503
2,252
8,555
5,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Yxersisar
Neith
10
2 / 2 / 0
5,565
506
3,712
4,554
1,070
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
xXSebaKidXx
King Arthur
8
0 / 5 / 0
4,572
416
1,597
6,618
3,272
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
16
Kills
4
4
Deaths
16
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
0
2
8
W
Chang'e
 
Chang'e
1
1
3
2.5
W
King Arthur
BuchiGang
King Arthur
6
0
1
6.5
L
Thanatos
CallmeRezz
Thanatos
1
4
1
0.38
L
1
2
1
0.75
W
2
0
2
3
L
Ymir
0
3
4
0.67
W
Ymir
0
3
5
0.83
L
Neith
Yxersisar
Neith
2
2
0
1
L
King Arthur
xXSebaKidXx
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,383
Damage
17,163
38,098
Taken
34,350
14,371
Mitigated
14,008
18,028
Healing
8,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,435
1,485
0
4,631
6,336
1,984
0
362
5,928
0
39,422
W
Chang'e
 
Chang'e
4,815
536
1,064
4,984
8,240
2,229
178
3,958
3,860
30,693
0
W
King Arthur
BuchiGang
King Arthur
7,514
1,951
0
4,022
10,198
4,280
250
998
9,142
0
40,544
L
Thanatos
CallmeRezz
Thanatos
1,933
720
0
4,178
8,451
2,441
0
1,264
7,187
0
20,681
L
7,669
134
0
710
6,172
2,067
80
2,462
3,710
30,439
0
W
5,808
2,880
156
2,052
3,550
1,115
0
58
3,492
0
37,172
L
Ymir
2,252
126
0
2,018
8,555
5,158
0
2,900
5,655
17,728
0
W
Ymir
1,811
178
259
860
9,774
4,763
0
3,865
5,755
20,193
0
L
Neith
Yxersisar
Neith
3,712
1,296
0
1,314
4,554
1,070
0
0
4,554
0
24,588
L
King Arthur
xXSebaKidXx
King Arthur
1,597
210
0
250
6,618
3,272
0
0
6,618
0
12,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,061
Gold Earned
26,425
334
Minions Killed
206
0
Camps Cleared
0
1,049,926
Distance Traveled
971,368
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,160
651
75
7
0
220,437
2
W
Chang'e
6,132
557
62
6
0
209,544
1
W
King Arthur
7,416
674
83
8
0
223,737
0
L
Thanatos
5,223
475
50
5
0
211,202
0
L
Merlin
5,535
503
61
6
0
194,633
3
W
Neith
6,321
575
70
6
0
198,152
3
L
Ymir
5,530
503
22
2
0
212,425
2
W
Ymir
6,032
548
44
4
0
198,056
2
L
Neith
5,565
506
50
5
0
182,564
0
L
King Arthur
4,572
416
23
2
0
170,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role