Player Matchup

Anubis
Anubis
AwesomeAidrean28
Anubis
Level 27
God Stats
19W - 6L
1,924 SR
Queue Stats
44W - 25L
1,548 Elo+
Party 1
Amaterasu
Amaterasu
Dxlz
Amaterasu
Level 54
God Stats
6W - 3L
1,464 SR
Queue Stats
44W - 29L
1,487 Elo+
Party 1
Chaac
Chaac
l3e55O_1704
Chaac
Level 28
God Stats
36W - 30L
1,401 SR
Queue Stats
280W - 318L
1,500 Elo+
Solo
Team Averages
Level 36
1,596 SR
1,512 Elo+

VS

Team Averages
Level 54
1,497 SR
1,286 Elo+
Vamana
Vamana
QuietForSoLong
Vamana
Level 87
God Stats
0W - 1L
1,312 SR
Queue Stats
49W - 66L
1,438 Elo+
Party 2
Vulcan
Vulcan
SPACECADET97
Vulcan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 29L
1,020 Elo+
Solo
Artio
Artio
balistic_savage1
Artio
Level 29
God Stats
1W - 3L
1,681 SR
Queue Stats
42W - 65L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 10
11,774
736
21,507
14,726
6,808
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Dxlz
Amaterasu
16
12 / 6 / 9
12,735
796
14,246
18,598
10,544
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 1 / 14
11,966
748
13,817
17,094
16,934
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 6
11,176
699
16,450
27,502
10,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
14
1 / 8 / 6
9,820
614
7,794
13,932
6,706
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 9 / 4
11,759
735
9,040
25,880
21,681
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
23
Kills
11
11
Deaths
24
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
4
10
2.75
W
Amaterasu
Dxlz
Amaterasu
12
6
9
2.75
L
4
7
6
1
L
Vulcan
1
8
6
0.5
L
6
9
4
0.89
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,570
Damage
33,284
50,418
Taken
67,314
34,286
Mitigated
39,344
18,694
Healing
13,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,507
447
0
8,304
14,726
6,808
1,613
6,380
8,346
63,645
0
W
Amaterasu
Dxlz
Amaterasu
14,246
8,852
0
5,260
18,598
10,544
398
5,678
12,920
0
31,610
L
16,450
8,452
0
4,404
27,502
10,957
533
10,730
16,772
0
43,303
L
Vulcan
7,794
2,007
0
1,979
13,932
6,706
0
3,485
10,447
25,442
0
L
9,040
1,886
2,039
5,197
25,880
21,681
126
7,508
18,372
25,315
0
W
13,817
2,082
0
5,130
17,094
16,934
747
4,776
12,318
527
47,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,475
Gold Earned
32,755
184
Minions Killed
104
0
Camps Cleared
0
823,220
Distance Traveled
759,133
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,774
736
82
5
0
243,192
0
W
Amaterasu
12,735
796
45
3
0
276,747
0
L
Vamana
11,176
699
37
2
0
283,609
0
L
Vulcan
9,820
614
45
3
0
264,367
0
L
Artio
11,759
735
22
1
0
211,157
3
W
Chaac
11,966
748
57
4
0
303,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role