Player Matchup

Bacchus
Bacchus
Dio-the-hero
Bacchus
Level 102
God Stats
2W - 2L
1,490 SR
Queue Stats
27W - 38L
1,355 Elo+
Solo
Kukulkan
Kukulkan
Hugoer
Kukulkan
Level 102
God Stats
1W - 5L
1,428 SR
Queue Stats
133W - 143L
1,399 Elo+
Solo
Bellona
Bellona
Lustfire12
Bellona
Level 39
God Stats
4W - 2L
1,595 SR
Queue Stats
9W - 14L
1,372 Elo+
Solo
Sol
Sol
Stinkybeadz
Sol
Level 104
God Stats
3W - 9L
1,308 SR
Queue Stats
425W - 483L
1,321 Elo+
Solo
Hades
Hades
YoDarkShadow
Hades
Level 104
God Stats
458W - 480L
1,566 SR
Queue Stats
924W - 1,236L
1,410 Elo+
Solo
Team Averages
Level 90
1,477 SR
1,371 Elo+

VS

Team Averages
Level 71
1,499 SR
1,371 Elo+
Loki
Loki
CiberXtremoCh
Loki
Level 66
God Stats
5W - 6L
1,452 SR
Queue Stats
96W - 124L
1,203 Elo+
Solo
Chernobog
Chernobog
Derick_is_lush
Chernobog
Level 65
God Stats
4W - 0L
1,888 SR
Queue Stats
157W - 191L
1,376 Elo+
Party 1
Aphrodite
Aphrodite
Koala_Kontrolz
Aphrodite
Level 60
God Stats
16W - 7L
1,711 SR
Queue Stats
72W - 69L
1,431 Elo+
Party 1
Janus
Janus
Nauhao
Janus
Level 64
God Stats
4W - 10L
1,099 SR
Queue Stats
364W - 450L
1,318 Elo+
Solo
Bellona
Bellona
wiHiSkyiw
Bellona
Level 98
God Stats
4W - 10L
1,342 SR
Queue Stats
39W - 40L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dio-the-hero
Bacchus
9
0 / 3 / 1
5,781
413
3,478
8,873
6,486
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Hugoer
Kukulkan
14
7 / 2 / 0
8,520
609
6,229
6,293
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Lustfire12
Bellona
9
0 / 5 / 0
5,863
419
3,547
8,833
5,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 1 / 0
6,980
499
6,258
4,452
1,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 5 / 0
6,130
438
5,182
14,229
8,837
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 5
7,077
506
3,162
8,557
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
Derick_is_lush
Chernobog
11
1 / 2 / 3
6,234
445
2,900
8,136
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
Koala_Kontrolz
Aphrodite
11
2 / 0 / 2
6,366
455
3,183
4,748
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
Nauhao
Janus
12
1 / 5 / 3
7,145
510
4,190
7,554
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
wiHiSkyiw
Bellona
14
10 / 0 / 1
8,749
625
14,042
11,211
10,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
10
Kills
16
16
Deaths
10
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
W
Chernobog
Derick_is_lush
Chernobog
1
2
3
1.25
L
Bacchus
Dio-the-hero
Bacchus
0
3
1
0.17
L
Kukulkan
Hugoer
Kukulkan
7
2
0
3.5
W
Aphrodite
Koala_Kontrolz
Aphrodite
2
0
2
3
L
Bellona
Lustfire12
Bellona
0
5
0
0
W
Janus
Nauhao
Janus
1
5
3
0.5
L
3
1
0
3
L
0
5
0
0
W
Bellona
wiHiSkyiw
Bellona
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,694
Damage
27,477
42,680
Taken
40,206
24,774
Mitigated
18,349
10,083
Healing
15,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,162
786
0
2,078
8,557
2,633
64
2,507
5,980
0
34,708
W
Chernobog
Derick_is_lush
Chernobog
2,900
1,933
0
964
8,136
1,982
666
5,855
2,281
0
32,816
L
Bacchus
Dio-the-hero
Bacchus
3,478
156
0
1,185
8,873
6,486
0
2,601
5,948
18,360
0
L
Kukulkan
Hugoer
Kukulkan
6,229
355
74
1,250
6,293
2,218
315
2,403
3,738
49,103
0
W
Aphrodite
Koala_Kontrolz
Aphrodite
3,183
381
3,051
3,434
4,748
1,588
243
3,166
1,504
21,986
0
L
Bellona
Lustfire12
Bellona
3,547
1,310
0
258
8,833
5,684
0
318
8,515
0
29,475
W
Janus
Nauhao
Janus
4,190
825
0
678
7,554
2,119
0
3,936
3,328
45,394
0
L
6,258
1,780
0
1,904
4,452
1,549
350
991
3,341
39,360
4,854
L
5,182
1,104
45
5,367
14,229
8,837
423
630
13,545
27,288
0
W
Bellona
wiHiSkyiw
Bellona
14,042
6,569
0
5,222
11,211
10,027
496
5,027
6,112
0
48,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,274
Gold Earned
35,571
360
Minions Killed
351
0
Camps Cleared
0
1,269,041
Distance Traveled
1,342,003
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,077
506
61
4
0
251,676
0
W
Chernobog
6,234
445
68
5
0
275,515
0
L
Bacchus
5,781
413
23
2
0
264,034
3
L
Kukulkan
8,520
609
118
8
0
259,759
4
W
Aphrodite
6,366
455
49
4
0
287,919
1
L
Bellona
5,863
419
58
4
0
278,416
0
W
Janus
7,145
510
91
7
0
234,192
1
L
Sol
6,980
499
98
7
0
255,508
4
L
Hades
6,130
438
63
5
0
211,324
2
W
Bellona
8,749
625
82
6
0
292,701
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role