Player Matchup

Thanatos
Thanatos
All4Legs
Thanatos
Level 23
God Stats
36W - 26L
1,481 SR
Queue Stats
179W - 181L
1,566 Elo+
Solo
Neith
Neith
DeadlyMers
Neith
Level 6
God Stats
0W - 2L
1,181 SR
Queue Stats
1W - 2L
1,122 Elo+
Solo
Yemoja
Yemoja
Khaos4856
Yemoja
Level 28
God Stats
6W - 7L
1,518 SR
Queue Stats
50W - 91L
1,286 Elo+
Solo
Sun Wukong
Sun Wukong
Mr Huggings
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 130L
1,478 Elo+
Solo
Jing Wei
Jing Wei
peachesbeaches27
Jing Wei
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,667 Elo+
Solo
Team Averages
Level 17
1,436 SR
1,424 Elo+

VS

Team Averages
Level 12
1,546 SR
1,586 Elo+
Bakasura
Bakasura
Ali_Saleh_1
Bakasura
Level 8
God Stats
2W - 0L
1,752 SR
Queue Stats
2W - 0L
1,741 Elo+
Solo
Nemesis
Nemesis
BossKingVik
Nemesis
Level 18
God Stats
2W - 3L
1,336 SR
Queue Stats
12W - 12L
1,328 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jamminjames
Morgan Le Fay
Level 4
God Stats
2W - 2L
1,346 SR
Queue Stats
6W - 5L
1,651 Elo+
Solo
Olorun
Olorun
exotichomies495
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Neith
Neith
x1ShyBanditx
Neith
Level 29
God Stats
2W - 1L
1,798 SR
Queue Stats
69W - 69L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
All4Legs
Thanatos
20
26 / 9 / 9
22,358
639
37,024
32,687
13,529
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
20
4 / 11 / 13
14,284
408
12,893
18,344
4,388
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Khaos4856
Yemoja
20
2 / 10 / 15
17,512
500
7,397
32,563
38,759
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Mr Huggings
Sun Wukong
20
11 / 8 / 17
16,593
474
25,593
42,759
32,329
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
6 / 10 / 10
16,638
475
8,369
25,382
6,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ali_Saleh_1
Bakasura
20
0 / 12 / 1
15,226
435
7,513
26,287
13,004
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
BossKingVik
Nemesis
20
6 / 11 / 10
17,696
506
16,016
28,843
20,006
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Jamminjames
Morgan Le Fay
20
17 / 8 / 12
21,093
603
33,987
30,014
13,047
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 18 / 8
14,891
425
12,812
32,345
11,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
19 / 6 / 15
22,422
641
34,481
30,325
13,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
90
49
Kills
44
48
Deaths
55
64
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Ali_Saleh_1
Bakasura
0
12
1
0.04
L
Thanatos
All4Legs
Thanatos
26
9
9
3.39
W
Nemesis
BossKingVik
Nemesis
6
11
10
1
L
Neith
4
11
13
0.95
W
Morgan Le Fay
Jamminjames
Morgan Le Fay
17
8
12
2.88
L
Yemoja
Khaos4856
Yemoja
2
10
15
0.95
L
Sun Wukong
Mr Huggings
Sun Wukong
11
8
17
2.44
W
2
18
8
0.33
L
6
10
10
1.1
W
19
6
15
4.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,276
Damage
104,809
151,735
Taken
147,814
95,948
Mitigated
71,584
40,920
Healing
38,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Ali_Saleh_1
Bakasura
7,513
4,646
0
4,548
26,287
13,004
408
632
25,655
0
89,515
L
Thanatos
All4Legs
Thanatos
37,024
15,933
0
28,633
32,687
13,529
720
11,851
20,811
0
222,298
W
Nemesis
BossKingVik
Nemesis
16,016
7,741
0
4,335
28,843
20,006
1,027
1,911
26,932
0
88,800
L
Neith
12,893
5,632
0
821
18,344
4,388
1,978
3,158
15,186
0
58,341
W
Morgan Le Fay
Jamminjames
Morgan Le Fay
33,987
4,166
425
9,484
30,014
13,047
4,020
1,878
28,136
134,695
0
L
Yemoja
Khaos4856
Yemoja
7,397
1,936
2,579
251
32,563
38,759
58
14,228
18,245
48,641
0
L
Sun Wukong
Mr Huggings
Sun Wukong
25,593
6,949
0
6,785
42,759
32,329
915
16,348
26,040
0
89,950
W
12,812
6,875
201
6,781
32,345
11,883
1,462
1,325
31,020
67,257
0
L
8,369
5,408
0
1,851
25,382
6,943
3,455
9,401
15,956
0
92,252
W
34,481
15,594
0
13,081
30,325
13,644
7,113
2,222
28,103
0
213,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,385
Gold Earned
91,328
639
Minions Killed
730
0
Camps Cleared
0
3,044,502
Distance Traveled
2,948,678
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
15,226
435
149
4
0
653,918
1
L
Thanatos
22,358
639
246
7
0
701,461
3
W
Nemesis
17,696
506
117
3
0
571,275
9
L
Neith
14,284
408
88
3
0
622,855
0
W
Morgan Le Fay
21,093
603
162
5
0
603,606
0
L
Yemoja
17,512
500
54
2
0
510,036
2
L
Sun Wukong
16,593
474
96
3
0
615,481
5
W
Olorun
14,891
425
64
2
0
531,502
0
L
Jing Wei
16,638
475
155
4
0
594,669
0
W
Neith
22,422
641
238
7
0
588,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role