Player Matchup

Jormungandr
Jormungandr
Gangning
Jormungandr
Level 28
God Stats
1W - 3L
1,205 SR
Queue Stats
135W - 124L
1,576 Elo+
Party 2
Danzaburou
Danzaburou
MinorityRanger
Danzaburou
Level 18
God Stats
32W - 29L
1,620 SR
Queue Stats
62W - 56L
1,601 Elo+
Party 2
Kukulkan
Kukulkan
TACOSMOKE93
Kukulkan
Level 29
God Stats
6W - 2L
1,621 SR
Queue Stats
282W - 215L
1,642 Elo+
Party 2
Hel
Hel
drballmd808
Hel
Level 40
God Stats
3W - 1L
1,500 SR
Queue Stats
315W - 249L
1,627 Elo+
Party 2
Ymir
Ymir
shapely-lathe2
Ymir
Level 29
God Stats
26W - 18L
1,705 SR
Queue Stats
241W - 214L
1,629 Elo+
Solo
Team Averages
Level 29
1,530 SR
1,615 Elo+

VS

Team Averages
Level 23
1,488 SR
1,708 Elo+
Chaac
Chaac
BioSausage69
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,759 Elo+
Party 1
Guan Yu
Guan Yu
MillfAttacker
Guan Yu
Level 18
God Stats
5W - 8L
1,439 SR
Queue Stats
41W - 45L
1,518 Elo+
Solo
Artemis
Artemis
TheOnlyJ3ff
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,652 Elo+
Party 1
Baron Samedi
Baron Samedi
Zeshirom
Baron Samedi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 2L
1,851 Elo+
Party 1
Mercury
Mercury
c0bian
Mercury
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,759 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gangning
Jormungandr
11
3 / 2 / 4
7,185
513
2,771
6,662
5,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
MinorityRanger
Danzaburou
13
6 / 2 / 2
8,376
598
4,747
7,649
2,315
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
TACOSMOKE93
Kukulkan
12
1 / 5 / 2
7,492
535
3,056
6,547
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 0 / 3
9,134
652
11,686
9,345
3,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 0 / 0
9,128
652
8,371
7,978
8,855
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,698
407
2,757
8,632
4,692
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Guan Yu
10
3 / 3 / 2
6,846
489
4,863
11,587
4,750
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
TheOnlyJ3ff
Artemis
10
3 / 6 / 2
6,568
469
4,490
7,262
1,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Zeshirom
Baron Samedi
12
3 / 4 / 2
7,417
530
5,924
7,493
2,661
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
c0bian
Mercury
9
0 / 6 / 2
5,883
420
2,604
11,339
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
24
Kills
9
9
Deaths
24
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Jormungandr
Gangning
Jormungandr
3
2
4
2.5
L
Guan Yu
3
3
2
1.33
W
Danzaburou
MinorityRanger
Danzaburou
6
2
2
3.5
W
Kukulkan
TACOSMOKE93
Kukulkan
1
5
2
0.4
L
Artemis
TheOnlyJ3ff
Artemis
3
6
2
0.67
L
Baron Samedi
Zeshirom
Baron Samedi
3
4
2
1
L
Mercury
c0bian
Mercury
0
6
2
0.17
W
6
0
3
7.5
W
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,631
Damage
20,638
38,181
Taken
46,313
23,005
Mitigated
17,836
11,235
Healing
11,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,757
660
0
812
8,632
4,692
0
4,873
3,759
0
18,375
W
Jormungandr
Gangning
Jormungandr
2,771
541
120
954
6,662
5,568
80
913
5,749
26,263
0
L
Guan Yu
4,863
469
277
4,684
11,587
4,750
0
6,344
5,243
0
32,024
W
Danzaburou
MinorityRanger
Danzaburou
4,747
2,202
0
1,845
7,649
2,315
3,057
178
7,471
0
45,988
W
Kukulkan
TACOSMOKE93
Kukulkan
3,056
220
0
713
6,547
2,377
842
3,687
2,860
30,655
0
L
Artemis
TheOnlyJ3ff
Artemis
4,490
2,658
0
921
7,262
1,934
110
2,822
4,440
0
15,556
L
Baron Samedi
Zeshirom
Baron Samedi
5,924
958
244
1,777
7,493
2,661
771
6,040
1,453
38,466
0
L
Mercury
c0bian
Mercury
2,604
928
0
3,076
11,339
3,799
0
5,534
5,805
0
32,179
W
11,686
1,513
308
5,430
9,345
3,890
0
1,324
8,021
64,972
7,228
W
8,371
1,450
0
1,865
7,978
8,855
0
0
7,978
51,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,315
Gold Earned
32,412
420
Minions Killed
258
0
Camps Cleared
0
1,318,740
Distance Traveled
1,274,102
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,698
407
40
3
0
252,720
1
W
Jormungandr
7,185
513
44
3
0
257,716
1
L
Guan Yu
6,846
489
56
4
0
290,184
4
W
Danzaburou
8,376
598
70
5
0
260,956
4
W
Kukulkan
7,492
535
79
6
0
253,904
6
L
Artemis
6,568
469
24
2
0
208,871
0
L
Baron Samedi
7,417
530
81
6
0
237,694
2
L
Mercury
5,883
420
57
4
0
284,633
0
W
Hel
9,134
652
112
8
0
287,411
0
W
Ymir
9,128
652
115
8
0
258,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role