Player Matchup

Bellona
Bellona
C0G BL0CK3R
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,432 Elo+
Solo
Skadi
Skadi
SKADI_ONLY
Skadi
Level 17
God Stats
41W - 17L
1,719 SR
Queue Stats
58W - 28L
1,552 Elo+
Solo
Thor
Thor
Thejota00
Thor
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 7L
839 Elo+
Solo
Janus
Janus
VoodooShadow
Janus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,353 Elo+
Solo
Jormungandr
Jormungandr
ego-dii
Jormungandr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 11
1,544 SR
1,335 Elo+

VS

Team Averages
Level 12
1,509 SR
1,341 Elo+
Artemis
Artemis
BergZiege110
Artemis
Level 14
God Stats
8W - 5L
1,642 SR
Queue Stats
156W - 120L
1,548 Elo+
Solo
Ganesha
Ganesha
K-Slang84
Ganesha
Level 16
God Stats
0W - 1L
1,685 SR
Queue Stats
0W - 2L
1,196 Elo+
Solo
Odin
Odin
KrisNoMaiku
Odin
Level 15
God Stats
11W - 17L
1,349 SR
Queue Stats
17W - 28L
1,272 Elo+
Solo
Nu Wa
Nu Wa
Magsie
Nu Wa
Level 14
God Stats
30W - 25L
1,368 SR
Queue Stats
56W - 49L
1,251 Elo+
Solo
Nemesis
Nemesis
SiDe_Koyitrom
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
C0G BL0CK3R
Bellona
12
8 / 0 / 2
7,350
668
6,125
5,772
5,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
13
6 / 1 / 3
7,922
720
3,607
6,210
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
7
2 / 5 / 7
5,347
486
2,528
6,066
1,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
5 / 1 / 6
7,199
654
5,199
3,581
1,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
ego-dii
Jormungandr
3
0 / 1 / 0
4,428
403
317
968
226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BergZiege110
Artemis
9
3 / 4 / 4
6,056
551
5,069
6,051
1,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
K-Slang84
Ganesha
7
0 / 5 / 2
5,030
457
1,195
7,231
3,486
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
2 / 4 / 1
5,138
467
2,975
7,094
3,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
Magsie
Nu Wa
9
1 / 5 / 1
5,883
535
2,593
5,928
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
9
1 / 3 / 0
5,807
528
874
5,905
1,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
21
Kills
7
8
Deaths
21
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
BergZiege110
Artemis
3
4
4
1.25
W
Bellona
C0G BL0CK3R
Bellona
8
0
2
9
L
Ganesha
K-Slang84
Ganesha
0
5
2
0.2
L
2
4
1
0.63
L
Nu Wa
Magsie
Nu Wa
1
5
1
0.3
W
Skadi
6
1
3
7.5
L
Nemesis
1
3
0
0.33
W
Thor
2
5
7
1.1
W
5
1
6
8
W
Jormungandr
ego-dii
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,776
Damage
12,706
22,597
Taken
32,209
9,280
Mitigated
11,780
3,809
Healing
4,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BergZiege110
Artemis
5,069
2,492
0
534
6,051
1,532
480
561
5,490
0
22,094
W
Bellona
C0G BL0CK3R
Bellona
6,125
864
0
1,948
5,772
5,194
443
628
5,072
1,831
39,705
L
Ganesha
K-Slang84
Ganesha
1,195
154
0
230
7,231
3,486
0
1,536
5,695
10,084
0
L
2,975
1,564
0
742
7,094
3,452
0
1,050
6,044
0
20,335
L
Nu Wa
Magsie
Nu Wa
2,593
762
0
910
5,928
1,703
0
2,612
3,316
21,960
0
W
Skadi
3,607
1,656
0
1,861
6,210
1,538
3,108
779
5,369
0
50,819
L
Nemesis
874
49
0
1,770
5,905
1,607
394
121
5,784
0
21,422
W
Thor
2,528
792
0
0
6,066
1,312
273
976
5,004
0
5,651
W
5,199
358
0
0
3,581
1,010
790
907
2,642
45,523
0
W
Jormungandr
ego-dii
Jormungandr
317
252
0
0
968
226
0
214
722
317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,246
Gold Earned
27,914
289
Minions Killed
177
0
Camps Cleared
0
898,411
Distance Traveled
902,268
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,056
551
27
2
0
171,880
3
W
Bellona
7,350
668
80
7
0
201,912
0
L
Ganesha
5,030
457
7
1
0
130,488
3
L
Odin
5,138
467
41
4
0
194,096
1
L
Nu Wa
5,883
535
48
4
0
172,883
1
W
Skadi
7,922
720
112
10
0
215,765
0
L
Nemesis
5,807
528
54
5
0
232,921
0
W
Thor
5,347
486
7
1
0
234,404
1
W
Janus
7,199
654
90
8
0
215,392
2
W
Jormungandr
4,428
403
0
0
0
30,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role