Player Matchup

Neith
Neith
Infntekawerb
Neith
Level 20
God Stats
3W - 4L
1,550 SR
Queue Stats
37W - 43L
1,361 Elo+
Party 1
Ao Kuang
Ao Kuang
StressfulTag
Ao Kuang
Level 28
God Stats
22W - 38L
1,431 SR
Queue Stats
77W - 95L
1,385 Elo+
Party 1
Cernunnos
Cernunnos
The Names IV
Cernunnos
Level 27
God Stats
21W - 24L
1,497 SR
Queue Stats
72W - 101L
1,333 Elo+
Party 1
Cthulhu
Cthulhu
ToastyBoi42
Cthulhu
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 13L
1,065 Elo+
Party 1
Thanatos
Thanatos
Xnergy55
Thanatos
Level 22
God Stats
7W - 15L
1,440 SR
Queue Stats
37W - 66L
1,302 Elo+
Party 1
Team Averages
Level 22
1,484 SR
1,289 Elo+

VS

Team Averages
Level 20
1,573 SR
1,442 Elo+
Jormungandr
Jormungandr
HylanderZ
Jormungandr
Level 7
God Stats
2W - 3L
1,455 SR
Queue Stats
3W - 3L
1,583 Elo+
Party 2
King Arthur
King Arthur
Jamienxn
King Arthur
Level 25
God Stats
4W - 3L
1,621 SR
Queue Stats
4W - 4L
1,368 Elo+
Party 2
Ratatoskr
Ratatoskr
TimothyD
Ratatoskr
Level 29
God Stats
10W - 10L
1,531 SR
Queue Stats
84W - 96L
1,393 Elo+
Solo
Sol
Sol
Wyrd13
Sol
Level 12
God Stats
2W - 3L
1,587 SR
Queue Stats
4W - 4L
1,368 Elo+
Party 2
Merlin
Merlin
gengarwords
Merlin
Level 25
God Stats
0W - 1L
1,670 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 12
15,763
525
22,747
17,473
7,294
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
StressfulTag
Ao Kuang
20
5 / 6 / 13
15,793
526
26,576
32,264
11,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
The Names IV
Cernunnos
20
6 / 4 / 8
14,766
492
20,469
23,684
8,918
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ToastyBoi42
Cthulhu
18
0 / 7 / 10
13,142
438
7,384
22,116
25,168
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Xnergy55
Thanatos
20
14 / 8 / 9
16,283
543
30,917
30,189
11,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HylanderZ
Jormungandr
20
4 / 6 / 11
14,926
498
13,521
34,580
37,421
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Jamienxn
King Arthur
19
7 / 8 / 10
13,239
441
18,706
31,142
34,611
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
TimothyD
Ratatoskr
20
8 / 6 / 11
14,543
485
17,262
33,505
17,763
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
Wyrd13
Sol
20
5 / 5 / 8
13,643
455
28,308
20,455
6,829
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
19
2 / 5 / 3
11,839
395
10,433
15,485
5,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
69
30
Kills
26
28
Deaths
30
52
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
HylanderZ
Jormungandr
4
6
11
1.58
W
5
3
12
3.67
L
King Arthur
Jamienxn
King Arthur
7
8
10
1.5
W
Ao Kuang
StressfulTag
Ao Kuang
5
6
13
1.92
W
Cernunnos
The Names IV
Cernunnos
6
4
8
2.5
L
Ratatoskr
TimothyD
Ratatoskr
8
6
11
2.25
W
Cthulhu
ToastyBoi42
Cthulhu
0
7
10
0.71
L
Sol
Wyrd13
Sol
5
5
8
1.8
W
Thanatos
Xnergy55
Thanatos
14
8
9
2.31
L
Merlin
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,093
Damage
88,230
125,726
Taken
135,167
64,649
Mitigated
102,055
57,599
Healing
30,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
HylanderZ
Jormungandr
13,521
3,702
0
2,912
34,580
37,421
0
9,017
25,563
60,888
0
W
22,747
8,164
0
5,027
17,473
7,294
3,684
9,509
7,962
0
119,351
L
King Arthur
Jamienxn
King Arthur
18,706
2,690
665
4,662
31,142
34,611
245
9,333
21,809
1,293
54,211
W
Ao Kuang
StressfulTag
Ao Kuang
26,576
5,054
0
17,182
32,264
11,548
3,194
13,919
17,975
109,630
0
W
Cernunnos
The Names IV
Cernunnos
20,469
11,742
0
12,800
23,684
8,918
2,411
11,105
12,373
0
117,019
L
Ratatoskr
TimothyD
Ratatoskr
17,262
2,775
0
10,711
33,505
17,763
618
7,346
26,159
0
95,346
W
Cthulhu
ToastyBoi42
Cthulhu
7,384
1,020
660
1,031
22,116
25,168
452
9,883
11,953
28,646
0
L
Sol
Wyrd13
Sol
28,308
6,419
0
8,221
20,455
6,829
1,326
3,183
17,272
96,044
0
W
Thanatos
Xnergy55
Thanatos
30,917
11,206
1,299
19,600
30,189
11,721
2,667
9,397
20,696
0
101,910
L
Merlin
10,433
393
11
3,326
15,485
5,431
645
5,081
10,404
67,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,747
Gold Earned
68,190
584
Minions Killed
560
0
Camps Cleared
0
2,685,812
Distance Traveled
2,773,233
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
14,926
498
87
3
0
557,964
3
W
Neith
15,763
525
166
6
0
550,124
4
L
King Arthur
13,239
441
86
3
0
561,100
2
W
Ao Kuang
15,793
526
141
5
0
545,154
3
W
Cernunnos
14,766
492
141
5
0
532,996
1
L
Ratatoskr
14,543
485
130
4
0
597,192
6
W
Cthulhu
13,142
438
35
1
0
538,656
0
L
Sol
13,643
455
158
5
0
486,981
6
W
Thanatos
16,283
543
101
3
0
518,882
3
L
Merlin
11,839
395
99
3
0
569,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role