Player Matchup

Hercules
Hercules
CJDCody
Hercules
Level 89
God Stats
2W - 0L
1,621 SR
Queue Stats
7W - 8L
1,469 Elo+
Party 1
Izanami
Izanami
CausticCam
Izanami
Level 11
God Stats
1W - 0L
1,461 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Crackkorn
Jormungandr
Level 29
God Stats
2W - 2L
1,327 SR
Queue Stats
288W - 318L
1,425 Elo+
Solo
Kali
Kali
RiquerDeath
Kali
Level 23
God Stats
43W - 58L
1,411 SR
Queue Stats
150W - 192L
1,360 Elo+
Solo
Olorun
Olorun
TenChairs25
Olorun
Level 15
God Stats
7W - 9L
1,503 SR
Queue Stats
217W - 258L
1,412 Elo+
Solo
Team Averages
Level 33
1,465 SR
1,433 Elo+

VS

Team Averages
Level 30
1,516 SR
1,236 Elo+
Jormungandr
Jormungandr
Salgro22
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,023 Elo+
Party 2
Yemoja
Yemoja
TTVavocados1360
Yemoja
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,023 Elo+
Party 2
Ravana
Ravana
TheFlowerChild37
Ravana
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,181 Elo+
Solo
Ares
Ares
king_jewels4
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Merlin
Merlin
temp-220312
Merlin
Level 124
God Stats
7W - 8L
1,578 SR
Queue Stats
344W - 363L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CJDCody
Hercules
16
12 / 0 / 5
11,388
633
12,788
11,362
10,459
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
CausticCam
Izanami
18
6 / 1 / 8
11,777
654
5,255
9,505
3,151
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
Crackkorn
Jormungandr
15
11 / 2 / 16
11,508
639
12,879
13,618
13,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
18 / 4 / 10
12,324
685
17,321
16,481
6,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
13
1 / 0 / 23
9,834
546
8,306
6,380
4,040
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Salgro22
Jormungandr
9
0 / 12 / 2
7,319
407
3,662
16,951
7,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
3 / 5 / 0
8,821
490
4,834
18,674
18,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 10 / 1
7,159
398
5,339
11,788
6,731
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 13 / 1
6,402
356
4,017
17,993
18,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
10
2 / 11 / 3
7,361
409
5,097
13,180
6,789
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
13
48
Kills
6
7
Deaths
51
62
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
CJDCody
Hercules
12
0
5
14.5
W
Izanami
CausticCam
Izanami
6
1
8
10
W
Jormungandr
Crackkorn
Jormungandr
11
2
16
9.5
W
18
4
10
5.75
L
Jormungandr
Salgro22
Jormungandr
0
12
2
0.08
L
3
5
0
0.6
W
Olorun
1
0
23
12.5
L
1
10
1
0.15
L
0
13
1
0.04
L
Merlin
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,549
Damage
22,949
57,346
Taken
78,586
37,740
Mitigated
57,426
23,363
Healing
3,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CJDCody
Hercules
12,788
5,848
0
3,678
11,362
10,459
4,395
3,666
7,696
1,906
60,932
W
Izanami
CausticCam
Izanami
5,255
3,543
0
5,141
9,505
3,151
4,765
1,536
7,969
0
113,055
W
Jormungandr
Crackkorn
Jormungandr
12,879
3,708
0
2,984
13,618
13,977
564
4,314
9,304
50,061
0
W
17,321
10,610
0
6,219
16,481
6,113
263
6,287
10,194
0
59,793
L
Jormungandr
Salgro22
Jormungandr
3,662
1,518
0
0
16,951
7,054
37
4,160
12,791
18,459
0
L
4,834
1,383
1,425
184
18,674
18,644
0
5,229
13,445
28,450
0
W
Olorun
8,306
4,434
2,119
3,222
6,380
4,040
2,624
3,864
2,516
25,535
0
L
5,339
1,928
0
724
11,788
6,731
1,401
2,436
9,352
0
24,055
L
4,017
778
0
698
17,993
18,208
109
5,336
12,657
19,843
0
L
Merlin
5,097
258
0
14
13,180
6,789
487
4,024
9,156
21,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,831
Gold Earned
37,062
442
Minions Killed
165
0
Camps Cleared
0
1,600,383
Distance Traveled
1,485,463
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,388
633
114
6
0
340,357
0
W
Izanami
11,777
654
151
8
0
296,867
0
W
Jormungandr
11,508
639
63
4
0
303,410
0
W
Kali
12,324
685
80
4
0
322,049
0
L
Jormungandr
7,319
407
26
1
0
297,041
0
L
Yemoja
8,821
490
45
3
0
295,365
0
W
Olorun
9,834
546
34
2
0
337,700
0
L
Ravana
7,159
398
36
2
0
311,559
1
L
Ares
6,402
356
27
2
0
286,604
1
L
Merlin
7,361
409
31
2
0
294,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role