Player Matchup

Cupid
Cupid
Gold V
 
Cupid
Gold V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
Mahafsoun
Gilgamesh
Silver II
Level 143
God Stats
15W - 7L
1,633 SR
Queue Stats
542W - 560L
976 MMR
Solo
Mercury
Mercury
Gold I
PremiumWolf
Mercury
Gold I
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 64L
1,628 MMR
Solo
Yemoja
Yemoja
Bronze II
RodrigoAstroturd
Yemoja
Bronze II
Level 114
God Stats
2W - 1L
1,644 SR
Queue Stats
60W - 92L
178 MMR
Solo
Sol
Sol
Gold II
jaycbby
Sol
Gold II
Level 82
God Stats
48W - 28L
1,680 SR
Queue Stats
126W - 130L
1,610 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,591 SR
1,178 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,518 SR
1,146 MMR
Khepri
Khepri
Silver II
PeacePanda23
Khepri
Silver II
Level 64
God Stats
10W - 7L
1,629 SR
Queue Stats
162W - 170L
973 MMR
Party 1
Nemesis
Nemesis
Silver IV
Plizont
Nemesis
Silver IV
Level 89
God Stats
2W - 4L
1,305 SR
Queue Stats
57W - 65L
694 MMR
Solo
Anubis
Anubis
Gold IV
Unigel
Anubis
Gold IV
Level 126
God Stats
1W - 3L
1,525 SR
Queue Stats
224W - 215L
1,273 MMR
Party 1
Chaac
Chaac
Silver I
owlking010067
Chaac
Silver I
Level 160
God Stats
16W - 12L
1,552 SR
Queue Stats
871W - 882L
1,142 MMR
Solo
Apollo
Apollo
Platinum IV
saintpierce
Apollo
Platinum IV
Level 160
God Stats
24W - 26L
1,578 SR
Queue Stats
330W - 334L
1,650 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
0 / 0 / 0
7,416
570
1,286
4,989
1,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Mahafsoun
Gilgamesh
14
2 / 1 / 4
8,198
631
7,265
9,569
3,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
PremiumWolf
Mercury
12
2 / 2 / 5
7,057
543
2,720
6,698
2,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 1 / 5
6,877
529
849
4,304
2,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
16
6 / 0 / 3
9,270
713
9,616
7,845
3,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
PersephoneSetArachneAthenaMorgan Le Fay

VS

Bans
TiamatYmirKing ArthurSobekBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
0 / 1 / 3
6,149
473
1,445
3,225
3,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Plizont
Nemesis
10
3 / 4 / 0
6,678
514
4,198
8,304
2,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Unigel
Anubis
9
0 / 1 / 0
5,532
426
70
2,900
1,174
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 4 / 2
6,991
538
5,816
12,128
9,327
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Apollo
13
1 / 1 / 2
7,572
582
3,455
5,432
1,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
11
Kills
4
4
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
0
0
0
0
W
Gilgamesh
Mahafsoun
Gilgamesh
2
1
4
4
L
Khepri
0
1
3
1.5
L
Nemesis
Plizont
Nemesis
3
4
0
0.75
W
Mercury
PremiumWolf
Mercury
2
2
5
2.25
W
1
1
5
3.5
L
Anubis
Unigel
Anubis
0
1
0
0
W
Sol
6
0
3
7.5
L
0
4
2
0.25
L
Apollo
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,736
Damage
14,984
33,405
Taken
31,989
13,898
Mitigated
18,223
13,432
Healing
7,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
1,286
515
38
2,776
4,989
1,682
1,152
692
4,297
0
53,551
W
Gilgamesh
Mahafsoun
Gilgamesh
7,265
1,449
0
3,112
9,569
3,875
0
0
9,569
0
54,757
L
Khepri
1,445
200
0
422
3,225
3,315
0
1,212
2,013
9,522
0
L
Nemesis
Plizont
Nemesis
4,198
1,129
0
229
8,304
2,535
0
3,209
5,095
0
33,910
W
Mercury
PremiumWolf
Mercury
2,720
1,727
0
539
6,698
2,296
0
472
6,226
0
42,468
W
849
243
586
790
4,304
2,805
25
191
4,113
11,025
0
L
Anubis
Unigel
Anubis
70
70
0
930
2,900
1,174
0
2,038
862
26,731
0
W
Sol
9,616
3,876
0
5,591
7,845
3,240
2,397
323
7,522
75,493
8,223
L
5,816
589
0
4,746
12,128
9,327
0
2,208
9,920
0
46,076
L
Apollo
3,455
2,132
0
1,116
5,432
1,872
201
1,115
4,317
0
61,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,818
Gold Earned
32,922
483
Minions Killed
380
0
Camps Cleared
0
1,295,002
Distance Traveled
1,176,628
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,416
570
125
10
0
250,663
5
W
Gilgamesh
8,198
631
114
9
0
250,707
2
L
Khepri
6,149
473
18
1
0
247,815
1
L
Nemesis
6,678
514
71
5
0
270,830
1
W
Mercury
7,057
543
84
6
0
278,499
2
W
Yemoja
6,877
529
20
2
0
234,001
5
L
Anubis
5,532
426
68
5
0
175,530
2
W
Sol
9,270
713
140
11
0
281,132
1
L
Chaac
6,991
538
97
7
0
244,111
4
L
Apollo
7,572
582
126
10
0
238,342
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role