Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Garry115
Cthulhu
Level 22
God Stats
9W - 5L
1,686 SR
Queue Stats
10W - 7L
1,691 Elo+
Solo
Jormungandr
Jormungandr
LordVonHenry
Jormungandr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 44L
1,374 Elo+
Solo
Set
Set
Sharpshooter2112
Set
Level 26
God Stats
25W - 21L
1,374 SR
Queue Stats
308W - 247L
1,488 Elo+
Solo
Neith
Neith
lw0020
Neith
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,526 Elo+
Solo
Team Averages
Level 21
1,512 SR
1,516 Elo+

VS

Team Averages
Level 19
1,563 SR
1,516 Elo+
Mulan
Mulan
BakkaSmash
Mulan
Level 8
God Stats
3W - 3L
1,894 SR
Queue Stats
73W - 131L
1,529 Elo+
Party 1
Thanatos
Thanatos
FusionFibers
Thanatos
Level 68
God Stats
17W - 8L
1,562 SR
Queue Stats
251W - 264L
1,411 Elo+
Party 2
Artemis
Artemis
Shadowdragon416
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheNerdyStoner
Morgan Le Fay
Level 15
God Stats
29W - 43L
1,361 SR
Queue Stats
48W - 74L
1,408 Elo+
Party 1
Guan Yu
Guan Yu
七辞七辞
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
3 / 6 / 5
8,807
518
5,814
8,568
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Garry115
Cthulhu
12
2 / 6 / 7
7,855
462
4,220
14,183
8,431
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
LordVonHenry
Jormungandr
15
2 / 1 / 3
9,696
570
7,427
8,847
10,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
21 / 1 / 1
12,398
729
17,553
7,987
4,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
lw0020
Neith
16
9 / 2 / 6
10,450
615
15,060
9,305
3,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
1 / 6 / 2
7,255
427
5,196
12,165
4,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thanatos
FusionFibers
Thanatos
14
9 / 7 / 0
9,779
575
11,461
17,202
7,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 10 / 1
5,510
324
1,117
10,044
2,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
TheNerdyStoner
Morgan Le Fay
12
3 / 8 / 2
7,027
413
7,579
12,459
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
七辞七辞
Guan Yu
11
0 / 6 / 1
6,835
402
3,291
13,150
9,414
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
37
Kills
13
16
Deaths
37
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
6
5
0.92
L
Mulan
1
6
2
0.33
L
Thanatos
FusionFibers
Thanatos
9
7
0
1.29
W
Cthulhu
Garry115
Cthulhu
2
6
7
0.92
W
Jormungandr
LordVonHenry
Jormungandr
2
1
3
3.5
L
0
10
1
0.05
W
21
1
1
21.5
L
Morgan Le Fay
TheNerdyStoner
Morgan Le Fay
3
8
2
0.5
W
Neith
lw0020
Neith
9
2
6
6
L
Guan Yu
七辞七辞
Guan Yu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,074
Damage
28,644
48,890
Taken
65,020
30,763
Mitigated
28,348
8,490
Healing
14,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,814
1,777
0
900
8,568
4,305
1,283
2,202
6,366
34,494
0
L
Mulan
5,196
1,251
0
2,024
12,165
4,804
0
2,788
9,183
0
33,539
L
Thanatos
FusionFibers
Thanatos
11,461
3,404
0
9,703
17,202
7,429
0
2,482
14,548
0
52,643
W
Cthulhu
Garry115
Cthulhu
4,220
353
55
2,091
14,183
8,431
1,610
3,099
11,084
21,902
0
W
Jormungandr
LordVonHenry
Jormungandr
7,427
2,623
0
1,199
8,847
10,066
950
136
8,711
45,951
0
L
1,117
353
0
110
10,044
2,417
0
3,088
6,956
0
9,571
W
17,553
10,299
0
1,374
7,987
4,686
907
535
7,452
0
93,858
L
Morgan Le Fay
TheNerdyStoner
Morgan Le Fay
7,579
520
0
1,632
12,459
4,284
256
2,509
9,950
32,148
0
W
Neith
lw0020
Neith
15,060
4,736
0
2,871
9,305
3,275
5,882
1,897
7,408
0
73,983
L
Guan Yu
七辞七辞
Guan Yu
3,291
549
85
1,075
13,150
9,414
411
5,516
6,922
0
28,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,206
Gold Earned
36,406
440
Minions Killed
261
0
Camps Cleared
0
1,530,748
Distance Traveled
1,371,959
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,807
518
56
3
0
245,799
3
L
Mulan
7,255
427
68
4
0
311,821
0
L
Thanatos
9,779
575
87
5
0
272,657
0
W
Cthulhu
7,855
462
35
2
0
274,029
1
W
Jormungandr
9,696
570
90
5
0
325,195
0
L
Artemis
5,510
324
15
1
0
182,768
2
W
Set
12,398
729
129
8
0
376,820
4
L
Morgan Le Fay
7,027
413
33
2
0
270,746
0
W
Neith
10,450
615
130
8
0
308,905
9
L
Guan Yu
6,835
402
58
3
0
333,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role