Player Matchup

Pele
Pele
Akenoros
Pele
Level 23
God Stats
5W - 3L
1,711 SR
Queue Stats
105W - 105L
1,548 Elo+
Solo
Chernobog
Chernobog
AnthonyShadowz
Chernobog
Level 8
God Stats
0W - 1L
1,399 SR
Queue Stats
1W - 2L
1,697 Elo+
Solo
Neith
Neith
Grimdur
Neith
Level 17
God Stats
4W - 6L
1,559 SR
Queue Stats
37W - 43L
1,361 Elo+
Solo
Kuzenbo
Kuzenbo
Wildwíchsender
Kuzenbo
Level 25
God Stats
38W - 27L
1,550 SR
Queue Stats
118W - 111L
1,529 Elo+
Solo
Kukulkan
Kukulkan
丁丁宝宝
Kukulkan
Level 17
God Stats
0W - 2L
1,404 SR
Queue Stats
4W - 11L
1,576 Elo+
Solo
Team Averages
Level 18
1,524 SR
1,542 Elo+

VS

Team Averages
Level 28
1,471 SR
1,588 Elo+
Olorun
Olorun
Fario21
Olorun
Level 28
God Stats
1W - 3L
1,403 SR
Queue Stats
73W - 51L
1,557 Elo+
Solo
Xbalanque
Xbalanque
LLITTuHaTS
Xbalanque
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 17L
1,777 Elo+
Solo
Odin
Odin
MiniValar
Odin
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
129W - 116L
1,554 Elo+
Solo
Ares
Ares
PerfErf
Ares
Level 26
God Stats
15W - 17L
1,528 SR
Queue Stats
127W - 150L
1,568 Elo+
Solo
Loki
Loki
wanjh
Loki
Level 29
God Stats
7W - 5L
1,424 SR
Queue Stats
138W - 140L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
3 / 4 / 0
6,291
524
4,944
10,323
4,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chernobog
AnthonyShadowz
Chernobog
8
0 / 5 / 0
4,771
398
1,721
4,632
1,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Neith
Grimdur
Neith
8
0 / 4 / 0
4,809
401
3,785
7,645
1,805
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 0 / 0
5,357
446
3,176
7,057
6,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
丁丁宝宝
Kukulkan
9
0 / 5 / 2
5,571
464
2,066
4,694
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Fario21
Olorun
11
5 / 3 / 2
7,241
603
5,395
6,271
2,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xbalanque
LLITTuHaTS
Xbalanque
11
1 / 0 / 5
6,359
530
7,112
7,159
2,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odin
13
3 / 0 / 3
7,743
645
3,161
4,046
2,446
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
PerfErf
Ares
10
3 / 0 / 3
6,508
542
4,861
8,284
6,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
wanjh
Loki
11
6 / 0 / 4
7,317
610
4,561
4,921
1,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
18
18
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Pele
3
4
0
0.75
L
Chernobog
AnthonyShadowz
Chernobog
0
5
0
0
W
Olorun
Fario21
Olorun
5
3
2
2
L
Neith
Grimdur
Neith
0
4
0
0
W
Xbalanque
LLITTuHaTS
Xbalanque
1
0
5
3.5
W
Odin
3
0
3
4.5
W
Ares
PerfErf
Ares
3
0
3
4.5
L
0
0
0
0
W
Loki
wanjh
Loki
6
0
4
8
L
Kukulkan
丁丁宝宝
Kukulkan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,692
Damage
25,090
34,351
Taken
30,681
15,023
Mitigated
15,017
7,447
Healing
9,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
4,944
1,328
0
3,440
10,323
4,137
180
2,396
7,927
0
36,204
L
Chernobog
AnthonyShadowz
Chernobog
1,721
909
0
30
4,632
1,343
384
853
3,779
0
13,854
W
Olorun
Fario21
Olorun
5,395
3,238
0
1,710
6,271
2,349
1,838
1,527
4,744
32,888
2,627
L
Neith
Grimdur
Neith
3,785
1,647
0
1,607
7,645
1,805
120
2,405
5,240
0
24,363
W
Xbalanque
LLITTuHaTS
Xbalanque
7,112
3,923
0
2,853
7,159
2,399
168
1,204
5,955
0
48,541
W
Odin
3,161
520
0
772
4,046
2,446
0
464
3,582
5,463
33,787
W
Ares
PerfErf
Ares
4,861
339
0
1,952
8,284
6,411
0
2,259
6,025
14,681
0
L
3,176
1,556
323
1,797
7,057
6,125
0
2,151
4,906
16,647
0
W
Loki
wanjh
Loki
4,561
927
0
1,736
4,921
1,412
0
230
4,691
0
32,656
L
Kukulkan
丁丁宝宝
Kukulkan
2,066
315
0
250
4,694
1,613
363
2,551
2,143
28,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,799
Gold Earned
35,168
246
Minions Killed
335
0
Camps Cleared
0
1,046,879
Distance Traveled
1,108,273
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,291
524
72
6
0
224,774
0
L
Chernobog
4,771
398
43
4
0
204,985
2
W
Olorun
7,241
603
69
6
0
180,016
2
L
Neith
4,809
401
38
3
0
206,434
1
W
Xbalanque
6,359
530
91
8
0
202,176
2
W
Odin
7,743
645
99
8
0
246,640
1
W
Ares
6,508
542
14
1
0
215,868
3
L
Kuzenbo
5,357
446
26
2
0
200,636
1
W
Loki
7,317
610
62
5
0
263,573
1
L
Kukulkan
5,571
464
67
6
0
210,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role