Player Matchup

Arachne
Arachne
Forgotten_Cosmos
Arachne
Level 107
God Stats
1W - 1L
1,349 SR
Queue Stats
134W - 167L
1,538 Elo+
Party 2
Cthulhu
Cthulhu
SN33KYS1N99
Cthulhu
Level 13
God Stats
8W - 11L
1,659 SR
Queue Stats
8W - 15L
1,202 Elo+
Solo
Olorun
Olorun
kingkyle824
Olorun
Level 18
God Stats
2W - 2L
1,302 SR
Queue Stats
20W - 27L
1,258 Elo+
Party 2
Team Averages
Level 46
1,436 SR
1,333 Elo+

VS

Team Averages
Level 14
1,362 SR
1,164 Elo+
Ne Zha
Ne Zha
DreadBlackBeard
Ne Zha
Level 16
God Stats
2W - 3L
1,187 SR
Queue Stats
18W - 23L
1,287 Elo+
Solo
Fenrir
Fenrir
GGT Astra1
Fenrir
Level 13
God Stats
4W - 7L
1,339 SR
Queue Stats
63W - 115L
1,135 Elo+
Party 1
Aphrodite
Aphrodite
GGT Dr3goN
Aphrodite
Level 13
God Stats
7W - 7L
1,561 SR
Queue Stats
67W - 116L
1,071 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 1 / 5
11,749
839
23,542
15,902
9,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
SN33KYS1N99
Cthulhu
12
3 / 4 / 10
9,358
668
7,406
18,422
16,782
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
14
4 / 0 / 12
9,823
702
10,814
6,032
2,409
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 2
7,240
517
4,107
6,803
1,876
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
GGT Astra1
Fenrir
11
2 / 11 / 3
8,284
592
11,316
27,455
11,838
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
GGT Dr3goN
Aphrodite
14
3 / 3 / 2
8,728
623
11,268
13,091
6,729
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
20
Kills
5
5
Deaths
20
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
13
1
5
15.5
L
Fenrir
GGT Astra1
Fenrir
2
11
3
0.32
L
Aphrodite
GGT Dr3goN
Aphrodite
3
3
2
1.33
W
Cthulhu
SN33KYS1N99
Cthulhu
3
4
10
2
W
Olorun
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,762
Damage
26,691
40,356
Taken
47,349
28,787
Mitigated
20,443
13,263
Healing
9,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,107
2,176
0
408
6,803
1,876
0
2,549
4,181
0
12,189
W
23,542
14,118
0
7,396
15,902
9,596
1,178
4,319
11,583
0
73,014
L
Fenrir
GGT Astra1
Fenrir
11,316
3,757
0
969
27,455
11,838
40
11,117
16,338
0
20,116
L
Aphrodite
GGT Dr3goN
Aphrodite
11,268
2,352
3,487
4,748
13,091
6,729
66
4,554
8,537
32,790
0
W
Cthulhu
SN33KYS1N99
Cthulhu
7,406
1,138
0
1,009
18,422
16,782
0
5,122
13,300
21,786
0
W
Olorun
10,814
5,859
1,717
3,141
6,032
2,409
1,041
1,827
4,205
31,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,930
Gold Earned
24,252
153
Minions Killed
102
0
Camps Cleared
0
739,082
Distance Traveled
534,992
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,240
517
16
1
0
111,144
0
W
Arachne
11,749
839
80
6
0
300,989
2
L
Fenrir
8,284
592
27
2
0
208,458
0
L
Aphrodite
8,728
623
59
4
0
215,390
0
W
Cthulhu
9,358
668
29
2
0
225,650
0
W
Olorun
9,823
702
44
3
0
212,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role