Player Matchup

Odin
Odin
 
Odin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
whoosYourDaddyy
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
2,121 Elo+
Party 2
Team Averages
Level 84
1,500 SR
1,707 Elo+

VS

Team Averages
Level 60
1,434 SR
1,474 Elo+
Set
Set
Kyruvia
Set
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Eset
Eset
Tsurukij
Eset
Level 142
God Stats
1W - 3L
1,304 SR
Queue Stats
194W - 245L
1,496 Elo+
Party 1
Geb
Geb
woodenwalruspuss
Geb
Level 25
God Stats
42W - 45L
1,496 SR
Queue Stats
250W - 307L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
7 / 1 / 3
8,630
785
7,578
4,745
1,876
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
 
Merlin
12
2 / 1 / 6
7,989
726
8,934
5,036
1,538
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 0 / 5
8,954
814
6,260
6,536
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
9
1 / 9 / 1
7,417
674
2,782
9,647
4,047
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
11
1 / 5 / 0
7,020
638
5,916
7,573
2,893
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 0 / 1
6,642
604
1,535
11,682
5,844
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
14
Kills
2
2
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
7
1
3
8.5
W
Merlin
 
Merlin
2
1
6
5
L
Set
1
9
1
0.17
L
Eset
1
5
0
0.2
W
5
0
5
7.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,772
Damage
10,233
16,317
Taken
28,902
6,091
Mitigated
12,784
2,634
Healing
7,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
7,578
1,600
0
581
4,745
1,876
72
1,111
3,634
0
18,972
W
Merlin
 
Merlin
8,934
262
0
1,028
5,036
1,538
646
3,032
2,004
33,962
0
L
Set
2,782
1,501
0
638
9,647
4,047
0
5,113
4,534
0
13,976
L
Eset
5,916
547
130
1,051
7,573
2,893
0
4,787
2,786
25,088
0
W
6,260
1,395
0
1,025
6,536
2,677
54
3,308
3,228
35,091
0
L
1,535
210
440
4,826
11,682
5,844
0
5,294
6,388
6,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,573
Gold Earned
21,079
140
Minions Killed
80
0
Camps Cleared
0
587,211
Distance Traveled
540,869
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,630
785
22
2
0
207,268
2
W
Merlin
7,989
726
54
5
0
184,924
0
L
Set
7,417
674
17
2
0
151,721
1
L
Eset
7,020
638
55
5
0
201,482
3
W
Ymir
8,954
814
64
6
0
195,019
2
L
Geb
6,642
604
8
1
0
187,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role