Player Matchup

Neith
Neith
Icreamlov3r0
Neith
Level 53
God Stats
4W - 3L
1,403 SR
Queue Stats
5W - 4L
1,356 Elo+
Party 2
Discordia
Discordia
Xx-Freak_PR4L-xX
Discordia
Level 88
God Stats
4W - 1L
1,751 SR
Queue Stats
13W - 16L
1,485 Elo+
Party 2
Scylla
Scylla
smore885
Scylla
Level 27
God Stats
2W - 0L
1,618 SR
Queue Stats
4W - 3L
1,139 Elo+
Solo
Team Averages
Level 56
1,591 SR
1,327 Elo+

VS

Team Averages
Level 37
1,363 SR
1,382 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
MysGiratina
Cthulhu
Level 40
God Stats
1W - 8L
1,079 SR
Queue Stats
12W - 28L
1,145 Elo+
Party 1
Kali
Kali
Theron90
Kali
Level 28
God Stats
0W - 1L
1,510 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 9
10,394
742
6,157
7,229
2,527
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
16
9 / 3 / 11
11,781
842
14,056
8,583
3,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
smore885
Scylla
15
12 / 5 / 9
12,127
866
19,085
11,304
3,356
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
4 / 8 / 4
10,169
726
3,322
14,783
7,569
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
MysGiratina
Cthulhu
15
7 / 5 / 3
11,309
808
8,755
21,117
21,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
9
0 / 12 / 7
8,431
602
7,586
15,098
7,182
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
25
Kills
11
11
Deaths
25
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
8
4
0.75
W
4
3
9
2.83
L
Cthulhu
MysGiratina
Cthulhu
7
5
3
1.7
L
Kali
0
12
7
0.29
W
Discordia
9
3
11
4.83
W
Scylla
smore885
Scylla
12
5
9
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,298
Damage
19,663
27,116
Taken
50,998
8,903
Mitigated
36,163
1,987
Healing
5,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,322
355
405
732
14,783
7,569
240
9,837
4,946
0
34,821
W
6,157
2,437
74
1,561
7,229
2,527
904
2,344
4,885
0
21,579
L
Cthulhu
MysGiratina
Cthulhu
8,755
580
436
3,214
21,117
21,412
54
14,305
6,812
29,438
0
L
Kali
7,586
3,971
0
683
15,098
7,182
0
8,999
6,099
0
13,688
W
Discordia
14,056
1,490
0
352
8,583
3,020
570
2,687
5,896
47,990
0
W
Scylla
smore885
Scylla
19,085
1,961
0
0
11,304
3,356
1,509
3,724
7,580
40,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,302
Gold Earned
29,909
146
Minions Killed
106
0
Camps Cleared
0
626,231
Distance Traveled
656,495
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,169
726
54
4
0
227,031
0
W
Neith
10,394
742
24
2
0
134,667
1
L
Cthulhu
11,309
808
42
3
0
249,140
0
L
Kali
8,431
602
10
1
0
180,324
0
W
Discordia
11,781
842
68
5
0
247,948
0
W
Scylla
12,127
866
54
4
0
243,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role