Player Matchup

Yemoja
Yemoja
RPGarcia
Yemoja
Level 140
God Stats
6W - 9L
1,491 SR
Queue Stats
277W - 202L
1,600 Elo+
Party 2
Zeus
Zeus
SoPhoKingGud
Zeus
Level 20
God Stats
0W - 1L
1,731 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
cordialsinger5s
Anhur
Level 62
God Stats
10W - 7L
1,709 SR
Queue Stats
195W - 170L
1,608 Elo+
Party 2
Team Averages
Level 74
1,644 SR
1,569 Elo+

VS

Team Averages
Level 83
1,607 SR
1,723 Elo+
Scylla
Scylla
MuscularPigeon
Scylla
Level 155
God Stats
17W - 7L
1,827 SR
Queue Stats
397W - 111L
1,836 Elo+
Party 1
Izanami
Izanami
Scuny
Izanami
Level 86
God Stats
4W - 1L
1,494 SR
Queue Stats
468W - 570L
1,441 Elo+
Solo
Sylvanus
Sylvanus
SuckYourDic
Sylvanus
Level 9
God Stats
7W - 1L
1,500 SR
Queue Stats
86W - 15L
1,891 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
RPGarcia
Yemoja
13
2 / 2 / 3
9,130
652
4,107
11,249
9,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 11 / 4
8,365
598
8,454
15,280
4,223
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 12 / 2
8,532
609
5,724
15,510
5,479
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
19 / 0 / 3
12,583
899
18,028
5,668
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Scuny
Izanami
12
2 / 4 / 18
9,826
702
6,454
11,112
3,402
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
SuckYourDic
Sylvanus
14
4 / 1 / 18
10,304
736
12,625
12,970
8,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
5
Kills
25
25
Deaths
5
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
19
0
3
20.5
L
Yemoja
RPGarcia
Yemoja
2
2
3
1.75
W
Izanami
Scuny
Izanami
2
4
18
2.75
L
1
11
4
0.27
W
Sylvanus
SuckYourDic
Sylvanus
4
1
18
13
L
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,285
Damage
37,107
42,039
Taken
29,750
19,191
Mitigated
13,501
5,313
Healing
11,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,028
1,424
0
1,273
5,668
1,935
110
2,634
3,034
54,808
0
L
Yemoja
RPGarcia
Yemoja
4,107
618
1,955
1,798
11,249
9,489
0
7,327
3,922
15,040
0
W
Izanami
Scuny
Izanami
6,454
4,765
0
3,570
11,112
3,402
1,764
4,681
6,431
0
35,894
L
8,454
1,981
0
1,001
15,280
4,223
0
11,966
3,314
35,470
0
W
Sylvanus
SuckYourDic
Sylvanus
12,625
3,391
2,409
4,480
12,970
8,164
484
5,246
7,724
28,322
5,947
L
5,724
2,374
0
559
15,510
5,479
44
10,497
5,013
0
26,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,027
Gold Earned
32,713
117
Minions Killed
173
0
Camps Cleared
0
659,457
Distance Traveled
735,630
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,583
899
91
7
0
268,505
3
L
Yemoja
9,130
652
14
1
0
267,386
1
W
Izanami
9,826
702
52
4
0
216,505
0
L
Zeus
8,365
598
58
4
0
200,337
1
W
Sylvanus
10,304
736
30
2
0
250,620
3
L
Anhur
8,532
609
45
3
0
191,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role