Player Matchup

Danzaburou
Danzaburou
GokuIsMyDad21
Danzaburou
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,284 Elo+
Solo
Cthulhu
Cthulhu
LordVonHenry
Cthulhu
Level 24
God Stats
10W - 5L
1,500 SR
Queue Stats
47W - 44L
1,352 Elo+
Solo
Yemoja
Yemoja
OtherTeamSIx
Yemoja
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 60L
1,228 Elo+
Solo
Poseidon
Poseidon
PITOTECHICO
Poseidon
Level 18
God Stats
9W - 3L
1,493 SR
Queue Stats
44W - 38L
1,463 Elo+
Solo
Thanatos
Thanatos
nick11800
Thanatos
Level 17
God Stats
46W - 55L
1,379 SR
Queue Stats
326W - 342L
1,179 Elo+
Solo
Team Averages
Level 17
1,474 SR
1,301 Elo+

VS

Team Averages
Level 15
1,521 SR
1,488 Elo+
Olorun
Olorun
 
Olorun
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
CrimsonDrago99
Tiamat
Level 29
God Stats
0W - 1L
1,607 SR
Queue Stats
23W - 26L
1,585 Elo+
Solo
Artemis
Artemis
ShieldStar
Artemis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bellona
Bellona
Tigron228
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,353 Elo+
Solo
Loki
Loki
uh9p
Loki
Level 5
God Stats
12W - 12L
1,500 SR
Queue Stats
222W - 265L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GokuIsMyDad21
Danzaburou
14
8 / 1 / 0
9,389
671
7,534
8,077
3,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
LordVonHenry
Cthulhu
10
2 / 0 / 2
6,417
458
3,733
6,962
5,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
11
3 / 1 / 3
7,597
543
3,206
5,095
3,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
PITOTECHICO
Poseidon
14
5 / 1 / 3
8,571
612
7,354
8,430
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
nick11800
Thanatos
11
3 / 1 / 2
7,241
517
2,571
10,138
3,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
0 / 3 / 0
5,648
403
2,217
5,359
1,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 0 / 0
7,666
548
11,097
7,678
4,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
ShieldStar
Artemis
6
0 / 7 / 0
4,702
336
1,571
5,814
1,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Tigron228
Bellona
8
0 / 4 / 0
5,595
400
3,465
9,541
5,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
uh9p
Loki
6
0 / 8 / 0
4,797
343
630
6,814
1,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
21
Kills
2
4
Deaths
22
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
3
0
0
L
2
0
0
2
W
Danzaburou
GokuIsMyDad21
Danzaburou
8
1
0
8
W
Cthulhu
LordVonHenry
Cthulhu
2
0
2
3
W
Yemoja
3
1
3
4.5
W
Poseidon
PITOTECHICO
Poseidon
5
1
3
6.5
L
Artemis
ShieldStar
Artemis
0
7
0
0
L
Bellona
Tigron228
Bellona
0
4
0
0
W
Thanatos
nick11800
Thanatos
3
1
2
4
L
Loki
uh9p
Loki
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,398
Damage
18,980
38,702
Taken
35,206
18,054
Mitigated
14,573
13,831
Healing
7,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,217
1,109
0
442
5,359
1,956
691
2,548
2,743
18,705
2,765
L
11,097
944
0
4,280
7,678
4,158
0
2,831
4,643
55,734
0
W
Danzaburou
GokuIsMyDad21
Danzaburou
7,534
3,447
0
3,929
8,077
3,071
4,392
1,637
6,440
0
43,711
W
Cthulhu
LordVonHenry
Cthulhu
3,733
218
0
1,052
6,962
5,362
806
3,096
3,866
19,687
0
W
Yemoja
3,206
689
948
166
5,095
3,288
416
3,196
1,899
19,945
0
W
Poseidon
PITOTECHICO
Poseidon
7,354
804
0
769
8,430
3,166
320
3,768
4,662
60,579
0
L
Artemis
ShieldStar
Artemis
1,571
797
0
0
5,814
1,783
351
4,202
1,534
0
5,193
L
Bellona
Tigron228
Bellona
3,465
968
0
2,576
9,541
5,203
96
3,376
6,065
0
25,185
W
Thanatos
nick11800
Thanatos
2,571
931
0
6,967
10,138
3,167
0
1,611
8,527
0
38,764
L
Loki
uh9p
Loki
630
152
0
272
6,814
1,473
0
850
5,928
0
5,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,215
Gold Earned
28,408
371
Minions Killed
190
0
Camps Cleared
0
1,344,372
Distance Traveled
1,055,720
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,648
403
38
3
0
203,611
4
L
Tiamat
7,666
548
79
6
0
279,511
2
W
Danzaburou
9,389
671
100
7
0
194,398
3
W
Cthulhu
6,417
458
32
2
0
302,476
0
W
Yemoja
7,597
543
35
3
0
250,267
4
W
Poseidon
8,571
612
140
10
0
298,915
3
L
Artemis
4,702
336
12
1
0
145,108
1
L
Bellona
5,595
400
50
4
0
272,010
1
W
Thanatos
7,241
517
64
5
0
298,316
0
L
Loki
4,797
343
11
1
0
155,480
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role