Player Matchup

Horus
Horus
Elliehanna
Horus
Level 138
God Stats
2W - 0L
1,826 SR
Queue Stats
66W - 39L
1,766 Elo+
Party 1
Hel
Hel
FallenKingLenin
Hel
Level 124
God Stats
12W - 5L
1,685 SR
Queue Stats
171W - 117L
1,658 Elo+
Party 1
Jing Wei
Jing Wei
WelshDragonBB
Jing Wei
Level 149
God Stats
7W - 3L
1,629 SR
Queue Stats
276W - 191L
1,632 Elo+
Party 1
Team Averages
Level 137
1,713 SR
1,685 Elo+

VS

Team Averages
Level 147
1,599 SR
1,674 Elo+
Neith
Neith
FORSAKENPATHS
Neith
Level 149
God Stats
166W - 112L
1,719 SR
Queue Stats
641W - 520L
1,713 Elo+
Party 2
Ravana
Ravana
Jonathanmv
Ravana
Level 139
God Stats
1W - 4L
1,386 SR
Queue Stats
103W - 108L
1,568 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UNBEATENkendall
Morgan Le Fay
Level 153
God Stats
557W - 455L
1,693 SR
Queue Stats
923W - 705L
1,741 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
0 / 2 / 8
10,372
576
3,342
23,713
25,320
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 1 / 4
11,486
638
12,389
18,162
15,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
WelshDragonBB
Jing Wei
16
4 / 3 / 3
11,548
642
11,916
15,060
9,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 4
10,403
578
12,458
12,044
5,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
Jonathanmv
Ravana
13
1 / 3 / 5
10,162
565
9,240
13,488
8,146
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
UNBEATENkendall
Morgan Le Fay
16
3 / 2 / 3
10,781
599
21,342
9,776
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
8
Kills
6
6
Deaths
8
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Horus
0
2
8
2
L
2
3
4
1.33
W
4
1
4
6
L
Ravana
Jonathanmv
Ravana
1
3
5
1.17
L
Morgan Le Fay
UNBEATENkendall
Morgan Le Fay
3
2
3
2.25
W
Jing Wei
WelshDragonBB
Jing Wei
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,647
Damage
43,040
56,935
Taken
35,308
50,499
Mitigated
17,653
33,039
Healing
6,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
3,342
1,130
5,665
6,973
23,713
25,320
158
8,561
15,152
0
8,064
L
12,458
3,507
0
2,594
12,044
5,442
794
4,770
7,274
0
42,787
W
12,389
484
10,891
9,081
18,162
15,928
795
7,409
10,753
58,967
0
L
Ravana
Jonathanmv
Ravana
9,240
2,742
0
2,805
13,488
8,146
0
3,955
9,533
0
32,216
L
Morgan Le Fay
UNBEATENkendall
Morgan Le Fay
21,342
479
0
641
9,776
4,065
39
3,664
6,112
68,728
0
W
Jing Wei
WelshDragonBB
Jing Wei
11,916
10,098
0
429
15,060
9,251
2,103
5,372
9,688
0
60,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,406
Gold Earned
31,346
197
Minions Killed
209
0
Camps Cleared
0
1,037,065
Distance Traveled
965,790
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,372
576
11
1
0
357,604
1
L
Neith
10,403
578
74
4
0
307,253
0
W
Hel
11,486
638
89
5
0
364,760
1
L
Ravana
10,162
565
29
2
0
333,970
3
L
Morgan Le Fay
10,781
599
106
6
0
324,567
0
W
Jing Wei
11,548
642
97
5
0
314,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role