Player Matchup

Chaac
Chaac
 
Chaac
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FormerEnvelope0
Anubis
Level 109
God Stats
5W - 1L
1,947 SR
Queue Stats
66W - 38L
1,601 Elo+
Party 1
Artemis
Artemis
PhillipPuras
Artemis
Level 85
God Stats
7W - 3L
1,318 SR
Queue Stats
40W - 14L
1,686 Elo+
Party 1
Team Averages
Level 100
1,588 SR
1,596 Elo+

VS

Team Averages
Level 102
1,497 SR
1,460 Elo+
Skadi
Skadi
NOSlLLA
Skadi
Level 88
God Stats
0W - 2L
1,339 SR
Queue Stats
0W - 2L
1,324 Elo+
Solo
Scylla
Scylla
Xr_u_cerealX
Scylla
Level 68
God Stats
3W - 5L
1,651 SR
Queue Stats
22W - 23L
1,595 Elo+
Solo
Bakasura
Bakasura
xABsent Dreams
Bakasura
Level 149
God Stats
29W - 39L
1,501 SR
Queue Stats
876W - 1,049L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 6 / 10
7,921
792
7,313
11,020
5,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
7 / 3 / 10
9,324
932
10,402
9,554
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
PhillipPuras
Artemis
13
11 / 2 / 5
9,610
961
11,292
6,953
2,298
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
NOSlLLA
Skadi
11
3 / 9 / 4
8,169
817
6,543
10,900
2,636
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
12
3 / 5 / 6
8,106
811
6,803
9,356
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
12
5 / 5 / 4
9,170
917
6,115
13,288
4,432
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
19
Kills
11
11
Deaths
19
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
6
10
1
W
7
3
10
4
L
Skadi
NOSlLLA
Skadi
3
9
4
0.56
W
Artemis
PhillipPuras
Artemis
11
2
5
6.75
L
Scylla
3
5
6
1.2
L
Bakasura
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,007
Damage
19,461
27,527
Taken
33,544
11,730
Mitigated
9,180
8,290
Healing
3,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,313
951
0
1,925
11,020
5,488
0
2,194
7,999
0
27,377
W
10,402
534
0
4,324
9,554
3,944
275
2,896
6,158
30,034
0
L
Skadi
NOSlLLA
Skadi
6,543
2,747
0
430
10,900
2,636
0
4,052
6,848
0
16,431
W
Artemis
PhillipPuras
Artemis
11,292
7,000
0
2,041
6,953
2,298
2,356
1,205
5,262
0
37,456
L
Scylla
6,803
525
421
581
9,356
2,112
0
2,510
6,846
24,417
0
L
Bakasura
6,115
4,674
0
2,402
13,288
4,432
0
3,840
9,448
0
16,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,855
Gold Earned
25,445
146
Minions Killed
89
0
Camps Cleared
0
553,157
Distance Traveled
528,960
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,921
792
35
4
0
206,042
3
W
Anubis
9,324
932
56
6
0
165,945
0
L
Skadi
8,169
817
23
2
0
141,921
2
W
Artemis
9,610
961
55
6
0
181,170
1
L
Scylla
8,106
811
34
3
0
183,069
3
L
Bakasura
9,170
917
32
3
0
203,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role