Player Matchup

Anhur
Anhur
 
Anhur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BarretOblivion
Skadi
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,503 Elo+
Solo
Raijin
Raijin
corvuxz
Raijin
Level 107
God Stats
3W - 7L
1,469 SR
Queue Stats
531W - 510L
1,539 Elo+
Solo
Thanatos
Thanatos
skillboom2
Thanatos
Level 121
God Stats
0W - 4L
1,275 SR
Queue Stats
92W - 75L
1,572 Elo+
Solo
Team Averages
Level 123
1,449 SR
1,523 Elo+

VS

Team Averages
Level 132
1,550 SR
1,633 Elo+
He Bo
He Bo
NosHead_
He Bo
Level 157
God Stats
3W - 0L
1,392 SR
Queue Stats
98W - 62L
1,672 Elo+
Party 1
Medusa
Medusa
Populicides
Medusa
Level 121
God Stats
4W - 2L
1,531 SR
Queue Stats
85W - 39L
1,666 Elo+
Party 1
Fenrir
Fenrir
ScarletxPrince
Fenrir
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Agni
Agni
Xstacy-Wars
Agni
Level 155
God Stats
3W - 2L
1,584 SR
Queue Stats
119W - 74L
1,664 Elo+
Party 1
Nike
Nike
x2FiNE-
Nike
Level 158
God Stats
2W - 0L
1,741 SR
Queue Stats
111W - 75L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
5 / 3 / 10
9,652
877
5,245
9,791
2,779
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
 
Anubis
13
2 / 8 / 11
8,270
752
4,435
11,238
3,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 5 / 9
8,241
749
6,788
9,138
2,704
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
corvuxz
Raijin
16
5 / 5 / 12
9,387
853
13,736
9,073
2,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
skillboom2
Thanatos
12
5 / 9 / 6
8,460
769
5,447
9,308
2,020
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
NosHead_
He Bo
17
10 / 3 / 16
10,094
918
9,735
7,895
3,145
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
18
7 / 2 / 20
10,647
968
11,362
8,890
3,164
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 6 / 15
8,923
811
6,987
10,526
4,136
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
7 / 5 / 16
9,483
862
9,772
9,540
3,096
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nike
x2FiNE-
Nike
15
1 / 4 / 23
8,744
795
6,385
13,018
13,466
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
120
20
Kills
30
30
Deaths
20
48
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
3
10
3.33
L
Anubis
 
Anubis
2
8
11
0.94
L
3
5
9
1.5
W
He Bo
NosHead_
He Bo
10
3
16
6
W
Medusa
7
2
20
8.5
W
5
6
15
2.08
W
7
5
16
3
L
Raijin
corvuxz
Raijin
5
5
12
2.2
L
Thanatos
skillboom2
Thanatos
5
9
6
0.89
W
Nike
x2FiNE-
Nike
1
4
23
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,651
Damage
44,241
48,548
Taken
49,869
14,308
Mitigated
27,007
12,645
Healing
15,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,245
1,075
225
2,802
9,791
2,779
444
3,002
6,789
0
18,411
L
Anubis
 
Anubis
4,435
0
814
1,849
11,238
3,912
349
4,649
6,589
14,794
0
L
6,788
1,512
114
1,503
9,138
2,704
902
4,094
5,044
0
12,289
W
He Bo
NosHead_
He Bo
9,735
269
1,244
1,566
7,895
3,145
925
3,937
3,958
20,610
0
W
Medusa
11,362
3,100
1,629
3,472
8,890
3,164
2,428
3,251
5,639
0
35,307
W
6,987
448
589
993
10,526
4,136
239
4,297
6,229
107
9,648
W
9,772
545
2,051
1,036
9,540
3,096
1,366
4,096
5,444
15,097
0
L
Raijin
corvuxz
Raijin
13,736
877
1,562
1,859
9,073
2,893
190
3,651
5,422
26,894
0
L
Thanatos
skillboom2
Thanatos
5,447
392
0
1,917
9,308
2,020
67
4,218
5,090
0
6,036
W
Nike
x2FiNE-
Nike
6,385
282
64
3,052
13,018
13,466
329
2,590
10,428
0
17,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,010
Gold Earned
47,891
101
Minions Killed
105
0
Camps Cleared
0
935,285
Distance Traveled
1,012,742
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,652
877
43
4
0
201,071
4
L
Anubis
8,270
752
15
1
0
160,554
0
L
Skadi
8,241
749
19
2
0
201,739
0
W
He Bo
10,094
918
23
2
0
194,832
0
W
Medusa
10,647
968
50
5
0
210,070
1
W
Fenrir
8,923
811
9
1
0
200,950
2
W
Agni
9,483
862
12
1
0
198,232
0
L
Raijin
9,387
853
23
2
0
181,463
0
L
Thanatos
8,460
769
1
0
0
190,458
1
W
Nike
8,744
795
11
1
0
208,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role