Player Matchup

Danzaburou
Danzaburou
RaynDance
Danzaburou
Level 15
God Stats
8W - 7L
1,264 SR
Queue Stats
16W - 17L
1,500 Elo+
Solo
Odin
Odin
XaTTaX96
Odin
Level 57
God Stats
9W - 11L
1,564 SR
Queue Stats
55W - 81L
1,304 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mincho1993
Morgan Le Fay
Level 45
God Stats
8W - 7L
1,600 SR
Queue Stats
63W - 42L
1,627 Elo+
Solo
Team Averages
Level 39
1,476 SR
1,477 Elo+

VS

Team Averages
Level 116
1,387 SR
1,501 Elo+
Neith
Neith
KaNeven
Neith
Level 118
God Stats
0W - 2L
1,351 SR
Queue Stats
6W - 11L
1,567 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MonstrDiablo
Morgan Le Fay
Level 123
God Stats
1W - 4L
1,309 SR
Queue Stats
1W - 5L
1,365 Elo+
Solo
Kuzenbo
Kuzenbo
jblags
Kuzenbo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 87L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RaynDance
Danzaburou
15
3 / 6 / 9
11,680
687
12,354
14,166
6,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
13
1 / 5 / 10
10,883
640
4,036
18,870
28,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
mincho1993
Morgan Le Fay
18
10 / 3 / 3
12,722
748
20,951
15,576
6,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KaNeven
Neith
17
7 / 2 / 5
11,694
688
14,905
11,896
3,643
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
MonstrDiablo
Morgan Le Fay
14
2 / 7 / 7
10,238
602
11,091
15,570
4,771
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
jblags
Kuzenbo
15
5 / 5 / 8
11,184
658
11,120
18,199
17,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
34
14
Kills
14
14
Deaths
14
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
KaNeven
Neith
7
2
5
4.75
L
Morgan Le Fay
MonstrDiablo
Morgan Le Fay
2
7
7
0.79
W
Danzaburou
RaynDance
Danzaburou
3
6
9
1.25
W
Odin
1
5
10
1.2
L
Kuzenbo
jblags
Kuzenbo
5
5
8
1.8
W
Morgan Le Fay
mincho1993
Morgan Le Fay
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,341
Damage
37,116
48,612
Taken
45,665
41,681
Mitigated
26,161
7,781
Healing
9,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
KaNeven
Neith
14,905
5,900
0
5,296
11,896
3,643
0
6,338
5,558
0
53,099
L
Morgan Le Fay
MonstrDiablo
Morgan Le Fay
11,091
733
649
3,107
15,570
4,771
23
8,380
7,190
40,272
0
W
Danzaburou
RaynDance
Danzaburou
12,354
6,686
0
3,172
14,166
6,060
1,133
5,999
8,167
0
48,834
W
Odin
4,036
729
0
1,062
18,870
28,801
231
7,677
11,193
0
12,541
L
Kuzenbo
jblags
Kuzenbo
11,120
2,984
0
704
18,199
17,747
0
6,233
11,966
39,049
0
W
Morgan Le Fay
mincho1993
Morgan Le Fay
20,951
859
0
3,547
15,576
6,820
256
8,535
7,041
68,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,285
Gold Earned
33,116
192
Minions Killed
193
0
Camps Cleared
0
872,857
Distance Traveled
824,551
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,694
688
95
6
0
267,971
2
L
Morgan Le Fay
10,238
602
50
3
0
248,364
1
W
Danzaburou
11,680
687
90
5
0
270,723
0
W
Odin
10,883
640
25
1
0
285,462
2
L
Kuzenbo
11,184
658
48
3
0
308,216
4
W
Morgan Le Fay
12,722
748
77
5
0
316,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role