Player Matchup

Izanami
Izanami
Anbu_Profit
Izanami
Level 16
God Stats
2W - 4L
1,525 SR
Queue Stats
2W - 5L
1,405 Elo+
Party 1
Fenrir
Fenrir
JuicyDarkHoles
Fenrir
Level 21
God Stats
18W - 24L
1,462 SR
Queue Stats
73W - 72L
1,470 Elo+
Solo
Chang'e
Chang'e
PedroGetRose
Chang'e
Level 5
God Stats
3W - 1L
1,696 SR
Queue Stats
3W - 2L
1,368 Elo+
Solo
Gilgamesh
Gilgamesh
Soulless_Jester1
Gilgamesh
Level 25
God Stats
2W - 2L
1,499 SR
Queue Stats
2W - 8L
1,099 Elo+
Party 1
Apollo
Apollo
Sub Seth7982
Apollo
Level 16
God Stats
23W - 34L
1,402 SR
Queue Stats
29W - 47L
1,352 Elo+
Solo
Team Averages
Level 17
1,517 SR
1,339 Elo+

VS

Team Averages
Level 19
1,600 SR
1,400 Elo+
Ares
Ares
I-Onii-chan69-I
Ares
Level 18
God Stats
16W - 6L
1,575 SR
Queue Stats
148W - 131L
1,372 Elo+
Party 2
Hades
Hades
Legosi_Sama69
Hades
Level 11
God Stats
15W - 7L
1,580 SR
Queue Stats
16W - 9L
1,466 Elo+
Party 2
Set
Set
ShinobuSenpaii
Set
Level 18
God Stats
21W - 13L
1,516 SR
Queue Stats
109W - 94L
1,354 Elo+
Party 2
Neith
Neith
Space-Walker9000
Neith
Level 30
God Stats
24W - 13L
1,623 SR
Queue Stats
145W - 180L
1,433 Elo+
Solo
Amaterasu
Amaterasu
XxPuff_Daddy69xX
Amaterasu
Level 16
God Stats
3W - 0L
1,706 SR
Queue Stats
96W - 90L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anbu_Profit
Izanami
13
5 / 9 / 3
8,994
450
17,027
17,882
6,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8
0 / 18 / 1
6,335
317
1,409
22,892
7,194
Chang'e
PedroGetRose
Chang'e
13
2 / 9 / 4
8,327
416
9,314
16,321
5,425
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
10
2 / 16 / 1
7,178
359
7,014
24,295
10,872
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
1
0 / 0 / 0
5,121
256
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 10
11,425
571
7,574
13,067
18,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
7 / 3 / 11
9,778
489
10,598
13,142
7,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
11 / 1 / 6
11,216
561
10,946
11,847
5,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
17 / 0 / 8
12,165
608
22,256
10,355
4,667
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
15
13 / 5 / 11
10,365
518
13,253
16,202
10,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
96
9
Kills
50
52
Deaths
10
9
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Izanami
Anbu_Profit
Izanami
5
9
3
0.72
W
2
1
10
7
L
0
18
1
0.03
W
7
3
11
4.17
L
Chang'e
PedroGetRose
Chang'e
2
9
4
0.44
W
11
1
6
14
L
Gilgamesh
2
16
1
0.16
W
17
0
8
21
L
Apollo
0
0
0
0
W
Amaterasu
13
5
11
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,764
Damage
64,627
81,390
Taken
64,613
29,660
Mitigated
47,605
7,149
Healing
20,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Anbu_Profit
Izanami
17,027
12,421
0
2,486
17,882
6,169
0
4,945
12,937
0
50,527
W
7,574
757
0
1,618
13,067
18,948
644
2,373
10,694
59,333
0
L
1,409
124
0
0
22,892
7,194
0
3,408
19,484
0
15,791
W
10,598
3,242
659
4,891
13,142
7,185
2,332
3,003
10,139
43,197
0
L
Chang'e
PedroGetRose
Chang'e
9,314
1,193
1,218
3,202
16,321
5,425
0
5,804
10,517
33,908
0
W
10,946
5,665
0
4,201
11,847
5,884
679
649
11,198
0
85,913
L
Gilgamesh
7,014
2,745
0
243
24,295
10,872
0
4,015
20,280
0
29,660
W
22,256
14,371
0
5,289
10,355
4,667
5,778
915
9,440
0
92,831
L
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
13,253
7,302
0
3,897
16,202
10,921
2,428
2,374
13,828
0
34,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,955
Gold Earned
54,949
195
Minions Killed
495
0
Camps Cleared
0
1,169,423
Distance Traveled
1,771,792
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,994
450
75
4
0
297,932
0
W
Ares
11,425
571
113
6
0
366,626
3
L
Fenrir
6,335
317
33
2
0
261,514
0
W
Hades
9,778
489
72
4
0
283,922
0
L
Chang'e
8,327
416
55
3
0
307,166
1
W
Set
11,216
561
119
6
0
440,804
2
L
Gilgamesh
7,178
359
32
2
0
302,811
0
W
Neith
12,165
608
141
7
0
308,676
0
L
Apollo
5,121
256
0
0
0
0
0
W
Amaterasu
10,365
518
50
3
0
371,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role