Player Matchup

Fenrir
Fenrir
PPCH TamalVerde
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Discordia
Discordia
ReataAndante
Discordia
Level 61
God Stats
1W - 2L
1,431 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Neith
Neith
Sopa Maruchan9
Neith
Level 28
God Stats
1W - 2L
1,656 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 52
1,529 SR
1,500 Elo+

VS

Team Averages
Level 19
1,541 SR
1,388 Elo+
Tiamat
Tiamat
Lunar25bloodborn
Tiamat
Level 29
God Stats
3W - 1L
1,518 SR
Queue Stats
10W - 9L
1,408 Elo+
Party 1
Loki
Loki
ShadowXclipse
Loki
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,223 Elo+
Party 1
Achilles
Achilles
SteelCure
Achilles
Level 19
God Stats
4W - 4L
1,607 SR
Queue Stats
5W - 11L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
8,349
596
5,171
11,206
3,449
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
ReataAndante
Discordia
12
0 / 5 / 5
8,285
592
6,090
7,294
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 2 / 1
9,249
661
8,034
13,028
4,174
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 8
9,198
657
9,768
8,168
9,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 2 / 6
10,055
718
7,684
6,183
2,218
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
SteelCure
Achilles
14
5 / 2 / 6
10,502
750
8,117
17,812
25,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
5
Kills
13
13
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
1
6
2
0.33
L
Discordia
ReataAndante
Discordia
0
5
5
0.5
W
6
2
6
4.5
L
4
2
1
2.25
W
Achilles
SteelCure
Achilles
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,295
Damage
25,569
31,528
Taken
32,163
9,324
Mitigated
37,141
7,534
Healing
6,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,768
136
0
1,694
8,168
9,339
310
1,969
6,199
37,390
0
L
5,171
909
0
1,889
11,206
3,449
0
2,510
8,696
0
23,471
L
Discordia
ReataAndante
Discordia
6,090
430
0
616
7,294
1,701
0
1,740
5,554
31,481
0
W
7,684
2,034
0
416
6,183
2,218
19
582
5,601
0
31,037
L
8,034
4,237
13
5,016
13,028
4,174
0
5,518
7,510
0
33,331
W
Achilles
SteelCure
Achilles
8,117
1,783
197
4,242
17,812
25,584
0
3,539
14,273
0
24,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,883
Gold Earned
29,755
134
Minions Killed
133
0
Camps Cleared
0
699,279
Distance Traveled
768,669
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,198
657
67
5
0
240,737
0
L
Fenrir
8,349
596
28
2
0
252,272
4
L
Discordia
8,285
592
44
3
0
221,353
0
W
Loki
10,055
718
40
3
0
266,814
2
L
Neith
9,249
661
62
4
0
225,654
0
W
Achilles
10,502
750
26
2
0
261,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role