Player Matchup

Ymir
Ymir
Danbucm
Ymir
Level 24
God Stats
23W - 15L
1,560 SR
Queue Stats
25W - 22L
1,402 Elo+
Solo
Tiamat
Tiamat
DogsSushy6
Tiamat
Level 29
God Stats
62W - 51L
1,631 SR
Queue Stats
194W - 167L
1,584 Elo+
Solo
Hades
Hades
Maliik297
Hades
Level 6
God Stats
1W - 0L
1,449 SR
Queue Stats
2W - 1L
1,371 Elo+
Solo
Bakasura
Bakasura
MechPlayGame
Bakasura
Level 24
God Stats
9W - 7L
1,831 SR
Queue Stats
135W - 104L
1,690 Elo+
Solo
Ra
Ra
joker999-5
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,572 Elo+
Solo
Team Averages
Level 17
1,594 SR
1,524 Elo+

VS

Team Averages
Level 15
1,604 SR
1,657 Elo+
Tsukuyomi
Tsukuyomi
RektByNewb
Tsukuyomi
Level 20
God Stats
5W - 2L
1,802 SR
Queue Stats
73W - 43L
1,692 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Veni0invicli
Morgan Le Fay
Level 16
God Stats
4W - 1L
1,762 SR
Queue Stats
42W - 32L
1,665 Elo+
Solo
Nike
Nike
trolln_on_you
Nike
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,859 Elo+
Solo
Ra
Ra
z9_Magon
Ra
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 19L
1,500 Elo+
Solo
King Arthur
King Arthur
zurielhz
King Arthur
Level 24
God Stats
4W - 8L
1,457 SR
Queue Stats
135W - 119L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Danbucm
Ymir
19
1 / 6 / 11
13,954
465
5,656
28,908
29,483
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
DogsSushy6
Tiamat
20
11 / 2 / 6
17,330
578
20,948
15,891
15,808
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hades
Maliik297
Hades
7
0 / 6 / 3
9,462
315
970
4,773
1,233
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
MechPlayGame
Bakasura
20
27 / 5 / 5
23,121
771
42,830
32,153
15,061
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 17 / 12
13,071
436
6,141
25,468
8,450
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
RektByNewb
Tsukuyomi
20
13 / 6 / 7
17,342
578
25,617
31,876
17,257
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
Veni0invicli
Morgan Le Fay
20
17 / 7 / 8
16,288
543
36,122
28,254
14,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 1 / 4
11,153
372
3,337
11,773
5,567
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 16 / 3
11,102
370
3,020
17,074
5,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
zurielhz
King Arthur
17
4 / 11 / 8
12,792
426
10,100
26,675
10,752
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
65
40
Kills
35
36
Deaths
41
37
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ymir
Danbucm
Ymir
1
6
11
1.08
W
Tiamat
DogsSushy6
Tiamat
11
2
6
7
W
Hades
Maliik297
Hades
0
6
3
0.25
W
Bakasura
MechPlayGame
Bakasura
27
5
5
5.9
L
Tsukuyomi
RektByNewb
Tsukuyomi
13
6
7
2.75
L
Morgan Le Fay
Veni0invicli
Morgan Le Fay
17
7
8
3
W
1
17
12
0.41
L
0
1
4
2
L
1
16
3
0.16
L
King Arthur
zurielhz
King Arthur
4
11
8
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,545
Damage
78,196
107,193
Taken
115,652
70,035
Mitigated
53,820
21,815
Healing
27,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Danbucm
Ymir
5,656
150
0
27
28,908
29,483
623
12,406
15,563
41,539
0
W
Tiamat
DogsSushy6
Tiamat
20,948
2,008
204
8,310
15,891
15,808
4,529
5,428
10,183
106,421
0
W
Hades
Maliik297
Hades
970
316
0
434
4,773
1,233
0
349
4,384
6,821
0
W
Bakasura
MechPlayGame
Bakasura
42,830
35,704
0
8,699
32,153
15,061
1,008
8,411
23,472
0
225,433
L
Tsukuyomi
RektByNewb
Tsukuyomi
25,617
6,468
0
11,393
31,876
17,257
1,187
9,169
21,524
0
142,508
L
Morgan Le Fay
Veni0invicli
Morgan Le Fay
36,122
3,190
0
7,931
28,254
14,573
1,374
6,902
20,470
121,992
0
W
6,141
1,350
1,093
3,048
25,468
8,450
1,141
11,473
13,229
48,763
0
L
3,337
347
0
2,992
11,773
5,567
27
1,849
9,274
0
46,390
L
3,020
783
0
427
17,074
5,671
1,015
7,662
8,662
34,067
0
L
King Arthur
zurielhz
King Arthur
10,100
1,156
0
4,641
26,675
10,752
1,483
8,463
16,784
0
74,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,938
Gold Earned
68,677
620
Minions Killed
610
0
Camps Cleared
0
2,296,303
Distance Traveled
2,224,876
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,954
465
76
3
0
491,613
0
W
Tiamat
17,330
578
153
5
0
558,130
3
W
Hades
9,462
315
10
0
0
117,840
2
W
Bakasura
23,121
771
303
10
0
667,574
2
L
Tsukuyomi
17,342
578
184
6
0
581,257
2
L
Morgan Le Fay
16,288
543
168
6
0
523,802
6
W
Ra
13,071
436
78
3
0
461,146
1
L
Nike
11,153
372
78
3
0
260,174
2
L
Ra
11,102
370
73
2
0
375,210
0
L
King Arthur
12,792
426
107
4
0
484,433
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role