Player Matchup

Cerberus
Cerberus
BigDMK_
Cerberus
Level 58
God Stats
59W - 66L
1,545 SR
Queue Stats
134W - 159L
1,444 Elo+
Party 1
Izanami
Izanami
Jonathanmv
Izanami
Level 139
God Stats
1W - 0L
1,529 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Leshigwam
Gilgamesh
Level 89
God Stats
26W - 27L
1,453 SR
Queue Stats
551W - 550L
1,535 Elo+
Party 1
Janus
Janus
buckaroo77
Janus
Level 63
God Stats
23W - 27L
1,438 SR
Queue Stats
387W - 386L
1,443 Elo+
Party 1
Bakasura
Bakasura
strikerbot7
Bakasura
Level 127
God Stats
23W - 26L
1,458 SR
Queue Stats
884W - 881L
1,491 Elo+
Party 1
Team Averages
Level 95
1,485 SR
1,483 Elo+

VS

Team Averages
Level 108
1,402 SR
1,483 Elo+
Ares
Ares
ClashNDash
Ares
Level 155
God Stats
17W - 20L
1,522 SR
Queue Stats
294W - 292L
1,513 Elo+
Solo
Cthulhu
Cthulhu
Honcho Mutty
Cthulhu
Level 87
God Stats
71W - 52L
1,554 SR
Queue Stats
349W - 320L
1,557 Elo+
Solo
Baron Samedi
Baron Samedi
M3xican Spartin
Baron Samedi
Level 61
God Stats
0W - 5L
1,365 SR
Queue Stats
37W - 49L
1,387 Elo+
Party 2
Loki
Loki
Naive K1NG
Loki
Level 77
God Stats
15W - 8L
1,459 SR
Queue Stats
440W - 421L
1,515 Elo+
Solo
Danzaburou
Danzaburou
defendedmehow8
Danzaburou
Level 160
God Stats
10W - 12L
1,109 SR
Queue Stats
761W - 666L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigDMK_
Cerberus
7
0 / 1 / 1
4,551
569
833
4,891
1,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Jonathanmv
Izanami
6
0 / 4 / 0
4,008
501
1,191
3,632
545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Leshigwam
Gilgamesh
8
1 / 0 / 0
4,612
577
1,561
3,299
1,203
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
9
1 / 1 / 1
5,142
643
1,758
2,190
602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
strikerbot7
Bakasura
7
2 / 0 / 0
4,611
576
1,830
3,594
840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
2 / 0 / 1
4,211
526
774
1,890
725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cthulhu
Honcho Mutty
Cthulhu
9
0 / 1 / 0
4,860
608
406
3,756
1,872
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
M3xican Spartin
Baron Samedi
8
1 / 2 / 0
4,485
561
1,087
3,912
1,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

7
1 / 1 / 2
4,429
554
1,992
4,296
948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
defendedmehow8
Danzaburou
10
2 / 0 / 2
5,344
668
3,426
3,382
873
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
4
Kills
6
6
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BigDMK_
Cerberus
0
1
1
0.5
L
2
0
1
2.5
L
Cthulhu
Honcho Mutty
Cthulhu
0
1
0
0
W
Izanami
Jonathanmv
Izanami
0
4
0
0
W
Gilgamesh
Leshigwam
Gilgamesh
1
0
0
1
L
Baron Samedi
M3xican Spartin
Baron Samedi
1
2
0
0.5
L
1
1
2
2
W
Janus
1
1
1
1.5
L
Danzaburou
defendedmehow8
Danzaburou
2
0
2
3
W
Bakasura
strikerbot7
Bakasura
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,173
Damage
7,685
17,606
Taken
17,236
4,574
Mitigated
5,806
2,344
Healing
7,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BigDMK_
Cerberus
833
0
0
540
4,891
1,384
0
220
4,671
16,664
0
L
774
33
0
1,107
1,890
725
0
258
1,612
3,479
0
L
Cthulhu
Honcho Mutty
Cthulhu
406
59
0
734
3,756
1,872
0
0
3,681
23,479
0
W
Izanami
Jonathanmv
Izanami
1,191
1,008
0
200
3,632
545
0
328
3,304
0
16,006
W
Gilgamesh
Leshigwam
Gilgamesh
1,561
232
0
128
3,299
1,203
0
406
2,893
0
19,783
L
Baron Samedi
M3xican Spartin
Baron Samedi
1,087
40
0
1,135
3,912
1,388
0
1,363
2,549
17,900
0
L
1,992
551
0
1,860
4,296
948
0
590
3,611
0
19,802
W
Janus
1,758
124
0
386
2,190
602
0
1,087
1,103
27,094
0
L
Danzaburou
defendedmehow8
Danzaburou
3,426
1,245
0
2,257
3,382
873
0
528
2,834
0
33,951
W
Bakasura
strikerbot7
Bakasura
1,830
1,393
0
1,090
3,594
840
585
226
3,368
0
15,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,924
Gold Earned
23,329
231
Minions Killed
213
0
Camps Cleared
0
729,987
Distance Traveled
653,079
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,551
569
44
6
0
137,465
1
L
Ares
4,211
526
7
1
0
70,390
1
L
Cthulhu
4,860
608
65
8
0
143,452
2
W
Izanami
4,008
501
45
6
0
136,673
1
W
Gilgamesh
4,612
577
43
5
0
114,504
0
L
Baron Samedi
4,485
561
35
4
0
132,994
0
L
Loki
4,429
554
40
5
0
164,656
2
W
Janus
5,142
643
58
7
0
170,433
1
L
Danzaburou
5,344
668
66
8
0
141,587
0
W
Bakasura
4,611
576
41
5
0
170,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role