Player Matchup

Bakasura
Bakasura
Avalethus
Bakasura
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
XxMEGISTOxX
Sylvanus
Level 160
God Stats
0W - 1L
1,640 SR
Queue Stats
26W - 30L
1,573 Elo+
Party 2
Izanami
Izanami
zBlacker93
Izanami
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,280 Elo+
Party 2
Team Averages
Level 89
1,547 SR
1,451 Elo+

VS

Team Averages
Level 113
1,551 SR
1,516 Elo+
Bacchus
Bacchus
 
Bacchus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
MostlyInsane
Ra
Level 79
God Stats
37W - 30L
1,556 SR
Queue Stats
637W - 466L
1,690 Elo+
Party 1
Artemis
Artemis
ScoopTheDoop
Artemis
Level 106
God Stats
2W - 1L
1,597 SR
Queue Stats
2W - 4L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Avalethus
Bakasura
16
9 / 4 / 3
11,336
756
14,220
19,629
10,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
XxMEGISTOxX
Sylvanus
8
1 / 2 / 5
8,833
589
2,545
7,635
5,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
zBlacker93
Izanami
16
2 / 6 / 10
10,652
710
8,089
13,911
5,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 3 / 8
10,470
698
10,248
14,002
20,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
3 / 4 / 8
10,906
727
10,916
13,185
5,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
ScoopTheDoop
Artemis
14
6 / 6 / 4
10,751
717
10,265
12,363
4,035
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
32
12
Kills
12
12
Deaths
13
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
3
8
2.33
L
Bakasura
Avalethus
Bakasura
9
4
3
2.63
W
3
4
8
1.75
W
Artemis
ScoopTheDoop
Artemis
6
6
4
1.33
L
Sylvanus
XxMEGISTOxX
Sylvanus
1
2
5
1.75
L
Izanami
zBlacker93
Izanami
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,854
Damage
31,429
41,175
Taken
39,550
20,749
Mitigated
30,101
11,725
Healing
13,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,248
1,221
0
1,006
14,002
20,757
452
939
11,800
32,322
0
L
Bakasura
Avalethus
Bakasura
14,220
7,869
0
4,215
19,629
10,127
188
10,580
8,538
0
29,312
W
10,916
923
3,330
6,431
13,185
5,309
486
956
11,271
47,857
0
W
Artemis
ScoopTheDoop
Artemis
10,265
5,467
0
2,981
12,363
4,035
1,817
650
10,006
0
37,076
L
Sylvanus
XxMEGISTOxX
Sylvanus
2,545
554
1,248
2,014
7,635
5,274
0
2,541
4,812
6,277
0
L
Izanami
zBlacker93
Izanami
8,089
4,896
0
4,248
13,911
5,348
2,189
7,006
6,661
0
54,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,821
Gold Earned
32,127
144
Minions Killed
182
0
Camps Cleared
0
641,802
Distance Traveled
820,033
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,470
698
66
4
0
283,238
0
L
Bakasura
11,336
756
53
4
0
287,817
1
W
Ra
10,906
727
57
4
0
302,467
3
W
Artemis
10,751
717
59
4
0
234,328
2
L
Sylvanus
8,833
589
3
0
0
123,869
1
L
Izanami
10,652
710
88
6
0
230,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role