Player Matchup

Tyr
Tyr
Assasino619XD
Tyr
Level 16
God Stats
4W - 5L
1,733 SR
Queue Stats
19W - 17L
1,545 Elo+
Party 1
Cthulhu
Cthulhu
Claymath52
Cthulhu
Level 158
God Stats
2W - 2L
1,540 SR
Queue Stats
151W - 172L
1,434 Elo+
Party 2
Medusa
Medusa
krand13
Medusa
Level 26
God Stats
9W - 1L
1,977 SR
Queue Stats
47W - 50L
1,385 Elo+
Party 2
Hel
Hel
ll xGhosTz ll
Hel
Level 68
God Stats
12W - 4L
1,833 SR
Queue Stats
54W - 71L
1,377 Elo+
Party 1
Vulcan
Vulcan
ll xICEz ll
Vulcan
Level 103
God Stats
27W - 15L
1,672 SR
Queue Stats
374W - 393L
1,489 Elo+
Party 1
Team Averages
Level 74
1,751 SR
1,446 Elo+

VS

Team Averages
Level 77
1,533 SR
1,451 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Olorun
Olorun
Dictator-Alley
Olorun
Level 24
God Stats
0W - 1L
1,338 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cerberus
Cerberus
LL_JAubry
Cerberus
Level 32
God Stats
0W - 1L
1,810 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Medusa
Medusa
LadySqushyCheeks
Medusa
Level 41
God Stats
6W - 25L
1,507 SR
Queue Stats
268W - 394L
1,379 Elo+
Party 4
Loki
Loki
MistressCelene
Loki
Level 159
God Stats
3W - 5L
1,510 SR
Queue Stats
348W - 507L
1,377 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 4
9,453
859
12,440
10,480
9,170
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Claymath52
Cthulhu
13
0 / 1 / 4
6,999
636
3,922
9,234
8,885
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
krand13
Medusa
14
2 / 0 / 5
7,961
724
4,605
4,386
1,679
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 0 / 3
8,034
730
2,489
4,549
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vulcan
16
1 / 0 / 6
8,501
773
9,495
4,525
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
0 / 1 / 1
6,675
607
2,230
5,701
2,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
0 / 7 / 1
6,197
563
2,946
9,769
4,185
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
LL_JAubry
Cerberus
13
0 / 2 / 0
6,461
587
3,393
9,265
4,333
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
1 / 1 / 0
6,931
630
5,206
6,214
2,368
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 2 / 1
6,311
574
3,941
6,439
2,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
13
Kills
1
1
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
1
1
0.5
W
7
0
4
9
W
Cthulhu
Claymath52
Cthulhu
0
1
4
2
L
0
7
1
0.07
L
Cerberus
LL_JAubry
Cerberus
0
2
0
0
L
1
1
0
1
L
0
2
1
0.25
W
Medusa
krand13
Medusa
2
0
5
4.5
W
3
0
3
4.5
W
Vulcan
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,951
Damage
17,716
33,174
Taken
37,388
24,143
Mitigated
15,938
15,187
Healing
7,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,230
1,168
0
253
5,701
2,057
0
3,330
2,371
0
19,978
W
12,440
667
0
4,942
10,480
9,170
351
3,449
7,031
0
24,132
W
Cthulhu
Claymath52
Cthulhu
3,922
37
302
1,223
9,234
8,885
56
1,018
8,216
15,124
0
L
2,946
1,865
636
1,717
9,769
4,185
0
3,289
6,480
9,495
0
L
Cerberus
LL_JAubry
Cerberus
3,393
223
362
3,149
9,265
4,333
0
5,104
4,161
21,457
0
L
5,206
1,774
129
1,001
6,214
2,368
0
3,172
3,042
0
22,208
L
3,941
407
0
0
6,439
2,995
0
1,439
5,000
0
15,841
W
Medusa
krand13
Medusa
4,605
1,426
0
2,142
4,386
1,679
590
382
4,004
0
23,172
W
2,489
63
4,089
1,933
4,549
2,333
304
1,273
3,276
14,894
0
W
Vulcan
9,495
1,462
137
419
4,525
2,076
80
473
4,052
46,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,948
Gold Earned
32,575
230
Minions Killed
198
9
Camps Cleared
4
1,214,538
Distance Traveled
956,572
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,675
607
48
4
1
213,530
0
W
Tyr
9,453
859
30
3
2
247,551
1
W
Cthulhu
6,999
636
23
2
2
230,430
1
L
Olorun
6,197
563
21
2
1
159,690
0
L
Cerberus
6,461
587
56
5
0
185,479
0
L
Medusa
6,931
630
45
4
2
202,379
0
L
Loki
6,311
574
28
3
0
195,494
5
W
Medusa
7,961
724
56
5
1
244,305
0
W
Hel
8,034
730
25
2
2
238,373
1
W
Vulcan
8,501
773
96
9
2
253,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role