Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Spirit42wraith
Rama
Level 115
God Stats
4W - 5L
1,455 SR
Queue Stats
414W - 449L
1,494 Elo+
Solo
Cthulhu
Cthulhu
Testerito
Cthulhu
Level 39
God Stats
1W - 1L
1,580 SR
Queue Stats
63W - 66L
1,523 Elo+
Solo
Kuzenbo
Kuzenbo
VanillaTobi
Kuzenbo
Level 111
God Stats
2W - 2L
1,626 SR
Queue Stats
187W - 181L
1,492 Elo+
Solo
Chronos
Chronos
WILLYeatsNOOBS
Chronos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,493 Elo+
Solo
Team Averages
Level 95
1,532 SR
1,500 Elo+

VS

Team Averages
Level 92
1,584 SR
1,537 Elo+
Kumbhakarna
Kumbhakarna
PaPaGiorgio131
Kumbhakarna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,609 Elo+
Party 1
Loki
Loki
Rogueh VI
Loki
Level 89
God Stats
9W - 8L
1,619 SR
Queue Stats
324W - 289L
1,516 Elo+
Party 1
Baron Samedi
Baron Samedi
SoTyrant
Baron Samedi
Level 126
God Stats
2W - 0L
1,876 SR
Queue Stats
129W - 108L
1,530 Elo+
Party 1
Sobek
Sobek
Tasti Senpai
Sobek
Level 108
God Stats
5W - 10L
1,381 SR
Queue Stats
403W - 340L
1,508 Elo+
Party 1
Tiamat
Tiamat
WING DING FC
Tiamat
Level 109
God Stats
19W - 7L
1,544 SR
Queue Stats
378W - 327L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
1 / 3 / 2
7,117
647
9,523
7,007
2,567
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 4
6,933
630
5,345
9,410
3,719
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Testerito
Cthulhu
15
1 / 2 / 4
8,280
753
14,300
9,263
4,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
VanillaTobi
Kuzenbo
14
3 / 5 / 3
8,256
751
7,250
15,950
20,206
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 6 / 3
7,758
705
7,182
10,351
4,234
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
PaPaGiorgio131
Kumbhakarna
14
1 / 1 / 7
7,826
711
2,212
10,040
9,990
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Loki
15
9 / 2 / 7
9,173
834
13,297
11,278
5,320
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
SoTyrant
Baron Samedi
17
5 / 0 / 13
9,468
861
12,467
8,445
5,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 1 / 15
9,035
821
7,420
21,244
20,109
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
16
5 / 2 / 12
9,540
867
13,184
11,689
10,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
75
6
Kills
21
21
Deaths
6
16
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
3
2
0.67
W
Kumbhakarna
PaPaGiorgio131
Kumbhakarna
1
1
7
4.5
W
Loki
9
2
7
6.25
W
Baron Samedi
SoTyrant
Baron Samedi
5
0
13
11.5
L
0
5
4
0.4
W
1
1
15
8.5
L
Cthulhu
Testerito
Cthulhu
1
2
4
1.5
L
Kuzenbo
VanillaTobi
Kuzenbo
3
5
3
0.9
L
1
6
3
0.42
W
Tiamat
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,600
Damage
48,580
51,981
Taken
62,696
35,093
Mitigated
51,540
12,807
Healing
29,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
9,523
1,486
1,940
1,558
7,007
2,567
0
2,790
4,152
19,820
0
W
Kumbhakarna
PaPaGiorgio131
Kumbhakarna
2,212
309
0
1,041
10,040
9,990
716
6,763
3,277
6,910
0
W
Loki
13,297
3,081
236
2,168
11,278
5,320
916
5,446
5,832
0
20,392
W
Baron Samedi
SoTyrant
Baron Samedi
12,467
1,342
6,659
3,688
8,445
5,574
851
5,650
2,795
28,919
0
L
5,345
4,335
541
1,876
9,410
3,719
0
6,074
3,300
0
9,245
W
7,420
63
1,906
7,507
21,244
20,109
220
14,890
6,354
14,694
0
L
Cthulhu
Testerito
Cthulhu
14,300
41
1,160
1,621
9,263
4,367
0
7,211
1,852
29,371
0
L
Kuzenbo
VanillaTobi
Kuzenbo
7,250
3,257
969
2,320
15,950
20,206
0
11,499
4,280
11,790
0
L
7,182
3,677
0
822
10,351
4,234
0
7,235
3,114
18,284
0
W
Tiamat
13,184
1,021
2,610
3,784
11,689
10,547
586
5,506
6,183
24,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,344
Gold Earned
45,042
110
Minions Killed
99
0
Camps Cleared
0
927,015
Distance Traveled
1,096,828
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,117
647
16
1
0
196,280
5
W
Kumbhakarna
7,826
711
13
1
0
203,971
0
W
Loki
9,173
834
12
1
0
221,293
1
W
Baron Samedi
9,468
861
30
3
0
208,642
3
L
Rama
6,933
630
16
1
0
140,576
0
W
Sobek
9,035
821
14
1
0
239,043
2
L
Cthulhu
8,280
753
50
5
0
204,951
0
L
Kuzenbo
8,256
751
8
1
0
199,284
1
L
Chronos
7,758
705
20
2
0
185,924
0
W
Tiamat
9,540
867
30
3
0
223,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role