Player Matchup

Sylvanus
Sylvanus
Buckets_2k19
Sylvanus
Level 8
God Stats
1W - 1L
1,479 SR
Queue Stats
1W - 2L
1,190 Elo+
Solo
Izanami
Izanami
JuicyDarkHoles
Izanami
Level 21
God Stats
11W - 10L
1,472 SR
Queue Stats
73W - 72L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
TMY_Twizzlers
Gilgamesh
Level 128
God Stats
6W - 2L
1,886 SR
Queue Stats
422W - 431L
1,487 Elo+
Party 1
Nu Wa
Nu Wa
UpliftedUnicorn
Nu Wa
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,417 Elo+
Party 1
Arachne
Arachne
Wallace33
Arachne
Level 29
God Stats
3W - 2L
1,661 SR
Queue Stats
83W - 88L
1,426 Elo+
Party 1
Team Averages
Level 39
1,599 SR
1,395 Elo+

VS

Team Averages
Level 28
1,450 SR
1,513 Elo+
Loki
Loki
Gage214
Loki
Level 29
God Stats
11W - 13L
1,351 SR
Queue Stats
123W - 131L
1,573 Elo+
Party 2
Chronos
Chronos
Hilarious Hamm
Chronos
Level 29
God Stats
2W - 1L
1,613 SR
Queue Stats
10W - 10L
1,467 Elo+
Solo
Raijin
Raijin
PapaChery
Raijin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 32L
1,544 Elo+
Party 2
Apollo
Apollo
Striker71001
Apollo
Level 28
God Stats
18W - 17L
1,454 SR
Queue Stats
328W - 327L
1,405 Elo+
Solo
Serqet
Serqet
Tepayn
Serqet
Level 31
God Stats
4W - 7L
1,334 SR
Queue Stats
142W - 136L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Buckets_2k19
Sylvanus
5
0 / 5 / 1
4,407
401
1,099
4,643
2,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 1 / 2
6,441
586
2,741
5,241
1,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
TMY_Twizzlers
Gilgamesh
12
8 / 2 / 6
7,288
663
11,471
8,289
4,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
4 / 2 / 3
6,691
608
8,695
5,202
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
Wallace33
Arachne
11
3 / 0 / 3
6,678
607
2,358
6,177
2,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Gage214
Loki
9
3 / 4 / 4
6,100
555
4,227
8,129
2,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
3 / 5 / 1
5,507
501
2,243
8,020
2,160
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Raijin
PapaChery
Raijin
9
0 / 2 / 2
5,725
520
1,928
5,199
3,516
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
10
1 / 3 / 2
5,712
519
3,510
7,523
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
Tepayn
Serqet
8
2 / 3 / 3
5,130
466
2,907
9,502
3,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
17
Kills
9
10
Deaths
17
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Buckets_2k19
Sylvanus
0
5
1
0.1
L
Loki
Gage214
Loki
3
4
4
1.25
L
3
5
1
0.7
W
2
1
2
3
L
Raijin
PapaChery
Raijin
0
2
2
0.5
L
Apollo
1
3
2
0.67
W
Gilgamesh
TMY_Twizzlers
Gilgamesh
8
2
6
5.5
L
Serqet
Tepayn
Serqet
2
3
3
1.17
W
4
2
3
2.75
W
Arachne
Wallace33
Arachne
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,364
Damage
14,815
29,552
Taken
38,373
11,849
Mitigated
13,531
7,347
Healing
7,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Buckets_2k19
Sylvanus
1,099
661
159
197
4,643
2,288
30
530
4,044
2,956
959
L
Loki
Gage214
Loki
4,227
941
0
895
8,129
2,329
0
1,574
6,555
0
27,575
L
2,243
245
0
400
8,020
2,160
0
2,503
5,517
21,679
0
W
2,741
2,080
0
966
5,241
1,440
2,355
645
4,596
0
37,427
L
Raijin
PapaChery
Raijin
1,928
431
0
1,480
5,199
3,516
0
568
4,631
21,980
0
L
Apollo
3,510
2,196
209
2,774
7,523
1,888
1,418
2,761
4,762
0
38,192
W
Gilgamesh
TMY_Twizzlers
Gilgamesh
11,471
3,754
0
2,439
8,289
4,701
0
2,122
6,167
0
34,534
L
Serqet
Tepayn
Serqet
2,907
525
0
1,589
9,502
3,638
163
2,314
7,188
0
10,639
W
8,695
1,301
0
1,664
5,202
1,146
498
490
4,436
36,401
0
W
Arachne
Wallace33
Arachne
2,358
1,839
0
1,922
6,177
2,274
269
384
5,655
0
32,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,505
Gold Earned
28,174
267
Minions Killed
240
0
Camps Cleared
0
1,002,849
Distance Traveled
1,005,770
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,407
401
5
0
0
164,890
1
L
Loki
6,100
555
56
5
0
224,405
0
L
Chronos
5,507
501
42
4
0
201,490
1
W
Izanami
6,441
586
82
7
0
187,846
2
L
Raijin
5,725
520
47
4
0
170,011
0
L
Apollo
5,712
519
79
7
0
178,568
0
W
Gilgamesh
7,288
663
52
5
0
217,461
1
L
Serqet
5,130
466
16
1
0
231,296
0
W
Nu Wa
6,691
608
61
6
0
205,827
2
W
Arachne
6,678
607
67
6
0
226,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role