Player Matchup

Jing Wei
Jing Wei
Cocowitt
Jing Wei
Level 57
God Stats
1W - 1L
1,294 SR
Queue Stats
39W - 46L
1,282 Elo+
Solo
Baron Samedi
Baron Samedi
FRUITCAKE981896
Baron Samedi
Level 82
God Stats
52W - 35L
1,527 SR
Queue Stats
421W - 381L
1,496 Elo+
Party 1
Pele
Pele
FalloutgodXD319
Pele
Level 94
God Stats
3W - 1L
1,313 SR
Queue Stats
268W - 323L
1,375 Elo+
Solo
Odin
Odin
PeonYourGrave
Odin
Level 84
God Stats
73W - 65L
1,491 SR
Queue Stats
328W - 416L
1,347 Elo+
Solo
Olorun
Olorun
RiceFieldMF
Olorun
Level 156
God Stats
8W - 9L
1,577 SR
Queue Stats
495W - 420L
1,553 Elo+
Party 1
Team Averages
Level 95
1,440 SR
1,410 Elo+

VS

Team Averages
Level 97
1,416 SR
1,406 Elo+
Khepri
Khepri
 
Khepri
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Milkman710
Baron Samedi
Level 64
God Stats
6W - 1L
1,183 SR
Queue Stats
113W - 118L
1,350 Elo+
Party 2
Fenrir
Fenrir
StaySnuggin
Fenrir
Level 95
God Stats
9W - 19L
1,465 SR
Queue Stats
497W - 482L
1,443 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
hipiggy7
Ah Muzen Cab
Level 64
God Stats
1W - 4L
1,146 SR
Queue Stats
101W - 113L
1,333 Elo+
Party 2
Awilix
Awilix
manbearpiggy23
Awilix
Level 156
God Stats
1W - 1L
1,786 SR
Queue Stats
10W - 15L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cocowitt
Jing Wei
11
0 / 3 / 6
6,979
537
3,585
7,171
2,302
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
FRUITCAKE981896
Baron Samedi
11
5 / 4 / 9
7,373
567
8,304
7,429
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 5 / 2
8,405
647
3,235
10,012
3,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 0
7,115
547
3,118
4,358
1,898
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
13
11 / 2 / 7
9,070
698
16,725
10,223
3,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
3 / 5 / 4
6,425
494
3,527
11,638
7,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Milkman710
Baron Samedi
12
5 / 3 / 2
7,201
554
3,474
7,154
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
13
6 / 5 / 4
7,815
601
9,770
15,325
5,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
hipiggy7
Ah Muzen Cab
8
0 / 8 / 3
5,272
406
2,386
8,149
2,220
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 0
6,407
493
1,997
4,148
1,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
22
Kills
16
16
Deaths
22
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
3
5
4
1
W
Jing Wei
Cocowitt
Jing Wei
0
3
6
1
W
Baron Samedi
FRUITCAKE981896
Baron Samedi
5
4
9
2.38
W
5
5
2
1.2
L
Baron Samedi
Milkman710
Baron Samedi
5
3
2
2
W
1
2
0
0.5
W
Olorun
11
2
7
7.25
L
Fenrir
6
5
4
1.6
L
Ah Muzen Cab
hipiggy7
Ah Muzen Cab
0
8
3
0.19
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,967
Damage
21,154
39,193
Taken
46,414
13,779
Mitigated
20,021
15,551
Healing
8,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,527
467
0
1,093
11,638
7,871
0
9,709
1,929
15,889
0
W
Jing Wei
Cocowitt
Jing Wei
3,585
2,434
298
2,044
7,171
2,302
2,160
1,014
6,157
0
25,568
W
Baron Samedi
FRUITCAKE981896
Baron Samedi
8,304
550
678
2,357
7,429
2,602
165
2,555
4,874
25,323
0
W
3,235
691
0
3,484
10,012
3,361
86
650
9,362
0
54,185
L
Baron Samedi
Milkman710
Baron Samedi
3,474
657
442
1,110
7,154
2,756
0
3,394
3,760
19,395
0
W
3,118
815
0
500
4,358
1,898
552
0
4,358
0
29,584
W
Olorun
16,725
10,991
430
5,760
10,223
3,616
2,812
2,849
7,374
54,633
0
L
Fenrir
9,770
2,020
0
4,066
15,325
5,970
0
5,732
9,593
0
42,946
L
Ah Muzen Cab
hipiggy7
Ah Muzen Cab
2,386
727
495
852
8,149
2,220
0
6,194
1,955
0
13,412
L
1,997
869
0
500
4,148
1,204
1,000
0
4,148
0
24,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,942
Gold Earned
33,120
352
Minions Killed
189
0
Camps Cleared
0
1,185,227
Distance Traveled
1,125,723
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,425
494
12
1
0
256,981
2
W
Jing Wei
6,979
537
58
4
0
235,339
0
W
Baron Samedi
7,373
567
33
3
0
246,153
4
W
Pele
8,405
647
104
8
0
264,412
1
L
Baron Samedi
7,201
554
27
2
0
219,404
4
W
Odin
7,115
547
68
5
0
225,580
1
W
Olorun
9,070
698
89
7
0
213,743
0
L
Fenrir
7,815
601
73
6
0
254,429
4
L
Ah Muzen Cab
5,272
406
25
2
0
197,948
4
L
Awilix
6,407
493
52
4
0
196,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role