Player Matchup

Pele
Pele
Chookiecns
Pele
Level 41
God Stats
5W - 3L
1,559 SR
Queue Stats
109W - 127L
1,423 Elo+
Party 2
Neith
Neith
Little_Anime_Red
Neith
Level 49
God Stats
47W - 70L
1,241 SR
Queue Stats
222W - 262L
1,371 Elo+
Party 4
Hera
Hera
Slagathore825
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,253 Elo+
Party 2
Ymir
Ymir
Terrgorn
Ymir
Level 46
God Stats
11W - 6L
1,667 SR
Queue Stats
123W - 132L
1,437 Elo+
Party 4
Cabrakan
Cabrakan
竹楼听雨
Cabrakan
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 73L
1,349 Elo+
Solo
Team Averages
Level 41
1,493 SR
1,367 Elo+

VS

Team Averages
Level 44
1,472 SR
1,376 Elo+
Osiris
Osiris
Eltortoso13
Osiris
Level 35
God Stats
7W - 2L
1,772 SR
Queue Stats
86W - 88L
1,466 Elo+
Solo
Ymir
Ymir
Explorerj12
Ymir
Level 32
God Stats
32W - 59L
1,340 SR
Queue Stats
41W - 73L
1,306 Elo+
Party 1
Ullr
Ullr
ObamaTookMyDog2
Ullr
Level 76
God Stats
1W - 0L
1,395 SR
Queue Stats
10W - 10L
1,414 Elo+
Party 3
Anubis
Anubis
WantedGambit35
Anubis
Level 56
God Stats
2W - 3L
1,186 SR
Queue Stats
208W - 271L
1,360 Elo+
Party 1
Neith
Neith
djbreakthalaw
Neith
Level 20
God Stats
2W - 2L
1,670 SR
Queue Stats
3W - 2L
1,334 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 1
7,327
611
6,578
9,788
3,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 2 / 1
5,584
465
4,491
6,066
2,931
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 1 / 2
5,303
442
3,562
3,175
712
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
9
1 / 2 / 1
5,702
475
1,391
7,911
3,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
竹楼听雨
Cabrakan
9
1 / 5 / 1
5,645
470
3,679
7,422
4,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
6 / 0 / 0
8,441
703
3,755
6,852
4,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 0 / 4
6,321
527
3,618
5,599
2,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 1 / 1
5,998
500
3,570
7,200
2,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 2 / 2
5,573
464
6,626
6,470
2,714
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 4 / 1
6,720
560
4,807
7,673
2,297
Short Bow

Short Bow

+15%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
7
Kills
13
13
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
W
Osiris
6
0
0
6
W
0
0
4
2
L
1
2
1
0.75
W
2
1
1
2.5
L
0
1
2
1
L
Ymir
1
2
1
0.75
W
2
2
2
1.5
W
3
4
1
0.88
L
Cabrakan
竹楼听雨
Cabrakan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,701
Damage
22,376
34,362
Taken
33,794
14,556
Mitigated
14,889
7,343
Healing
10,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,578
2,017
0
3,045
9,788
3,251
0
494
9,059
0
51,173
W
Osiris
3,755
1,137
0
2,140
6,852
4,298
2,194
1,654
5,198
0
39,504
W
3,618
58
18
2,339
5,599
2,618
440
156
5,443
18,201
0
L
4,491
2,564
0
1,666
6,066
2,931
0
4,408
1,658
0
26,461
W
3,570
1,555
41
1,673
7,200
2,962
681
2,615
4,585
0
27,829
L
3,562
1,037
0
990
3,175
712
0
0
2,932
22,438
0
L
Ymir
1,391
78
0
1,283
7,911
3,230
0
5,598
2,313
14,257
0
W
6,626
955
132
3,574
6,470
2,714
939
1,210
5,260
23,334
0
W
4,807
2,083
0
979
7,673
2,297
1,369
2,997
4,676
0
24,681
L
Cabrakan
竹楼听雨
Cabrakan
3,679
517
0
359
7,422
4,432
0
0
7,299
18,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,561
Gold Earned
33,053
239
Minions Killed
245
0
Camps Cleared
0
1,046,806
Distance Traveled
1,046,042
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,327
611
85
7
0
212,266
0
W
Osiris
8,441
703
86
7
0
219,982
0
W
Ymir
6,321
527
28
2
0
212,689
1
L
Neith
5,584
465
43
4
0
210,190
3
W
Ullr
5,998
500
48
4
0
214,283
2
L
Hera
5,303
442
42
4
0
218,641
6
L
Ymir
5,702
475
34
3
0
212,870
0
W
Anubis
5,573
464
39
3
0
180,208
3
W
Neith
6,720
560
44
4
0
218,880
0
L
Cabrakan
5,645
470
35
3
0
192,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role