Player Matchup

Izanami
Izanami
Anbu_Profit
Izanami
Level 16
God Stats
2W - 4L
1,499 SR
Queue Stats
2W - 5L
1,222 Elo+
Party 1
Sylvanus
Sylvanus
Ferrtv
Sylvanus
Level 7
God Stats
2W - 0L
1,747 SR
Queue Stats
2W - 0L
1,707 Elo+
Solo
Gilgamesh
Gilgamesh
Soulless_Jester1
Gilgamesh
Level 25
God Stats
2W - 2L
1,428 SR
Queue Stats
2W - 8L
950 Elo+
Party 1
Apollo
Apollo
TelegonicBee47
Apollo
Level 28
God Stats
14W - 11L
1,663 SR
Queue Stats
95W - 125L
1,301 Elo+
Solo
Ra
Ra
xFrostx420x
Ra
Level 27
God Stats
15W - 23L
1,372 SR
Queue Stats
25W - 53L
1,237 Elo+
Solo
Team Averages
Level 21
1,542 SR
1,283 Elo+

VS

Team Averages
Level 14
1,553 SR
1,406 Elo+
Ares
Ares
AoA_SOLO-4
Ares
Level 27
God Stats
1W - 5L
1,374 SR
Queue Stats
28W - 30L
1,421 Elo+
Solo
Kukulkan
Kukulkan
CryingAutoTune
Kukulkan
Level 8
God Stats
0W - 1L
1,724 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
DEADBOT64
Tiamat
Level 14
God Stats
0W - 1L
1,696 SR
Queue Stats
1W - 2L
1,573 Elo+
Party 2
Artemis
Artemis
LIL BRO TTV5233
Artemis
Level 19
God Stats
18W - 20L
1,470 SR
Queue Stats
111W - 147L
1,034 Elo+
Solo
Ymir
Ymir
xTweedyBirdx654
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anbu_Profit
Izanami
13
12 / 0 / 4
9,005
600
8,459
6,881
2,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
Ferrtv
Sylvanus
11
0 / 0 / 2
7,524
502
1,084
7,137
4,065
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
12
7 / 1 / 7
8,245
550
5,469
8,646
4,626
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 1 / 0
7,900
527
5,377
5,884
2,289
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
6 / 1 / 4
9,289
619
9,792
9,722
5,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,814
388
1,319
5,259
2,073
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
11
1 / 9 / 0
6,796
453
8,237
7,273
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
DEADBOT64
Tiamat
8
1 / 9 / 0
6,053
404
2,964
10,210
4,616
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 1 / 0
7,241
483
2,408
9,252
3,033
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 13 / 1
5,894
393
3,393
13,825
12,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
30
Kills
3
3
Deaths
32
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
Anbu_Profit
Izanami
12
0
4
14
L
0
0
1
0.5
L
Kukulkan
1
9
0
0.11
L
Tiamat
DEADBOT64
Tiamat
1
9
0
0.11
W
Sylvanus
Ferrtv
Sylvanus
0
0
2
1
L
1
1
0
1
W
Gilgamesh
7
1
7
10.5
W
5
1
0
5
W
6
1
4
8
L
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,181
Damage
18,321
38,270
Taken
45,819
19,028
Mitigated
23,968
12,545
Healing
2,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Anbu_Profit
Izanami
8,459
6,299
0
2,294
6,881
2,270
1,933
3,367
3,514
0
51,484
L
1,319
117
45
431
5,259
2,073
0
2,830
2,429
9,146
0
L
Kukulkan
8,237
1,334
0
20
7,273
1,932
39
1,317
5,956
39,152
0
L
Tiamat
DEADBOT64
Tiamat
2,964
560
0
704
10,210
4,616
264
2,796
7,414
14,274
0
W
Sylvanus
Ferrtv
Sylvanus
1,084
845
1,448
1,844
7,137
4,065
845
3,223
3,914
11,562
0
L
2,408
1,001
0
1,054
9,252
3,033
0
2,311
6,941
0
39,113
W
Gilgamesh
5,469
2,159
0
1,561
8,646
4,626
1,054
2,739
5,907
0
28,845
W
5,377
3,117
0
0
5,884
2,289
2,160
3,579
2,305
0
37,027
W
9,792
1,315
17
5,381
9,722
5,778
732
3,955
5,767
60,134
0
L
3,393
1,291
0
112
13,825
12,314
24
1,622
12,203
18,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,963
Gold Earned
31,798
347
Minions Killed
217
0
Camps Cleared
0
1,330,185
Distance Traveled
1,389,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,005
600
100
7
0
284,343
0
L
Ares
5,814
388
15
1
0
259,516
0
L
Kukulkan
6,796
453
77
5
0
293,043
0
L
Tiamat
6,053
404
20
1
0
298,256
0
W
Sylvanus
7,524
502
20
1
0
220,372
0
L
Artemis
7,241
483
82
5
0
286,388
0
W
Gilgamesh
8,245
550
39
3
0
270,300
0
W
Apollo
7,900
527
78
5
0
246,845
0
W
Ra
9,289
619
110
7
0
308,325
0
L
Ymir
5,894
393
23
2
0
252,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role