Player Matchup

Neith
Neith
LionManRP
Neith
Level 26
God Stats
2W - 9L
1,391 SR
Queue Stats
7W - 24L
1,351 Elo+
Solo
Bellona
Bellona
ghostyAutismo
Bellona
Level 4
God Stats
0W - 2L
1,228 SR
Queue Stats
0W - 4L
1,250 Elo+
Party 2
Thor
Thor
ghostymans
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,250 Elo+
Party 2
Izanami
Izanami
natesuchy
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,483 Elo+
Party 3
Olorun
Olorun
viniccius13ofc
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,409 Elo+
Party 3
Team Averages
Level 9
1,424 SR
1,348 Elo+

VS

Team Averages
Level 11
1,443 SR
1,370 Elo+
Nike
Nike
Anonymouse1
Nike
Level 7
God Stats
3W - 2L
1,530 SR
Queue Stats
9W - 9L
1,424 Elo+
Party 1
Ra
Ra
Cenaroth
Ra
Level 25
God Stats
2W - 5L
1,165 SR
Queue Stats
86W - 111L
1,331 Elo+
Solo
Artemis
Artemis
JunoGaming
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,196 Elo+
Party 1
Guan Yu
Guan Yu
UngasGaming
Guan Yu
Level 7
God Stats
2W - 1L
1,514 SR
Queue Stats
13W - 16L
1,456 Elo+
Party 1
Sylvanus
Sylvanus
kmeala
Sylvanus
Level 12
God Stats
10W - 8L
1,508 SR
Queue Stats
26W - 24L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LionManRP
Neith
8
0 / 1 / 0
4,929
448
941
3,983
955
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
7
0 / 3 / 0
4,662
424
3,031
6,302
2,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 4 / 0
4,722
429
564
6,572
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
natesuchy
Izanami
8
2 / 2 / 0
5,535
503
3,758
4,438
791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 6 / 0
5,245
477
2,999
6,909
2,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 5
6,309
574
4,200
6,454
2,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
1 / 0 / 2
5,355
487
2,599
2,726
802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
JunoGaming
Artemis
11
7 / 0 / 1
6,782
617
3,649
4,588
1,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
UngasGaming
Guan Yu
10
1 / 1 / 3
5,477
498
2,827
5,127
3,541
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
kmeala
Sylvanus
10
1 / 0 / 3
6,262
569
2,887
4,313
1,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
2
Kills
15
16
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
W
1
0
2
2
W
Artemis
JunoGaming
Artemis
7
0
1
7.5
L
Neith
LionManRP
Neith
0
1
0
0
W
Guan Yu
UngasGaming
Guan Yu
1
1
3
2.5
L
Bellona
0
3
0
0
L
0
4
0
0
W
Sylvanus
kmeala
Sylvanus
1
0
3
2.5
L
Izanami
natesuchy
Izanami
2
2
0
1
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,293
Damage
16,162
28,204
Taken
23,208
8,467
Mitigated
9,706
6,378
Healing
5,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,200
919
0
0
6,454
2,020
0
834
5,620
0
27,474
W
2,599
561
193
1,028
2,726
802
208
1,085
1,641
20,108
0
W
Artemis
JunoGaming
Artemis
3,649
1,777
0
1,269
4,588
1,352
679
631
3,957
0
31,982
L
Neith
LionManRP
Neith
941
239
0
1,872
3,983
955
0
426
3,557
0
21,829
W
Guan Yu
UngasGaming
Guan Yu
2,827
235
105
1,022
5,127
3,541
178
0
5,127
0
18,355
L
Bellona
3,031
1,025
0
1,483
6,302
2,904
0
2,461
3,841
0
17,197
L
564
104
0
1,795
6,572
1,571
0
159
6,413
0
19,002
W
Sylvanus
kmeala
Sylvanus
2,887
896
238
1,760
4,313
1,991
108
0
4,313
20,350
0
L
Izanami
natesuchy
Izanami
3,758
3,083
0
539
4,438
791
428
92
4,346
0
24,624
L
2,999
1,544
0
689
6,909
2,246
129
2,348
4,561
23,171
2,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,093
Gold Earned
30,185
251
Minions Killed
237
0
Camps Cleared
0
938,489
Distance Traveled
1,020,825
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,309
574
63
6
0
220,814
0
W
Ra
5,355
487
40
4
0
220,581
0
W
Artemis
6,782
617
54
5
0
178,793
0
L
Neith
4,929
448
54
5
0
184,802
0
W
Guan Yu
5,477
498
48
4
0
212,610
4
L
Bellona
4,662
424
31
3
0
223,775
0
L
Thor
4,722
429
46
4
0
184,232
0
W
Sylvanus
6,262
569
32
3
0
188,027
3
L
Izanami
5,535
503
59
5
0
167,719
0
L
Olorun
5,245
477
61
6
0
177,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role