Player Matchup

Awilix
Awilix
CFEyeCare
Awilix
Level 87
God Stats
4W - 5L
1,529 SR
Queue Stats
200W - 186L
1,615 Elo+
Party 3
Achilles
Achilles
UwUHairyHorseUwU
Achilles
Level 66
God Stats
2W - 4L
1,568 SR
Queue Stats
92W - 96L
1,617 Elo+
Party 3
Heimdallr
Heimdallr
Zet42001
Heimdallr
Level 71
God Stats
62W - 45L
1,569 SR
Queue Stats
195W - 203L
1,410 Elo+
Party 2
Merlin
Merlin
ZoraTheMaster
Merlin
Level 66
God Stats
0W - 3L
1,260 SR
Queue Stats
100W - 96L
1,611 Elo+
Party 3
Ymir
Ymir
godatthisgame30
Ymir
Level 90
God Stats
3W - 7L
1,431 SR
Queue Stats
168W - 206L
1,397 Elo+
Party 2
Team Averages
Level 76
1,471 SR
1,530 Elo+

VS

Team Averages
Level 107
1,433 SR
1,473 Elo+
Scylla
Scylla
 
Scylla
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Fernandocr9
Ullr
Level 146
God Stats
1W - 4L
1,157 SR
Queue Stats
356W - 324L
1,537 Elo+
Party 1
Susano
Susano
SOSA1945
Susano
Level 123
God Stats
31W - 31L
1,471 SR
Queue Stats
591W - 564L
1,511 Elo+
Party 1
Cabrakan
Cabrakan
Silmick2000
Cabrakan
Level 78
God Stats
21W - 15L
1,536 SR
Queue Stats
818W - 792L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CFEyeCare
Awilix
14
3 / 4 / 3
8,484
499
7,962
12,809
4,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
1 / 5 / 3
7,246
426
9,767
15,258
15,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
Zet42001
Heimdallr
14
1 / 2 / 2
8,332
490
2,715
8,698
3,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 5 / 1
6,899
406
4,675
7,286
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 5 / 2
7,573
445
3,966
9,972
7,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
7 / 0 / 6
9,176
540
10,183
6,266
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
 
Ymir
13
2 / 1 / 12
8,478
499
3,133
9,279
7,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
5 / 1 / 3
9,596
564
7,322
8,558
3,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
SOSA1945
Susano
14
3 / 0 / 10
8,941
526
9,381
11,062
4,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
Silmick2000
Cabrakan
15
4 / 5 / 1
9,649
568
9,132
12,036
6,502
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
7
Kills
21
21
Deaths
7
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
0
6
10
W
Ymir
 
Ymir
2
1
12
8
L
Awilix
CFEyeCare
Awilix
3
4
3
1.13
W
5
1
3
6.5
W
Susano
SOSA1945
Susano
3
0
10
8
W
Cabrakan
Silmick2000
Cabrakan
4
5
1
0.9
L
1
5
3
0.5
L
Heimdallr
Zet42001
Heimdallr
1
2
2
1
L
1
5
1
0.3
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,085
Damage
39,151
54,023
Taken
47,201
33,553
Mitigated
23,512
8,330
Healing
11,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,183
1,466
339
1,847
6,266
2,098
988
1,684
4,285
54,620
0
W
Ymir
 
Ymir
3,133
971
0
1,795
9,279
7,363
0
2,920
5,981
14,950
0
L
Awilix
CFEyeCare
Awilix
7,962
3,041
0
170
12,809
4,724
0
4,260
8,419
0
61,457
W
7,322
2,896
0
2,728
8,558
3,406
2,307
505
7,984
0
67,944
W
Susano
SOSA1945
Susano
9,381
3,002
0
1,195
11,062
4,143
0
1,536
9,301
0
57,839
W
Cabrakan
Silmick2000
Cabrakan
9,132
1,590
0
3,253
12,036
6,502
273
1,376
9,877
56,062
0
L
9,767
3,005
0
4,031
15,258
15,460
520
9,100
6,062
0
33,914
L
Heimdallr
Zet42001
Heimdallr
2,715
1,361
0
3,439
8,698
3,275
941
1,839
6,815
0
57,654
L
4,675
444
0
690
7,286
2,699
0
2,894
4,236
27,027
0
L
3,966
454
0
0
9,972
7,395
0
4,102
5,799
12,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,534
Gold Earned
45,840
353
Minions Killed
471
0
Camps Cleared
0
1,476,924
Distance Traveled
1,688,781
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,176
540
105
6
0
340,333
0
W
Ymir
8,478
499
23
1
0
326,981
3
L
Awilix
8,484
499
103
6
0
356,063
5
W
Ullr
9,596
564
118
7
0
342,824
6
W
Susano
8,941
526
87
5
0
405,868
6
W
Cabrakan
9,649
568
138
8
0
272,775
4
L
Achilles
7,246
426
60
4
0
270,125
8
L
Heimdallr
8,332
490
106
6
0
260,519
0
L
Merlin
6,899
406
62
4
0
283,478
4
L
Ymir
7,573
445
22
1
0
306,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role