Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
RedHydraDragon
Bakasura
Level 139
God Stats
2W - 0L
1,122 SR
Queue Stats
39W - 28L
1,509 Elo+
Party 1
Baron Samedi
Baron Samedi
TEXASNOVA2005
Baron Samedi
Level 118
God Stats
24W - 16L
1,519 SR
Queue Stats
333W - 269L
1,508 Elo+
Party 1
Team Averages
Level 116
1,380 SR
1,506 Elo+

VS

Team Averages
Level 49
1,602 SR
1,316 Elo+
Hel
Hel
Amig0piedra20
Hel
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,294 Elo+
Party 2
Eset
Eset
ByAlex017
Eset
Level 22
God Stats
3W - 4L
1,778 SR
Queue Stats
30W - 35L
1,292 Elo+
Party 2
Loki
Loki
jairob9979
Loki
Level 87
God Stats
7W - 12L
1,529 SR
Queue Stats
105W - 130L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
2 / 1 / 10
10,512
701
4,877
10,284
15,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bakasura
14
7 / 4 / 7
10,861
724
11,862
11,434
5,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
TEXASNOVA2005
Baron Samedi
17
12 / 0 / 6
11,921
795
22,360
15,757
10,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 1
8,836
589
7,162
19,181
13,856
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Eset
12
0 / 6 / 1
7,996
533
5,309
13,298
4,035
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 8 / 0
9,028
602
12,379
13,170
5,206
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
21
Kills
5
5
Deaths
21
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
10
7
L
2
7
1
0.36
L
Eset
0
6
1
0.08
W
Bakasura
7
4
7
2.63
W
Baron Samedi
TEXASNOVA2005
Baron Samedi
12
0
6
15
L
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,099
Damage
24,850
37,475
Taken
45,649
30,845
Mitigated
23,097
15,499
Healing
9,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,877
1,031
0
1,091
10,284
15,178
491
2,916
7,368
14,865
0
L
7,162
593
3,708
4,765
19,181
13,856
0
13,467
4,765
28,290
0
L
Eset
5,309
758
0
1,258
13,298
4,035
0
6,381
5,850
25,874
0
W
Bakasura
11,862
7,801
0
2,259
11,434
5,647
1,309
4,287
7,147
0
20,010
W
Baron Samedi
TEXASNOVA2005
Baron Samedi
22,360
1,685
1,946
10,203
15,757
10,020
462
5,268
10,489
70,385
0
L
12,379
5,443
0
0
13,170
5,206
0
7,389
5,446
0
33,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,294
Gold Earned
25,860
157
Minions Killed
118
0
Camps Cleared
0
773,521
Distance Traveled
674,439
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,512
701
23
2
0
243,134
3
L
Hel
8,836
589
42
3
0
234,568
0
L
Eset
7,996
533
44
3
0
220,743
3
W
Bakasura
10,861
724
43
3
0
275,133
1
W
Baron Samedi
11,921
795
91
6
0
255,254
0
L
Loki
9,028
602
32
2
0
219,128
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role