Player Matchup

Cthulhu
Cthulhu
Quackenbosch
Cthulhu
Level 6
God Stats
15W - 12L
1,224 SR
Queue Stats
45W - 68L
1,127 Elo+
Solo
Neith
Neith
Shawtyyyy_Dog
Neith
Level 69
God Stats
68W - 52L
1,561 SR
Queue Stats
161W - 140L
1,500 Elo+
Party 2
Nox
Nox
illgoindry
Nox
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 80L
1,567 Elo+
Party 2
Team Averages
Level 31
1,428 SR
1,398 Elo+

VS

Team Averages
Level 33
1,477 SR
1,603 Elo+
Bellona
Bellona
ScarySpookyGuy
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Rama
Rama
TheHolyChimpin
Rama
Level 86
God Stats
1W - 1L
1,300 SR
Queue Stats
47W - 56L
1,600 Elo+
Party 1
Ra
Ra
Veqkoh
Ra
Level 8
God Stats
1W - 1L
1,629 SR
Queue Stats
11W - 18L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Quackenbosch
Cthulhu
12
5 / 0 / 13
8,042
804
8,549
5,275
4,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
7 / 1 / 7
8,351
835
6,647
4,663
1,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

11
7 / 0 / 9
8,264
826
7,325
4,023
1,391
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
5,793
579
1,792
6,378
2,441
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 0
6,538
654
4,371
10,312
3,689
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
8
0 / 10 / 0
5,767
577
2,136
10,643
4,320
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
19
Kills
1
1
Deaths
19
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Quackenbosch
Cthulhu
5
0
13
11.5
L
0
5
1
0.1
W
7
1
7
10.5
L
1
4
0
0.25
L
Ra
0
10
0
0
W
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,521
Damage
8,299
13,961
Taken
27,333
7,510
Mitigated
10,450
2,400
Healing
3,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Quackenbosch
Cthulhu
8,549
423
75
500
5,275
4,464
376
956
4,319
24,100
0
L
1,792
375
0
67
6,378
2,441
0
4,492
1,886
0
4,546
W
6,647
2,108
288
1,316
4,663
1,655
1,141
954
3,709
0
33,362
L
4,371
3,051
0
2,884
10,312
3,689
0
4,621
5,691
0
22,928
L
Ra
2,136
386
339
616
10,643
4,320
0
6,761
3,882
8,645
0
W
7,325
561
0
221
4,023
1,391
698
226
3,797
16,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,657
Gold Earned
18,098
121
Minions Killed
63
0
Camps Cleared
0
514,454
Distance Traveled
333,780
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,042
804
46
5
0
193,445
0
L
Bellona
5,793
579
7
1
0
99,202
1
W
Neith
8,351
835
46
5
0
166,462
0
L
Rama
6,538
654
37
4
0
114,164
1
L
Ra
5,767
577
19
2
0
120,414
0
W
Nox
8,264
826
29
3
0
154,547
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role