Player Matchup

Neith
Neith
DONTLETMER3L0AD-
Neith
Level 86
God Stats
88W - 60L
1,591 SR
Queue Stats
209W - 212L
1,432 Elo+
Party 2
Cerberus
Cerberus
DeferentTrack63
Cerberus
Level 63
God Stats
6W - 12L
1,428 SR
Queue Stats
223W - 267L
1,353 Elo+
Solo
Fenrir
Fenrir
GalaxyBoy127133
Fenrir
Level 44
God Stats
9W - 11L
1,434 SR
Queue Stats
513W - 595L
1,372 Elo+
Solo
Apollo
Apollo
JTN-Swagg
Apollo
Level 67
God Stats
13W - 9L
1,496 SR
Queue Stats
296W - 318L
1,384 Elo+
Party 2
Hades
Hades
charsam77
Hades
Level 86
God Stats
12W - 12L
1,388 SR
Queue Stats
836W - 893L
1,404 Elo+
Solo
Team Averages
Level 69
1,467 SR
1,389 Elo+

VS

Team Averages
Level 80
1,523 SR
1,437 Elo+
Tsukuyomi
Tsukuyomi
BrreakfastBandit
Tsukuyomi
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,472 Elo+
Party 1
Artemis
Artemis
DarkRaceKing
Artemis
Level 61
God Stats
3W - 0L
1,500 SR
Queue Stats
100W - 107L
1,353 Elo+
Solo
Odin
Odin
Divine_Elemento
Odin
Level 126
God Stats
2W - 1L
1,598 SR
Queue Stats
165W - 148L
1,501 Elo+
Party 1
Artio
Artio
OmegaPhoenix--
Artio
Level 107
God Stats
19W - 19L
1,451 SR
Queue Stats
188W - 199L
1,347 Elo+
Solo
Baron Samedi
Baron Samedi
UnluckyBiscuit
Baron Samedi
Level 47
God Stats
20W - 20L
1,564 SR
Queue Stats
96W - 86L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 1
12,325
587
10,720
9,908
4,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
14
2 / 2 / 3
9,186
437
9,779
22,733
21,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 5 / 4
9,198
438
8,832
10,448
4,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
JTN-Swagg
Apollo
16
3 / 3 / 1
9,448
450
7,849
14,205
5,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hades
charsam77
Hades
16
0 / 3 / 1
9,840
469
2,225
15,770
7,754
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
20
8 / 1 / 3
12,333
587
13,359
18,155
7,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
DarkRaceKing
Artemis
14
0 / 5 / 2
8,850
421
13,916
12,160
4,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
1 / 4 / 2
11,061
527
5,063
14,853
12,231
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 0 / 3
9,044
431
6,508
15,154
13,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
UnluckyBiscuit
Baron Samedi
17
4 / 2 / 1
10,523
501
10,493
7,245
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
12
Kills
14
14
Deaths
12
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
8
1
3
9.5
L
5
1
1
5.5
W
Artemis
DarkRaceKing
Artemis
0
5
2
0.2
L
Cerberus
2
2
3
1.75
W
1
4
2
0.5
L
2
5
4
0.8
L
Apollo
JTN-Swagg
Apollo
3
3
1
1.17
W
1
0
3
2.5
W
Baron Samedi
UnluckyBiscuit
Baron Samedi
4
2
1
2.25
L
Hades
charsam77
Hades
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,405
Damage
49,339
73,064
Taken
67,567
44,355
Mitigated
41,197
26,686
Healing
20,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
13,359
4,201
0
9,410
18,155
7,520
1,405
1,105
17,050
0
113,066
L
10,720
4,366
0
5,327
9,908
4,675
42
545
9,363
0
85,130
W
Artemis
DarkRaceKing
Artemis
13,916
6,570
0
854
12,160
4,956
0
3,809
8,351
0
71,756
L
Cerberus
9,779
934
0
7,378
22,733
21,298
81
5,577
17,156
34,890
0
W
5,063
652
0
2,318
14,853
12,231
0
0
14,853
12,362
47,029
L
8,832
2,504
182
2,024
10,448
4,893
0
1,645
8,803
0
52,938
L
Apollo
JTN-Swagg
Apollo
7,849
3,093
443
5,046
14,205
5,735
1,335
3,366
10,839
0
69,819
W
6,508
1,415
531
5,670
15,154
13,460
0
4,910
10,244
21,032
0
W
Baron Samedi
UnluckyBiscuit
Baron Samedi
10,493
891
0
1,946
7,245
3,030
797
2,180
5,065
69,043
0
L
Hades
charsam77
Hades
2,225
418
54
6,232
15,770
7,754
0
6,932
8,838
64,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,997
Gold Earned
51,811
597
Minions Killed
562
0
Camps Cleared
0
1,694,411
Distance Traveled
1,898,923
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,333
587
175
8
0
431,739
5
L
Neith
12,325
587
186
9
0
352,981
3
W
Artemis
8,850
421
111
5
0
328,253
3
L
Cerberus
9,186
437
57
3
0
359,047
1
W
Odin
11,061
527
138
7
0
393,708
1
L
Fenrir
9,198
438
74
4
0
277,568
0
L
Apollo
9,448
450
135
6
0
329,461
8
W
Artio
9,044
431
29
1
0
401,797
2
W
Baron Samedi
10,523
501
109
5
0
343,426
10
L
Hades
9,840
469
145
7
0
375,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role