Player Matchup

Scylla
Scylla
Justicestorm311
Scylla
Level 55
God Stats
3W - 0L
1,637 SR
Queue Stats
48W - 28L
1,726 Elo+
Party 2
Chaac
Chaac
TIMNAR
Chaac
Level 147
God Stats
4W - 4L
1,581 SR
Queue Stats
178W - 188L
1,498 Elo+
Party 2
Kuzenbo
Kuzenbo
bbloxham32214
Kuzenbo
Level 109
God Stats
2W - 0L
1,485 SR
Queue Stats
14W - 8L
1,702 Elo+
Party 2
Team Averages
Level 104
1,568 SR
1,642 Elo+

VS

Team Averages
Level 90
1,426 SR
1,426 Elo+
Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
XxROYALOo
Baron Samedi
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 153L
1,475 Elo+
Party 1
Set
Set
l_IsNeverMore_I
Set
Level 43
God Stats
1W - 2L
1,277 SR
Queue Stats
3W - 6L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 6
12,336
685
22,491
9,404
3,441
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
TIMNAR
Chaac
17
5 / 2 / 8
12,245
680
15,319
17,678
18,623
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
16
3 / 2 / 12
11,508
639
11,073
22,705
30,309
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
3 / 2 / 3
10,655
592
11,320
24,521
46,341
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
XxROYALOo
Baron Samedi
14
1 / 7 / 4
10,177
565
16,167
17,220
8,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
2 / 6 / 3
10,023
557
8,750
16,645
15,525
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
15
Kills
6
6
Deaths
15
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
2
3
2.25
W
7
2
6
5
W
Chaac
TIMNAR
Chaac
5
2
8
4.5
L
Baron Samedi
XxROYALOo
Baron Samedi
1
7
4
0.43
W
Kuzenbo
3
2
12
4.5
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,883
Damage
36,237
49,787
Taken
58,386
52,373
Mitigated
70,039
8,357
Healing
13,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
11,320
1,420
0
3,210
24,521
46,341
0
13,766
10,755
40,009
0
W
22,491
2,337
260
966
9,404
3,441
1,015
5,251
3,931
71,709
0
W
Chaac
TIMNAR
Chaac
15,319
2,632
0
6,160
17,678
18,623
585
9,997
7,292
0
50,685
L
Baron Samedi
XxROYALOo
Baron Samedi
16,167
998
3,232
4,296
17,220
8,173
141
10,151
7,069
46,719
0
W
Kuzenbo
11,073
2,357
0
971
22,705
30,309
67
11,079
11,077
33,239
0
L
8,750
3,401
0
2,618
16,645
15,525
0
9,647
6,998
0
23,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,089
Gold Earned
30,855
205
Minions Killed
157
0
Camps Cleared
0
1,047,423
Distance Traveled
903,837
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,655
592
46
3
0
356,539
3
W
Scylla
12,336
685
107
6
0
330,309
2
W
Chaac
12,245
680
73
4
0
363,149
1
L
Baron Samedi
10,177
565
81
5
0
256,576
6
W
Kuzenbo
11,508
639
25
1
0
353,965
3
L
Set
10,023
557
30
2
0
290,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role