Player Matchup

Persephone
Persephone
Jomelts
Persephone
Level 28
God Stats
3W - 4L
1,063 SR
Queue Stats
9W - 25L
1,140 Elo+
Party 1
Merlin
Merlin
MUCKDOGGY
Merlin
Level 25
God Stats
6W - 8L
1,463 SR
Queue Stats
13W - 33L
1,149 Elo+
Party 1
Apollo
Apollo
lautarito_0
Apollo
Level 26
God Stats
7W - 7L
1,520 SR
Queue Stats
59W - 80L
1,183 Elo+
Solo
Team Averages
Level 26
1,349 SR
1,157 Elo+

VS

Team Averages
Level 24
1,373 SR
1,203 Elo+
Medusa
Medusa
HKennedy10
Medusa
Level 22
God Stats
0W - 2L
1,287 SR
Queue Stats
0W - 2L
1,246 Elo+
Solo
Pele
Pele
Nubz_Stienzy
Pele
Level 26
God Stats
0W - 3L
1,331 SR
Queue Stats
9W - 30L
1,186 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RINDEX2408
Morgan Le Fay
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 128L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Jomelts
Persephone
14
2 / 5 / 14
10,984
732
10,557
9,758
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
MUCKDOGGY
Merlin
16
13 / 5 / 7
13,191
879
14,025
11,794
4,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
14
6 / 5 / 9
10,864
724
7,910
14,192
9,411
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HKennedy10
Medusa
8
1 / 6 / 2
8,310
554
1,094
6,261
2,101
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
10 / 7 / 4
12,210
814
12,778
19,354
9,921
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
RINDEX2408
Morgan Le Fay
16
3 / 8 / 10
10,872
725
10,338
14,495
5,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
30
21
Kills
14
15
Deaths
21
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
HKennedy10
Medusa
1
6
2
0.33
W
Persephone
Jomelts
Persephone
2
5
14
1.8
W
Merlin
MUCKDOGGY
Merlin
13
5
7
3.3
L
10
7
4
1.71
L
Morgan Le Fay
RINDEX2408
Morgan Le Fay
3
8
10
1
W
Apollo
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,492
Damage
24,210
35,744
Taken
40,110
16,954
Mitigated
17,130
6,466
Healing
6,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
HKennedy10
Medusa
1,094
405
0
0
6,261
2,101
52
2,379
3,634
0
5,202
W
Persephone
Jomelts
Persephone
10,557
1,053
229
1,173
9,758
3,332
773
3,533
6,220
36,459
0
W
Merlin
MUCKDOGGY
Merlin
14,025
441
120
1,566
11,794
4,211
528
2,658
9,136
36,804
0
L
12,778
3,108
0
2,659
19,354
9,921
0
11,820
6,671
0
42,015
L
Morgan Le Fay
RINDEX2408
Morgan Le Fay
10,338
1,435
167
3,220
14,495
5,108
497
8,700
5,223
38,217
0
W
Apollo
7,910
3,280
443
2,935
14,192
9,411
1,816
4,145
10,047
0
31,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,039
Gold Earned
31,392
162
Minions Killed
121
0
Camps Cleared
0
766,682
Distance Traveled
532,368
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,310
554
18
1
0
77,568
1
W
Persephone
10,984
732
59
4
0
246,238
1
W
Merlin
13,191
879
56
4
0
259,041
1
L
Pele
12,210
814
52
3
0
276,290
0
L
Morgan Le Fay
10,872
725
51
3
0
178,510
0
W
Apollo
10,864
724
47
3
0
261,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role